Player Matchup

Hachiman
Hachiman
AUTheFear
Hachiman
Level 160
God Stats
6W - 6L
1,703 SR
Queue Stats
331W - 201L
1,700 Elo+
Party 2
Thanatos
Thanatos
AUicee
Thanatos
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
999W - 439L
1,707 Elo+
Party 2
Terra
Terra
GusBus
Terra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,711 Elo+
Party 2
Persephone
Persephone
Littlefern56
Persephone
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 15L
1,348 Elo+
Solo
Ymir
Ymir
Subrosa4371
Ymir
Level 17
God Stats
6W - 1L
1,836 SR
Queue Stats
220W - 22L
1,794 Elo+
Party 2
Team Averages
Level 92
1,608 SR
1,652 Elo+

VS

Team Averages
Level 107
1,520 SR
1,501 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Corsarium
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,378 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UcISWEARR
Tsukuyomi
Level 129
God Stats
6W - 1L
1,717 SR
Queue Stats
318W - 279L
1,597 Elo+
Party 1
Neith
Neith
YaBoiDolo
Neith
Level 129
God Stats
3W - 7L
1,402 SR
Queue Stats
332W - 299L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
modcase
Sylvanus
Level 125
God Stats
12W - 10L
1,481 SR
Queue Stats
1,112W - 1,134L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AUTheFear
Hachiman
19
7 / 4 / 7
11,028
689
22,151
13,000
5,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
AUicee
Thanatos
17
6 / 5 / 5
9,897
619
12,931
12,364
7,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
GusBus
Terra
16
0 / 3 / 10
9,660
604
2,780
15,824
9,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
Littlefern56
Persephone
19
3 / 3 / 10
11,083
693
20,540
13,127
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 5 / 10
9,514
595
3,589
20,603
19,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 4 / 8
12,195
762
21,225
15,768
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Corsarium
Bacchus
16
0 / 4 / 11
9,897
619
10,185
17,288
22,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
UcISWEARR
Tsukuyomi
18
5 / 5 / 11
11,466
717
12,330
13,845
10,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
YaBoiDolo
Neith
20
8 / 1 / 6
13,090
818
19,591
14,700
8,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
modcase
Sylvanus
17
0 / 2 / 12
10,986
687
5,337
16,904
21,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
16
Kills
20
20
Deaths
16
42
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
4
8
2.75
L
Hachiman
AUTheFear
Hachiman
7
4
7
2.63
L
Thanatos
AUicee
Thanatos
6
5
5
1.7
W
Bacchus
Corsarium
Bacchus
0
4
11
1.38
L
Terra
GusBus
Terra
0
3
10
1.67
L
Persephone
Littlefern56
Persephone
3
3
10
2.67
L
0
5
10
1
W
Tsukuyomi
UcISWEARR
Tsukuyomi
5
5
11
2.1
W
Neith
YaBoiDolo
Neith
8
1
6
11
W
Sylvanus
modcase
Sylvanus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,991
Damage
68,668
74,918
Taken
78,505
46,628
Mitigated
69,914
34,242
Healing
33,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,225
15,014
2,782
5,102
15,768
7,419
2,303
4,523
11,151
0
50,760
L
Hachiman
AUTheFear
Hachiman
22,151
7,617
1,257
1,437
13,000
5,212
0
2,895
10,105
0
39,251
L
Thanatos
AUicee
Thanatos
12,931
1,409
1,004
6,551
12,364
7,110
0
2,054
10,310
0
21,177
W
Bacchus
Corsarium
Bacchus
10,185
148
1,158
956
17,288
22,152
184
7,186
9,727
14,307
0
L
Terra
GusBus
Terra
2,780
275
8,455
5,233
15,824
9,500
0
3,745
12,079
5,022
0
L
Persephone
Littlefern56
Persephone
20,540
1,287
1,526
3,948
13,127
5,305
0
2,939
10,185
50,268
0
L
3,589
269
1,707
3,124
20,603
19,501
0
3,889
16,714
6,592
0
W
Tsukuyomi
UcISWEARR
Tsukuyomi
12,330
1,712
908
997
13,845
10,641
508
3,376
10,364
0
24,104
W
Neith
YaBoiDolo
Neith
19,591
5,934
2,594
5,390
14,700
8,465
1,279
4,940
9,574
0
55,970
W
Sylvanus
modcase
Sylvanus
5,337
1,162
6,998
6,826
16,904
21,237
384
5,765
10,780
9,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,182
Gold Earned
57,634
159
Minions Killed
176
0
Camps Cleared
0
1,303,415
Distance Traveled
1,375,825
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,195
762
84
5
0
248,381
0
L
Hachiman
11,028
689
53
3
0
244,558
1
L
Thanatos
9,897
619
15
1
0
294,311
3
W
Bacchus
9,897
619
4
0
0
288,584
0
L
Terra
9,660
604
5
0
0
261,223
0
L
Persephone
11,083
693
83
5
0
260,278
0
L
Ymir
9,514
595
3
0
0
243,045
0
W
Tsukuyomi
11,466
717
10
1
0
302,395
0
W
Neith
13,090
818
74
5
0
291,684
1
W
Sylvanus
10,986
687
4
0
0
244,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role