Player Matchup

Chaac
Chaac
BigByrd14
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,631 Elo+
Party 3
Vulcan
Vulcan
BigRedd009
Vulcan
Level 62
God Stats
5W - 1L
1,906 SR
Queue Stats
9W - 6L
1,702 Elo+
Party 3
Yemoja
Yemoja
GentleNut
Yemoja
Level 29
God Stats
4W - 0L
1,864 SR
Queue Stats
5W - 4L
1,544 Elo+
Party 3
Set
Set
KMH_is_HERE
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,631 Elo+
Party 3
Anubis
Anubis
LaReineCheyenne
Anubis
Level 102
God Stats
3W - 0L
1,800 SR
Queue Stats
9W - 5L
1,631 Elo+
Party 3
Team Averages
Level 90
1,714 SR
1,628 Elo+

VS

Team Averages
Level 63
1,513 SR
1,422 Elo+
King Arthur
King Arthur
AOmie10
King Arthur
Level 41
God Stats
2W - 4L
1,749 SR
Queue Stats
57W - 74L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
NicoDaGuyYo
Aphrodite
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 148L
1,257 Elo+
Party 2
Danzaburou
Danzaburou
TheLegend293
Danzaburou
Level 107
God Stats
42W - 49L
1,500 SR
Queue Stats
133W - 149L
1,257 Elo+
Party 2
Discordia
Discordia
deIuxe73
Discordia
Level 24
God Stats
0W - 3L
1,548 SR
Queue Stats
6W - 8L
1,615 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mrlovehandle289
Tsukuyomi
Level 39
God Stats
4W - 7L
1,271 SR
Queue Stats
49W - 66L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigByrd14
Chaac
20
9 / 5 / 13
15,280
509
18,441
34,533
27,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
BigRedd009
Vulcan
20
6 / 4 / 13
14,962
499
35,455
18,683
8,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
GentleNut
Yemoja
18
2 / 4 / 20
12,964
432
8,311
22,144
15,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
19 / 7 / 9
16,205
540
31,262
28,576
15,509
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 2 / 7
15,816
527
23,991
21,308
11,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AOmie10
King Arthur
19
0 / 4 / 6
12,155
405
3,666
22,328
16,782
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
NicoDaGuyYo
Aphrodite
20
4 / 15 / 4
13,450
448
16,740
42,220
20,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TheLegend293
Danzaburou
19
4 / 12 / 6
13,478
449
25,049
33,098
9,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
deIuxe73
Discordia
20
3 / 7 / 4
13,528
451
25,826
21,779
6,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
mrlovehandle289
Tsukuyomi
20
11 / 6 / 1
15,489
516
23,815
25,888
9,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
43
44
Kills
22
22
Deaths
44
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AOmie10
King Arthur
0
4
6
0.75
W
Chaac
BigByrd14
Chaac
9
5
13
3.1
W
Vulcan
BigRedd009
Vulcan
6
4
13
3.13
W
Yemoja
GentleNut
Yemoja
2
4
20
3
W
19
7
9
3.36
W
8
2
7
5.75
L
Aphrodite
NicoDaGuyYo
Aphrodite
4
15
4
0.4
L
Danzaburou
TheLegend293
Danzaburou
4
12
6
0.58
L
Discordia
deIuxe73
Discordia
3
7
4
0.71
L
Tsukuyomi
mrlovehandle289
Tsukuyomi
11
6
1
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,460
Damage
95,096
125,244
Taken
145,313
78,353
Mitigated
62,740
60,093
Healing
39,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AOmie10
King Arthur
3,666
621
0
2,351
22,328
16,782
324
12,399
9,929
3,230
49,523
W
Chaac
BigByrd14
Chaac
18,441
2,498
0
15,518
34,533
27,172
2,523
8,792
25,529
0
98,922
W
Vulcan
BigRedd009
Vulcan
35,455
14,458
105
6,586
18,683
8,381
2,013
7,354
11,043
111,707
0
W
Yemoja
GentleNut
Yemoja
8,311
1,452
10,681
6,223
22,144
15,771
1,460
7,306
14,702
36,643
4,088
W
31,262
13,953
1
6,305
28,576
15,509
2,765
7,855
20,495
0
87,931
W
23,991
493
0
14,674
21,308
11,520
2,799
10,049
10,669
121,345
0
L
Aphrodite
NicoDaGuyYo
Aphrodite
16,740
2,439
2,783
16,732
42,220
20,688
2,305
17,405
24,815
100,959
3,039
L
Danzaburou
TheLegend293
Danzaburou
25,049
16,941
202
9,600
33,098
9,802
2,885
14,153
18,945
0
93,278
L
Discordia
deIuxe73
Discordia
25,826
438
0
2,965
21,779
6,181
360
13,134
8,645
101,213
0
L
Tsukuyomi
mrlovehandle289
Tsukuyomi
23,815
6,740
0
5,148
25,888
9,287
0
10,179
15,709
0
106,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,227
Gold Earned
68,100
644
Minions Killed
718
0
Camps Cleared
0
2,848,042
Distance Traveled
2,495,107
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,155
405
96
3
0
561,499
9
W
Chaac
15,280
509
122
4
0
619,934
3
W
Vulcan
14,962
499
170
6
0
584,000
1
W
Yemoja
12,964
432
63
2
0
521,486
11
W
Set
16,205
540
105
4
0
550,009
4
W
Anubis
15,816
527
184
6
0
572,613
7
L
Aphrodite
13,450
448
170
6
0
422,350
3
L
Danzaburou
13,478
449
158
5
0
392,563
0
L
Discordia
13,528
451
141
5
0
532,532
5
L
Tsukuyomi
15,489
516
153
5
0
586,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role