Player Matchup

Nu Wa
Nu Wa
Zach2Skilled--
Nu Wa
Level 100
God Stats
4W - 5L
1,500 SR
Queue Stats
117W - 94L
1,565 Elo+
Party 1
Nemesis
Nemesis
xTheBlackMambax8
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
xXMr_McGriddleXx
Gilgamesh
Level 65
God Stats
0W - 2L
1,735 SR
Queue Stats
42W - 40L
1,499 Elo+
Party 1
Team Averages
Level 76
1,578 SR
1,514 Elo+

VS

Team Averages
Level 101
1,474 SR
1,335 Elo+
Terra
Terra
ImmortalClayman
Terra
Level 105
God Stats
6W - 5L
1,505 SR
Queue Stats
65W - 83L
1,303 Elo+
Party 2
Neith
Neith
Irie4herb2man0
Neith
Level 128
God Stats
51W - 46L
1,417 SR
Queue Stats
161W - 177L
1,420 Elo+
Party 2
Merlin
Merlin
SaggyUdon
Merlin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
11,406
634
16,694
8,179
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 0
10,126
563
3,749
13,339
3,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
13
0 / 8 / 1
9,354
520
5,840
15,709
3,980
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 7
13,832
768
6,608
15,722
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 0 / 15
12,609
701
15,736
10,975
3,537
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SaggyUdon
Merlin
17
7 / 2 / 9
12,966
720
10,552
11,319
2,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
16
16
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
W
1
0
15
8.5
W
Merlin
SaggyUdon
Merlin
7
2
9
5.75
L
2
3
1
0.83
L
1
5
0
0.2
L
Gilgamesh
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,283
Damage
32,896
37,227
Taken
38,016
10,064
Mitigated
27,016
3,421
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,608
920
1,427
5,433
15,722
20,539
29
7,341
7,866
28,346
0
W
15,736
5,489
0
2,805
10,975
3,537
2,137
4,250
6,342
0
91,086
W
Merlin
SaggyUdon
Merlin
10,552
542
175
2,703
11,319
2,940
847
4,942
6,007
48,335
0
L
16,694
5,001
0
510
8,179
2,168
1,289
4,416
3,763
63,310
0
L
3,749
868
108
1,626
13,339
3,916
26
5,235
8,104
0
28,172
L
Gilgamesh
5,840
933
136
1,041
15,709
3,980
0
8,111
7,598
0
21,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,886
Gold Earned
39,407
191
Minions Killed
253
8
Camps Cleared
9
910,530
Distance Traveled
912,267
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,832
768
25
1
1
325,206
2
W
Neith
12,609
701
164
9
5
312,097
0
W
Merlin
12,966
720
64
4
3
274,964
3
L
Nu Wa
11,406
634
122
7
3
303,969
4
L
Nemesis
10,126
563
40
2
4
324,264
1
L
Gilgamesh
9,354
520
29
2
1
282,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role