Player Matchup

Nike
Nike
BlazingArgonaut
Nike
Level 88
God Stats
4W - 1L
1,820 SR
Queue Stats
66W - 79L
1,425 Elo+
Party 1
Tiamat
Tiamat
SevencityD
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,363 Elo+
Party 4
Izanami
Izanami
Woochie
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ganesha
Ganesha
dap0p3
Ganesha
Level 35
God Stats
1W - 1L
1,660 SR
Queue Stats
8W - 10L
1,378 Elo+
Party 4
Neith
Neith
xKrulciferx
Neith
Level 85
God Stats
56W - 56L
1,490 SR
Queue Stats
80W - 89L
1,501 Elo+
Party 1
Team Averages
Level 51
1,594 SR
1,433 Elo+

VS

Team Averages
Level 73
1,446 SR
1,415 Elo+
Hou Yi
Hou Yi
Hauzers
Hou Yi
Level 117
God Stats
158W - 171L
1,487 SR
Queue Stats
220W - 284L
1,408 Elo+
Party 2
Chaac
Chaac
Maybe Holden
Chaac
Level 69
God Stats
3W - 1L
1,412 SR
Queue Stats
26W - 40L
1,353 Elo+
Party 3
Cerberus
Cerberus
Step Aside Boyz
Cerberus
Level 55
God Stats
1W - 5L
1,180 SR
Queue Stats
29W - 42L
1,354 Elo+
Party 3
Zeus
Zeus
aznvu123
Zeus
Level 104
God Stats
45W - 31L
1,652 SR
Queue Stats
105W - 138L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
brockrock93
Heimdallr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
11,511
767
7,488
17,354
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
SevencityD
Tiamat
17
1 / 4 / 12
10,433
696
9,843
15,446
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Woochie
Izanami
17
3 / 6 / 6
10,528
702
12,375
16,245
5,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
dap0p3
Ganesha
17
0 / 9 / 17
10,925
728
6,734
24,874
33,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 3 / 7
12,330
822
23,641
17,254
7,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hauzers
Hou Yi
20
10 / 1 / 7
12,972
865
14,674
9,522
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 6 / 10
12,665
844
20,544
34,264
30,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
18
2 / 5 / 13
11,031
735
6,372
18,951
27,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
19
7 / 5 / 12
12,234
816
30,833
12,179
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
brockrock93
Heimdallr
17
0 / 5 / 15
10,952
730
7,383
11,939
5,250
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
84
20
Kills
27
27
Deaths
22
48
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
Hou Yi
Hauzers
Hou Yi
10
1
7
13.5
W
8
6
10
2.17
L
Tiamat
SevencityD
Tiamat
1
4
12
1.75
W
Cerberus
2
5
13
1.7
L
Izanami
Woochie
Izanami
3
6
6
1
W
Zeus
7
5
12
2.6
W
Heimdallr
brockrock93
Heimdallr
0
5
15
1.5
L
Ganesha
dap0p3
Ganesha
0
9
17
0.94
L
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,081
Damage
79,806
91,173
Taken
86,855
67,854
Mitigated
71,707
15,839
Healing
32,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,488
1,033
0
1,798
17,354
13,953
1,371
7,039
9,803
0
22,434
W
Hou Yi
Hauzers
Hou Yi
14,674
6,413
601
2,136
9,522
4,689
2,599
1,370
8,152
0
47,576
W
20,544
5,417
410
17,544
34,264
30,232
2,141
7,416
26,848
0
58,843
L
Tiamat
SevencityD
Tiamat
9,843
1,139
0
4,662
15,446
6,841
0
6,235
8,784
34,282
0
W
Cerberus
6,372
329
226
3,807
18,951
27,073
708
3,797
15,154
25,394
0
L
Izanami
Woochie
Izanami
12,375
4,494
11
1,705
16,245
5,646
30
6,338
9,551
0
39,456
W
Zeus
30,833
1,961
1,195
3,556
12,179
4,463
863
2,762
9,417
66,402
0
W
Heimdallr
brockrock93
Heimdallr
7,383
2,936
0
2,854
11,939
5,250
3,187
1,232
10,707
0
31,216
L
Ganesha
dap0p3
Ganesha
6,734
951
271
3,416
24,874
33,844
0
9,710
14,236
23,820
0
L
23,641
10,557
0
3,976
17,254
7,570
0
5,855
11,093
0
48,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,727
Gold Earned
59,854
239
Minions Killed
302
0
Camps Cleared
0
1,480,090
Distance Traveled
1,464,911
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,511
767
38
3
0
327,477
0
W
Hou Yi
12,972
865
49
3
0
299,937
0
W
Chaac
12,665
844
82
5
0
284,372
0
L
Tiamat
10,433
696
55
4
0
304,248
1
W
Cerberus
11,031
735
55
4
0
307,589
3
L
Izanami
10,528
702
57
4
0
285,115
1
W
Zeus
12,234
816
60
4
0
281,078
2
W
Heimdallr
10,952
730
56
4
0
291,935
0
L
Ganesha
10,925
728
9
1
0
254,793
0
L
Neith
12,330
822
80
5
0
308,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role