Player Matchup

Agni
Agni
Dounkey
Agni
Level 125
God Stats
1W - 0L
1,788 SR
Queue Stats
7W - 7L
1,610 Elo+
Party 1
Apollo
Apollo
DownAstronomical
Apollo
Level 160
God Stats
4W - 1L
1,739 SR
Queue Stats
57W - 23L
1,286 Elo+
Party 1
Khepri
Khepri
NicoleXmortal
Khepri
Level 159
God Stats
12W - 6L
1,764 SR
Queue Stats
34W - 18L
1,286 Elo+
Party 1
Set
Set
PikaWhoo
Set
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
57W - 56L
1,500 Elo+
Party 1
Camazotz
Camazotz
Ðeft
Camazotz
Level 44
God Stats
2W - 0L
1,737 SR
Queue Stats
61W - 60L
1,664 Elo+
Party 1
Team Averages
Level 129
1,706 SR
1,469 Elo+

VS

Team Averages
Level 88
1,621 SR
1,616 Elo+
Chiron
Chiron
RAPAZ20
Chiron
Level 34
God Stats
3W - 11L
1,290 SR
Queue Stats
246W - 291L
1,522 Elo+
Solo
Fenrir
Fenrir
Zoleiuon
Fenrir
Level 23
God Stats
1W - 2L
1,705 SR
Queue Stats
18W - 22L
1,735 Elo+
Party 2
Baba Yaga
Baba Yaga
benhamon
Baba Yaga
Level 157
God Stats
13W - 16L
1,722 SR
Queue Stats
428W - 407L
1,587 Elo+
Party 2
Atlas
Atlas
gummybearkilr
Atlas
Level 125
God Stats
38W - 28L
1,620 SR
Queue Stats
184W - 178L
1,570 Elo+
Party 2
Osiris
Osiris
jmanwild9051
Osiris
Level 103
God Stats
3W - 2L
1,768 SR
Queue Stats
55W - 38L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dounkey
Agni
12
5 / 1 / 2
7,306
609
5,467
6,598
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 5
8,077
673
12,134
8,048
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 0 / 7
7,299
608
2,874
6,089
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 0 / 1
7,860
655
4,433
7,493
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Ðeft
Camazotz
12
4 / 2 / 4
7,232
603
7,688
12,301
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
RAPAZ20
Chiron
8
0 / 3 / 1
5,106
426
4,416
7,479
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Zoleiuon
Fenrir
10
0 / 6 / 2
5,699
475
4,937
9,999
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
benhamon
Baba Yaga
12
4 / 4 / 0
7,241
603
9,006
8,009
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 2
5,572
464
3,469
11,582
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
10
0 / 3 / 0
5,945
495
3,316
6,457
5,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
4
4
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
Dounkey
Agni
5
1
2
6
W
5
1
5
7.5
W
2
0
7
5.5
W
3
0
1
3.5
L
Chiron
RAPAZ20
Chiron
0
3
1
0.17
L
Fenrir
Zoleiuon
Fenrir
0
6
2
0.17
L
Baba Yaga
benhamon
Baba Yaga
4
4
0
1
L
0
3
2
0.33
L
Osiris
0
3
0
0
W
Camazotz
Ðeft
Camazotz
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,596
Damage
25,144
40,529
Taken
43,526
21,185
Mitigated
18,680
22,243
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Dounkey
Agni
5,467
644
89
3,326
6,598
1,918
0
2,440
4,012
35,616
0
W
12,134
8,020
0
3,934
8,048
3,251
943
3,606
4,350
0
71,653
W
2,874
223
253
2,902
6,089
4,450
82
2,597
3,394
11,202
0
W
4,433
1,885
98
3,991
7,493
4,998
15
0
7,158
0
47,281
L
Chiron
RAPAZ20
Chiron
4,416
1,566
766
2,236
7,479
1,539
0
1,563
5,838
0
22,158
L
Fenrir
Zoleiuon
Fenrir
4,937
1,279
0
587
9,999
3,294
0
1,632
8,125
0
30,231
L
Baba Yaga
benhamon
Baba Yaga
9,006
685
0
972
8,009
2,315
0
2,347
5,517
35,299
0
L
3,469
1,506
420
1,958
11,582
5,801
0
2,338
9,124
20,140
0
L
Osiris
3,316
662
0
1,658
6,457
5,731
0
50
6,076
0
28,757
W
Camazotz
Ðeft
Camazotz
7,688
2,989
0
7,650
12,301
6,568
0
3,308
8,746
0
43,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,774
Gold Earned
29,563
413
Minions Killed
273
0
Camps Cleared
0
1,236,387
Distance Traveled
1,150,041
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,306
609
78
7
0
258,650
5
W
Apollo
8,077
673
142
12
0
235,525
6
W
Khepri
7,299
608
20
2
0
248,940
5
W
Set
7,860
655
102
9
0
239,741
3
L
Chiron
5,106
426
40
3
0
231,148
3
L
Fenrir
5,699
475
56
5
0
212,187
3
L
Baba Yaga
7,241
603
58
5
0
237,350
1
L
Atlas
5,572
464
36
3
0
231,673
6
L
Osiris
5,945
495
83
7
0
237,683
0
W
Camazotz
7,232
603
71
6
0
253,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role