Player Matchup

Bacchus
Bacchus
JTFSU
Bacchus
Level 54
God Stats
18W - 8L
1,471 SR
Queue Stats
517W - 416L
1,587 Elo+
Party 2
Sun Wukong
Sun Wukong
Maesonx
Sun Wukong
Level 139
God Stats
7W - 6L
1,677 SR
Queue Stats
94W - 62L
1,762 Elo+
Party 1
He Bo
He Bo
NeilAnblome
He Bo
Level 14
God Stats
2W - 0L
1,820 SR
Queue Stats
12W - 1L
1,940 Elo+
Party 1
Set
Set
Renegade122
Set
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 116L
1,799 Elo+
Party 1
Ullr
Ullr
sad7102
Ullr
Level 122
God Stats
22W - 21L
1,565 SR
Queue Stats
356W - 254L
1,584 Elo+
Party 2
Team Averages
Level 91
1,607 SR
1,735 Elo+

VS

Team Averages
Level 79
1,530 SR
1,552 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Calculussparrow
Gilgamesh
Level 22
God Stats
20W - 18L
1,469 SR
Queue Stats
142W - 165L
1,531 Elo+
Solo
Atlas
Atlas
ChinaPlagues
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,650 Elo+
Solo
Eset
Eset
Drchefboyardee
Eset
Level 102
God Stats
9W - 12L
1,678 SR
Queue Stats
41W - 47L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
xDEATHxLAMAx
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JTFSU
Bacchus
9
0 / 1 / 4
4,569
914
1,271
4,023
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Maesonx
Sun Wukong
10
1 / 1 / 0
4,921
984
2,126
3,731
1,656
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 4
4,574
915
2,787
2,453
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 1
4,484
897
3,091
2,999
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
sad7102
Ullr
10
5 / 1 / 0
5,314
1,063
3,368
3,690
1,272
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 2 / 2
4,342
868
3,028
2,769
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
Calculussparrow
Gilgamesh
9
1 / 3 / 0
4,473
895
2,021
5,596
2,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
0 / 0 / 0
3,866
773
0
0
0
10
0 / 1 / 1
4,450
890
2,404
2,699
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xDEATHxLAMAx
Sun Wukong
11
2 / 1 / 1
5,086
1,017
2,116
4,789
3,417
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
3
3
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
2
0.5
L
Gilgamesh
Calculussparrow
Gilgamesh
1
3
0
0.33
L
0
0
0
0
L
0
1
1
0.5
W
Bacchus
JTFSU
Bacchus
0
1
4
2
W
Sun Wukong
Maesonx
Sun Wukong
1
1
0
1
W
0
0
4
2
W
1
0
1
1.5
W
Ullr
sad7102
Ullr
5
1
0
5
L
Sun Wukong
xDEATHxLAMAx
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,643
Damage
9,569
16,896
Taken
15,853
7,285
Mitigated
7,967
3,916
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,028
984
0
722
2,769
826
0
148
2,621
0
9,998
L
Gilgamesh
Calculussparrow
Gilgamesh
2,021
205
0
1,143
5,596
2,954
0
2,283
3,313
0
8,614
L
0
0
0
0
0
0
0
0
0
0
0
L
2,404
209
0
619
2,699
770
0
0
2,699
10,330
0
W
Bacchus
JTFSU
Bacchus
1,271
152
140
765
4,023
2,721
0
0
4,023
7,121
0
W
Sun Wukong
Maesonx
Sun Wukong
2,126
273
0
772
3,731
1,656
0
886
2,845
0
16,733
W
2,787
158
0
669
2,453
592
54
0
2,453
10,670
0
W
3,091
1,086
0
1,320
2,999
1,044
432
1,010
1,989
0
11,633
W
Ullr
sad7102
Ullr
3,368
1,126
0
250
3,690
1,272
185
508
3,182
0
7,788
L
Sun Wukong
xDEATHxLAMAx
Sun Wukong
2,116
374
36
1,400
4,789
3,417
0
1,627
3,162
0
13,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
22,217
107
Minions Killed
82
0
Camps Cleared
0
597,637
Distance Traveled
436,474
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,342
868
18
4
0
94,114
0
L
Gilgamesh
4,473
895
12
2
0
115,160
1
L
Atlas
3,866
773
0
0
0
0
0
L
Eset
4,450
890
19
4
0
114,687
0
W
Bacchus
4,569
914
8
2
0
108,041
2
W
Sun Wukong
4,921
984
44
9
0
124,159
0
W
He Bo
4,574
915
19
4
0
118,509
0
W
Set
4,484
897
18
4
0
129,973
2
W
Ullr
5,314
1,063
18
4
0
116,955
1
L
Sun Wukong
5,086
1,017
33
7
0
112,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role