Player Matchup

Charybdis
Charybdis
HughH3ff3r
Charybdis
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,321 Elo+
Party 1
Thoth
Thoth
LuckyHooopla
Thoth
Level 140
God Stats
17W - 3L
2,015 SR
Queue Stats
101W - 94L
1,575 Elo+
Party 2
Hun Batz
Hun Batz
MarpyMarpz
Hun Batz
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 36L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
STONERICAN
Cthulhu
Level 29
God Stats
31W - 23L
1,753 SR
Queue Stats
78W - 68L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
TRDZAN
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,701 Elo+
Party 1
Team Averages
Level 85
1,654 SR
1,538 Elo+

VS

Team Averages
Level 58
1,591 SR
1,549 Elo+
Atlas
Atlas
IneedSsacX
Atlas
Level 65
God Stats
5W - 5L
1,706 SR
Queue Stats
51W - 45L
1,552 Elo+
Party 3
Izanami
Izanami
Rommelaser
Izanami
Level 28
God Stats
10W - 7L
1,800 SR
Queue Stats
22W - 21L
1,603 Elo+
Party 3
Discordia
Discordia
StarBussy
Discordia
Level 39
God Stats
2W - 5L
1,464 SR
Queue Stats
24W - 24L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
WTFanega
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,636 Elo+
Party 3
Nemesis
Nemesis
josjesu-50
Nemesis
Level 27
God Stats
2W - 3L
1,484 SR
Queue Stats
119W - 115L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HughH3ff3r
Charybdis
14
2 / 2 / 8
8,088
809
6,966
6,841
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 3
8,670
867
8,488
4,360
1,676
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
MarpyMarpz
Hun Batz
14
3 / 3 / 6
8,113
811
4,859
10,308
3,757
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
STONERICAN
Cthulhu
12
0 / 3 / 7
7,080
708
5,735
7,449
5,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
TRDZAN
Sun Wukong
16
5 / 0 / 3
9,011
901
9,763
9,831
5,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
3 / 3 / 4
8,105
811
9,593
14,427
12,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Rommelaser
Izanami
12
0 / 4 / 2
6,889
689
3,193
8,519
2,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
StarBussy
Discordia
14
2 / 2 / 3
7,753
775
8,910
8,152
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
WTFanega
Sun Wukong
12
1 / 2 / 1
6,957
696
2,165
4,427
2,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
josjesu-50
Nemesis
14
2 / 3 / 2
7,548
755
5,030
7,048
2,483
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
14
Kills
8
8
Deaths
14
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
HughH3ff3r
Charybdis
2
2
8
3
L
Atlas
3
3
4
1.67
W
4
0
3
5.5
W
Hun Batz
MarpyMarpz
Hun Batz
3
3
6
2
L
Izanami
Rommelaser
Izanami
0
4
2
0.25
W
Cthulhu
STONERICAN
Cthulhu
0
3
7
1.17
L
Discordia
StarBussy
Discordia
2
2
3
1.75
W
Sun Wukong
TRDZAN
Sun Wukong
5
0
3
6.5
L
Sun Wukong
WTFanega
Sun Wukong
1
2
1
0.75
L
Nemesis
josjesu-50
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,811
Damage
28,891
38,789
Taken
42,573
19,484
Mitigated
22,517
4,976
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
HughH3ff3r
Charybdis
6,966
2,885
0
956
6,841
2,538
1,561
3,172
3,636
0
23,480
L
Atlas
9,593
2,421
787
1,734
14,427
12,800
0
5,764
8,187
21,056
0
W
8,488
490
0
172
4,360
1,676
693
3,486
874
37,319
0
W
Hun Batz
MarpyMarpz
Hun Batz
4,859
1,100
0
0
10,308
3,757
1,618
3,291
7,017
0
21,842
L
Izanami
Rommelaser
Izanami
3,193
1,681
0
330
8,519
2,459
0
2,162
6,184
0
20,241
W
Cthulhu
STONERICAN
Cthulhu
5,735
561
243
446
7,449
5,895
122
4,425
2,929
10,629
0
L
Discordia
StarBussy
Discordia
8,910
657
360
2,186
8,152
2,404
0
2,912
5,074
29,851
0
W
Sun Wukong
TRDZAN
Sun Wukong
9,763
950
590
2,569
9,831
5,618
394
4,129
5,608
0
31,240
L
Sun Wukong
WTFanega
Sun Wukong
2,165
176
454
873
4,427
2,371
0
1,239
3,002
0
11,056
L
Nemesis
josjesu-50
Nemesis
5,030
1,288
0
454
7,048
2,483
0
1,591
5,280
0
16,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
37,252
218
Minions Killed
167
0
Camps Cleared
0
1,153,830
Distance Traveled
970,373
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,088
809
48
5
0
204,764
1
L
Atlas
8,105
811
14
1
0
220,627
2
W
Thoth
8,670
867
63
6
0
241,306
5
W
Hun Batz
8,113
811
24
2
0
218,739
3
L
Izanami
6,889
689
30
3
0
202,205
0
W
Cthulhu
7,080
708
14
1
0
208,191
0
L
Discordia
7,753
775
54
5
0
206,944
3
W
Sun Wukong
9,011
901
69
7
0
280,830
2
L
Sun Wukong
6,957
696
30
3
0
107,042
0
L
Nemesis
7,548
755
39
4
0
233,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role