Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LIIGARDO
Sun Wukong
Level 145
God Stats
6W - 9L
1,530 SR
Queue Stats
174W - 197L
1,476 Elo+
Party 1
Zeus
Zeus
andresito_88
Zeus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 144L
1,644 Elo+
Party 1
Persephone
Persephone
snakeboy212
Persephone
Level 99
God Stats
0W - 5L
1,285 SR
Queue Stats
346W - 305L
1,559 Elo+
Solo
Team Averages
Level 126
1,463 SR
1,536 Elo+

VS

Team Averages
Level 137
1,573 SR
1,534 Elo+
Bacchus
Bacchus
FSanatra
Bacchus
Level 114
God Stats
8W - 12L
1,535 SR
Queue Stats
97W - 123L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
Hunter RecKs
Sun Wukong
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 73L
1,500 Elo+
Party 2
Thor
Thor
KidKairo
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Neith
Neith
OGbole
Neith
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 81L
1,537 Elo+
Solo
Bastet
Bastet
WhoGotDaMoves
Bastet
Level 157
God Stats
9W - 3L
1,831 SR
Queue Stats
103W - 126L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 4 / 4
9,343
849
5,916
14,328
15,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
 
Bakasura
15
3 / 7 / 5
9,107
828
8,926
14,712
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
LIIGARDO
Sun Wukong
13
1 / 6 / 4
7,778
707
6,361
15,337
10,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 10 / 2
7,859
714
11,145
10,518
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
snakeboy212
Persephone
15
4 / 4 / 5
8,802
800
9,717
8,965
3,129
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FSanatra
Bacchus
16
5 / 1 / 16
8,905
810
6,906
11,793
12,859
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Hunter RecKs
Sun Wukong
17
9 / 2 / 15
9,618
874
9,344
9,608
9,296
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
15
4 / 5 / 11
8,531
776
9,113
12,031
4,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
OGbole
Neith
17
6 / 1 / 14
9,478
862
15,257
10,936
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 3 / 13
9,423
857
13,873
12,054
5,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
100
12
Kills
31
31
Deaths
12
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
4
1.25
L
Bakasura
 
Bakasura
3
7
5
0.79
W
Bacchus
FSanatra
Bacchus
5
1
16
13
W
Sun Wukong
Hunter RecKs
Sun Wukong
9
2
15
8.25
W
Thor
4
5
11
1.9
L
Sun Wukong
LIIGARDO
Sun Wukong
1
6
4
0.5
W
Neith
OGbole
Neith
6
1
14
13
W
7
3
13
4.5
L
1
10
2
0.2
L
Persephone
snakeboy212
Persephone
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,065
Damage
54,493
63,860
Taken
56,422
37,828
Mitigated
36,038
8,769
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,916
431
185
3,280
14,328
15,159
0
1,728
12,600
31,734
0
L
Bakasura
 
Bakasura
8,926
6,396
0
1,839
14,712
5,901
0
1,555
13,157
0
11,663
W
Bacchus
FSanatra
Bacchus
6,906
705
440
1,291
11,793
12,859
0
5,204
5,841
18,936
0
W
Sun Wukong
Hunter RecKs
Sun Wukong
9,344
2,190
0
386
9,608
9,296
0
4,481
4,502
0
23,507
W
Thor
9,113
3,023
0
0
12,031
4,508
431
6,237
5,116
0
18,052
L
Sun Wukong
LIIGARDO
Sun Wukong
6,361
855
0
1,926
15,337
10,375
0
2,676
12,661
0
17,803
W
Neith
OGbole
Neith
15,257
5,738
0
4,466
10,936
4,216
1,169
5,769
4,789
0
43,551
W
13,873
3,278
0
3,151
12,054
5,159
328
4,213
7,277
0
34,408
L
11,145
290
0
170
10,518
3,264
0
278
10,240
29,716
0
L
Persephone
snakeboy212
Persephone
9,717
656
0
1,369
8,965
3,129
0
669
8,292
21,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,889
Gold Earned
45,955
195
Minions Killed
180
0
Camps Cleared
0
1,101,091
Distance Traveled
1,193,369
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,343
849
71
6
0
226,635
3
L
Bakasura
9,107
828
23
2
0
218,960
1
W
Bacchus
8,905
810
25
2
0
247,895
1
W
Sun Wukong
9,618
874
26
2
0
241,806
3
W
Thor
8,531
776
22
2
0
237,249
1
L
Sun Wukong
7,778
707
26
2
0
250,019
1
W
Neith
9,478
862
68
6
0
219,422
1
W
Bastet
9,423
857
39
4
0
246,997
3
L
Zeus
7,859
714
48
4
0
186,124
2
L
Persephone
8,802
800
27
2
0
219,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role