Player Matchup

Khepri
Khepri
HugsForJudas
Khepri
Level 87
God Stats
33W - 27L
1,604 SR
Queue Stats
101W - 115L
1,709 Elo+
Party 2
Anubis
Anubis
mbirdsong0811
Anubis
Level 100
God Stats
78W - 73L
1,678 SR
Queue Stats
86W - 93L
1,709 Elo+
Party 2
Chiron
Chiron
notanksallowed
Chiron
Level 105
God Stats
25W - 16L
1,632 SR
Queue Stats
44W - 50L
1,709 Elo+
Party 2
Team Averages
Level 97
1,638 SR
1,709 Elo+

VS

Team Averages
Level 84
1,515 SR
1,638 Elo+
Cthulhu
Cthulhu
Dinidel
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Apollo
Apollo
King0fF00ls
Apollo
Level 142
God Stats
1W - 1L
1,545 SR
Queue Stats
54W - 41L
1,590 Elo+
Party 1
Nox
Nox
PistolPete10
Nox
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
4 / 0 / 10
10,013
834
4,545
8,735
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
5 / 1 / 9
9,490
791
13,487
10,187
6,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 1 / 7
9,589
799
15,143
8,997
3,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dinidel
Cthulhu
11
0 / 7 / 2
6,934
578
4,196
19,320
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
11
0 / 2 / 2
6,979
582
6,917
9,376
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 7 / 0
7,755
646
5,410
8,493
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dinidel
Cthulhu
0
7
2
0.14
W
Khepri
4
0
10
9
L
Apollo
0
2
2
0.5
L
2
7
0
0.29
W
5
1
9
9.5
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,175
Damage
16,523
27,919
Taken
37,189
18,308
Mitigated
14,701
13,133
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dinidel
Cthulhu
4,196
310
191
3,642
19,320
9,965
0
8,389
10,931
10,452
0
W
Khepri
4,545
135
646
4,284
8,735
8,237
0
2,627
5,838
10,303
0
L
Apollo
6,917
3,479
0
509
9,376
2,758
0
4,219
5,157
0
21,980
L
5,410
56
0
980
8,493
1,978
0
5,500
2,993
20,019
0
W
13,487
444
0
4,771
10,187
6,183
497
3,516
6,192
50,912
0
W
15,143
5,374
1,128
2,304
8,997
3,888
1,640
2,346
6,198
0
46,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,092
Gold Earned
21,668
154
Minions Killed
83
9
Camps Cleared
2
693,909
Distance Traveled
629,185
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,934
578
14
1
0
207,727
2
W
Khepri
10,013
834
12
1
3
254,379
2
L
Apollo
6,979
582
38
3
0
236,731
1
L
Nox
7,755
646
31
3
2
184,727
3
W
Anubis
9,490
791
79
7
3
210,942
2
W
Chiron
9,589
799
63
5
3
228,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role