Player Matchup

Heimdallr
Heimdallr
GetSmotee
Heimdallr
Level 151
God Stats
15W - 11L
1,136 SR
Queue Stats
422W - 400L
1,471 Elo+
Party 1
Chaac
Chaac
Godly Anime
Chaac
Level 147
God Stats
3W - 0L
1,272 SR
Queue Stats
186W - 163L
1,776 Elo+
Party 4
Cabrakan
Cabrakan
II JoReY II
Cabrakan
Level 69
God Stats
6W - 6L
1,614 SR
Queue Stats
249W - 236L
1,524 Elo+
Party 4
Hun Batz
Hun Batz
MarkyMark8801
Hun Batz
Level 128
God Stats
16W - 22L
1,225 SR
Queue Stats
107W - 100L
1,341 Elo+
Party 1
Sol
Sol
ZyranX
Sol
Level 145
God Stats
4W - 6L
1,452 SR
Queue Stats
260W - 240L
1,509 Elo+
Party 1
Team Averages
Level 128
1,340 SR
1,524 Elo+

VS

Team Averages
Level 83
1,517 SR
1,500 Elo+
Ravana
Ravana
ChozenKoala
Ravana
Level 108
God Stats
8W - 8L
1,505 SR
Queue Stats
100W - 106L
1,511 Elo+
Party 3
Tyr
Tyr
CloutBeKillin_
Tyr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,518 Elo+
Party 3
Sun Wukong
Sun Wukong
GetGankSpanked
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
XTrapp_GoddX
Nu Wa
Level 97
God Stats
9W - 6L
1,800 SR
Queue Stats
107W - 100L
1,594 Elo+
Party 3
Neith
Neith
taylor_miracle14
Neith
Level 8
God Stats
1W - 2L
1,279 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GetSmotee
Heimdallr
20
14 / 2 / 20
16,510
611
20,279
22,927
9,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 2 / 16
16,439
609
14,764
36,091
52,142
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
II JoReY II
Cabrakan
19
2 / 5 / 20
14,671
543
14,998
24,785
29,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
MarkyMark8801
Hun Batz
20
15 / 6 / 12
16,096
596
14,622
24,790
8,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
ZyranX
Sol
20
12 / 6 / 13
17,025
631
18,125
24,004
7,811
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
3 / 13 / 6
12,371
458
17,503
22,050
8,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 5 / 7
12,343
457
11,381
20,979
28,467
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
GetGankSpanked
Sun Wukong
18
4 / 9 / 5
12,040
446
13,271
22,682
22,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 11 / 7
14,732
546
27,095
19,499
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 11 / 1
10,341
383
4,168
16,083
4,144
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
46
49
Kills
20
21
Deaths
49
81
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
13
6
0.46
L
3
5
7
1.3
L
Sun Wukong
GetGankSpanked
Sun Wukong
4
9
5
0.72
W
Heimdallr
GetSmotee
Heimdallr
14
2
20
12
W
6
2
16
7
W
Cabrakan
II JoReY II
Cabrakan
2
5
20
2.4
W
Hun Batz
MarkyMark8801
Hun Batz
15
6
12
3.5
L
9
11
7
1.14
W
Sol
ZyranX
Sol
12
6
13
3.08
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,788
Damage
73,418
132,597
Taken
101,293
108,046
Mitigated
69,458
60,797
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
17,503
3,399
160
3,979
22,050
8,482
82
9,418
12,628
0
98,751
L
11,381
1,128
0
3,038
20,979
28,467
604
5,836
15,143
0
75,267
L
Sun Wukong
GetGankSpanked
Sun Wukong
13,271
961
159
2,512
22,682
22,425
814
8,813
13,869
3,634
62,558
W
Heimdallr
GetSmotee
Heimdallr
20,279
9,646
0
9,942
22,927
9,882
4,819
6,900
15,842
0
121,180
W
14,764
3,115
1,017
22,227
36,091
52,142
2,098
8,269
27,557
0
106,335
W
Cabrakan
II JoReY II
Cabrakan
14,998
1,981
4,113
6,781
24,785
29,549
568
9,607
14,857
57,789
6,556
W
Hun Batz
MarkyMark8801
Hun Batz
14,622
4,150
0
5,983
24,790
8,662
1,459
9,374
15,080
0
94,303
L
27,095
4,934
0
1,356
19,499
5,940
344
8,262
11,237
95,117
0
W
Sol
ZyranX
Sol
18,125
8,490
0
10,734
24,004
7,811
5,073
5,455
18,351
123,969
0
L
4,168
2,234
0
1,097
16,083
4,144
1,093
1,528
14,552
0
41,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,741
Gold Earned
61,827
734
Minions Killed
545
0
Camps Cleared
0
2,442,014
Distance Traveled
2,267,580
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,371
458
120
4
0
504,096
2
L
Tyr
12,343
457
126
5
0
473,490
0
L
Sun Wukong
12,040
446
89
3
0
433,887
5
W
Heimdallr
16,510
611
160
6
0
478,008
1
W
Chaac
16,439
609
191
7
0
526,625
4
W
Cabrakan
14,671
543
74
3
0
479,661
6
W
Hun Batz
16,096
596
124
5
0
500,797
3
L
Nu Wa
14,732
546
141
5
0
448,696
2
W
Sol
17,025
631
185
7
0
456,923
7
L
Neith
10,341
383
69
3
0
407,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role