Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Divinemage33
Chernobog
Level 86
God Stats
6W - 3L
1,611 SR
Queue Stats
445W - 397L
1,679 Elo+
Party 2
Chaac
Chaac
I is Hyena
Chaac
Level 148
God Stats
7W - 8L
1,264 SR
Queue Stats
403W - 293L
1,643 Elo+
Party 1
Ne Zha
Ne Zha
LovehrMelons
Ne Zha
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 62L
1,662 Elo+
Party 1
Team Averages
Level 109
1,475 SR
1,597 Elo+

VS

Team Averages
Level 97
1,527 SR
1,642 Elo+
Scylla
Scylla
DefaultT
Scylla
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,630 Elo+
Party 4
Medusa
Medusa
IrixFlare
Medusa
Level 85
God Stats
8W - 6L
1,513 SR
Queue Stats
54W - 66L
1,622 Elo+
Party 3
Mulan
Mulan
SickTiqhT
Mulan
Level 92
God Stats
2W - 1L
1,620 SR
Queue Stats
56W - 64L
1,543 Elo+
Party 3
Cerberus
Cerberus
tuskedwings
Cerberus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,876 Elo+
Party 4
Bastet
Bastet
zealousmisfit
Bastet
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
7 / 2 / 3
12,332
771
13,841
10,018
3,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
 
Jormungandr
17
0 / 3 / 13
10,779
674
8,459
13,968
15,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
Divinemage33
Chernobog
19
4 / 4 / 7
11,696
731
12,886
16,892
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
20
7 / 2 / 9
12,663
791
14,062
17,029
16,140
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
19
3 / 5 / 11
11,910
744
20,695
18,765
11,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DefaultT
Scylla
20
4 / 3 / 5
11,834
740
14,843
9,991
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
IrixFlare
Medusa
17
3 / 5 / 2
10,482
655
9,490
15,917
6,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
SickTiqhT
Mulan
17
1 / 6 / 7
10,517
657
11,244
17,435
9,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
tuskedwings
Cerberus
17
1 / 2 / 10
10,791
674
10,518
23,677
32,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 5 / 6
11,557
722
15,670
18,437
7,225
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
21
Kills
16
16
Deaths
21
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
2
3
4.25
W
Jormungandr
 
Jormungandr
0
3
13
2.17
L
Scylla
DefaultT
Scylla
4
3
5
2.17
W
Chernobog
Divinemage33
Chernobog
4
4
7
1.88
W
Chaac
7
2
9
5.75
L
Medusa
IrixFlare
Medusa
3
5
2
0.8
W
Ne Zha
3
5
11
1.7
L
Mulan
SickTiqhT
Mulan
1
6
7
0.75
L
Cerberus
tuskedwings
Cerberus
1
2
10
3
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,943
Damage
61,765
76,672
Taken
85,457
53,501
Mitigated
59,101
19,655
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,841
2,415
192
4,693
10,018
3,422
1,878
2,141
7,733
54,584
0
W
Jormungandr
 
Jormungandr
8,459
2,596
66
695
13,968
15,867
356
5,103
8,623
21,366
0
L
Scylla
DefaultT
Scylla
14,843
1,853
0
1,048
9,991
3,584
610
2,699
7,292
49,885
0
W
Chernobog
Divinemage33
Chernobog
12,886
8,038
0
3,024
16,892
6,176
4,604
5,051
11,675
0
36,222
W
Chaac
14,062
2,443
0
7,621
17,029
16,140
282
5,249
11,554
0
37,244
L
Medusa
IrixFlare
Medusa
9,490
3,452
0
1,196
15,917
6,011
332
4,624
11,293
0
46,604
W
Ne Zha
20,695
6,420
0
3,364
18,765
11,896
56
6,973
11,702
0
60,337
L
Mulan
SickTiqhT
Mulan
11,244
884
0
4,354
17,435
9,546
0
3,519
13,916
0
35,778
L
Cerberus
tuskedwings
Cerberus
10,518
894
0
7,470
23,677
32,735
0
7,271
16,406
20,601
0
L
15,670
3,319
239
4,282
18,437
7,225
0
4,187
14,250
0
35,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,380
Gold Earned
55,181
282
Minions Killed
291
0
Camps Cleared
0
1,570,566
Distance Traveled
1,554,452
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,332
771
61
4
0
326,743
3
W
Jormungandr
10,779
674
37
2
0
260,917
0
L
Scylla
11,834
740
106
7
0
300,031
3
W
Chernobog
11,696
731
54
3
0
314,050
2
W
Chaac
12,663
791
70
4
0
351,200
0
L
Medusa
10,482
655
65
4
0
331,395
3
W
Ne Zha
11,910
744
60
4
0
317,656
2
L
Mulan
10,517
657
64
4
0
313,487
1
L
Cerberus
10,791
674
18
1
0
290,713
0
L
Bastet
11,557
722
38
2
0
318,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role