Player Matchup

Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Criptiid
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,323 Elo+
Party 2
Cabrakan
Cabrakan
Hibike_Kuze
Cabrakan
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 211L
1,305 Elo+
Party 1
Tiamat
Tiamat
babydoII666
Tiamat
Level 61
God Stats
3W - 6L
1,500 SR
Queue Stats
87W - 118L
1,200 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shaunathan330
Tsukuyomi
Level 127
God Stats
2W - 2L
1,152 SR
Queue Stats
135W - 164L
1,492 Elo+
Party 1
Team Averages
Level 87
1,430 SR
1,364 Elo+

VS

Team Averages
Level 71
1,537 SR
1,557 Elo+
Cabrakan
Cabrakan
NinjaSnurtle
Cabrakan
Level 122
God Stats
1W - 3L
1,281 SR
Queue Stats
67W - 61L
1,415 Elo+
Party 3
Nu Wa
Nu Wa
Ops SESSIVE
Nu Wa
Level 103
God Stats
3W - 1L
1,862 SR
Queue Stats
160W - 138L
1,505 Elo+
Party 3
Fenrir
Fenrir
SON OF R0LLAND
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
XAphroBirdsX
Medusa
Level 18
God Stats
1W - 1L
1,540 SR
Queue Stats
14W - 7L
1,697 Elo+
Party 3
Hera
Hera
xDemonMaster
Hera
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 39L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 3 / 6
8,438
844
8,843
8,934
3,370
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Criptiid
Arachne
13
4 / 5 / 4
8,205
821
3,875
9,745
3,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Hibike_Kuze
Cabrakan
11
1 / 9 / 5
7,085
709
4,155
17,864
17,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
13
1 / 4 / 8
7,893
789
2,545
12,023
15,401
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
shaunathan330
Tsukuyomi
14
3 / 5 / 7
8,042
804
15,253
9,266
3,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NinjaSnurtle
Cabrakan
13
3 / 3 / 12
8,341
834
4,986
10,685
11,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 22
9,088
909
14,231
8,070
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 12
8,231
823
6,037
10,829
9,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
15
10 / 3 / 12
9,830
983
13,656
9,137
4,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 2 / 15
10,590
1,059
14,598
5,776
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
11
Kills
26
26
Deaths
13
30
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
6
1.67
L
Arachne
Criptiid
Arachne
4
5
4
1.2
L
Cabrakan
Hibike_Kuze
Cabrakan
1
9
5
0.39
W
Cabrakan
NinjaSnurtle
Cabrakan
3
3
12
3
W
2
1
22
13
W
2
4
12
2
W
Medusa
10
3
12
5.33
L
Tiamat
1
4
8
1.25
L
Tsukuyomi
shaunathan330
Tsukuyomi
3
5
7
1.3
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,671
Damage
53,508
57,832
Taken
44,497
42,675
Mitigated
31,402
15,889
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,843
1,377
746
3,075
8,934
3,370
426
5,611
3,323
31,576
0
L
Arachne
Criptiid
Arachne
3,875
2,669
240
2,542
9,745
3,282
364
6,288
3,457
0
8,683
L
Cabrakan
Hibike_Kuze
Cabrakan
4,155
415
0
1,815
17,864
17,024
0
10,690
7,174
12,143
0
W
Cabrakan
NinjaSnurtle
Cabrakan
4,986
438
975
2,037
10,685
11,803
212
3,654
7,031
9,087
0
W
14,231
3,583
2,274
3,059
8,070
3,545
1,097
3,961
4,109
30,966
0
W
6,037
1,108
0
2,557
10,829
9,426
818
3,954
6,279
498
11,200
W
Medusa
13,656
4,787
1,355
1,635
9,137
4,145
1,927
2,488
6,649
0
24,393
L
Tiamat
2,545
173
459
2,910
12,023
15,401
88
6,225
5,798
12,896
0
L
Tsukuyomi
shaunathan330
Tsukuyomi
15,253
2,096
2,456
1,646
9,266
3,598
504
5,334
3,932
0
32,403
W
14,598
3,942
967
1,320
5,776
2,483
822
1,486
4,290
33,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,663
Gold Earned
46,080
111
Minions Killed
160
0
Camps Cleared
0
892,711
Distance Traveled
1,022,198
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,438
844
47
5
0
193,176
0
L
Arachne
8,205
821
11
1
0
194,461
0
L
Cabrakan
7,085
709
10
1
0
135,935
0
W
Cabrakan
8,341
834
10
1
0
195,726
0
W
Nu Wa
9,088
909
37
4
0
208,846
0
W
Fenrir
8,231
823
24
2
0
201,642
4
W
Medusa
9,830
983
31
3
0
217,064
0
L
Tiamat
7,893
789
17
2
0
160,652
0
L
Tsukuyomi
8,042
804
26
3
0
208,487
1
W
Hera
10,590
1,059
58
6
0
198,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role