Player Matchup

Bellona
Bellona
Brendum
Bellona
Level 127
God Stats
23W - 25L
1,201 SR
Queue Stats
47W - 52L
1,413 Elo+
Solo
Atlas
Atlas
NSramirez16
Atlas
Level 160
God Stats
9W - 11L
1,787 SR
Queue Stats
268W - 253L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
TheLegend5227
Gilgamesh
Level 124
God Stats
4W - 8L
1,212 SR
Queue Stats
314W - 333L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
gavarrete97
Ao Kuang
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 134L
1,545 Elo+
Party 1
Thoth
Thoth
tirey
Thoth
Level 158
God Stats
4W - 6L
1,289 SR
Queue Stats
159W - 185L
1,574 Elo+
Party 1
Team Averages
Level 146
1,398 SR
1,524 Elo+

VS

Team Averages
Level 130
1,463 SR
1,719 Elo+
Gilgamesh
Gilgamesh
Ashnan
Gilgamesh
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 185L
1,666 Elo+
Party 2
Loki
Loki
Azorathum
Loki
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 270L
1,666 Elo+
Party 2
Raijin
Raijin
QXJK
Raijin
Level 142
God Stats
3W - 7L
1,500 SR
Queue Stats
625W - 601L
1,658 Elo+
Party 2
Apollo
Apollo
RevDovah
Apollo
Level 129
God Stats
0W - 5L
1,313 SR
Queue Stats
500W - 463L
1,697 Elo+
Solo
Ganesha
Ganesha
Stormtreant
Ganesha
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,907 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brendum
Bellona
14
12 / 3 / 6
9,224
659
14,958
19,647
17,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 14
9,107
651
8,665
14,101
13,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
TheLegend5227
Gilgamesh
16
1 / 3 / 1
9,197
657
6,840
9,830
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
gavarrete97
Ao Kuang
15
7 / 1 / 3
8,957
640
7,518
9,258
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
tirey
Thoth
14
2 / 2 / 3
8,308
593
4,396
5,209
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ashnan
Gilgamesh
14
1 / 3 / 1
7,662
547
5,559
10,120
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
13
5 / 3 / 1
8,069
576
7,306
9,694
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
QXJK
Raijin
15
2 / 3 / 4
8,616
615
6,219
9,104
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
RevDovah
Apollo
11
1 / 6 / 0
6,796
485
9,191
12,435
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Stormtreant
Ganesha
10
0 / 10 / 2
6,102
436
4,708
15,164
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
25
Kills
9
9
Deaths
25
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ashnan
Gilgamesh
1
3
1
0.5
L
Loki
5
3
1
1.83
W
Bellona
Brendum
Bellona
12
3
6
5
W
3
0
14
10
L
Raijin
QXJK
Raijin
2
3
4
1.33
L
Apollo
RevDovah
Apollo
1
6
0
0.17
L
Ganesha
Stormtreant
Ganesha
0
10
2
0.1
W
Gilgamesh
TheLegend5227
Gilgamesh
1
3
1
0.5
W
Ao Kuang
gavarrete97
Ao Kuang
7
1
3
8.5
W
Thoth
tirey
Thoth
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,377
Damage
32,983
58,045
Taken
56,517
45,818
Mitigated
23,424
20,057
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ashnan
Gilgamesh
5,559
1,229
0
1,691
10,120
6,157
0
3,005
7,091
0
48,826
L
Loki
7,306
1,584
0
3,685
9,694
2,965
0
3,104
6,468
0
48,860
W
Bellona
Brendum
Bellona
14,958
7,310
0
6,568
19,647
17,870
1,146
3,183
16,016
0
53,966
W
8,665
3,073
2,700
2,865
14,101
13,893
120
3,804
10,097
24,764
7,642
L
Raijin
QXJK
Raijin
6,219
122
0
1,546
9,104
2,818
0
4,746
4,245
59,893
0
L
Apollo
RevDovah
Apollo
9,191
5,200
0
3,588
12,435
2,907
0
1,973
10,462
0
47,019
L
Ganesha
Stormtreant
Ganesha
4,708
1,058
0
664
15,164
8,577
0
6,509
8,591
15,783
0
W
Gilgamesh
TheLegend5227
Gilgamesh
6,840
2,436
0
4,926
9,830
8,662
0
373
9,019
0
70,953
W
Ao Kuang
gavarrete97
Ao Kuang
7,518
1,603
0
1,832
9,258
3,975
0
1,794
7,029
57,910
0
W
Thoth
tirey
Thoth
4,396
482
0
1,166
5,209
1,418
0
1,279
3,850
49,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,793
Gold Earned
37,245
495
Minions Killed
427
0
Camps Cleared
0
1,450,545
Distance Traveled
1,394,394
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,662
547
108
8
0
293,172
1
L
Loki
8,069
576
93
7
0
321,157
2
W
Bellona
9,224
659
75
5
0
260,240
1
W
Atlas
9,107
651
49
4
0
296,201
5
L
Raijin
8,616
615
120
9
0
260,764
6
L
Apollo
6,796
485
104
7
0
261,619
4
L
Ganesha
6,102
436
2
0
0
257,682
3
W
Gilgamesh
9,197
657
160
11
0
269,464
4
W
Ao Kuang
8,957
640
97
7
0
333,685
0
W
Thoth
8,308
593
114
8
0
290,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role