Player Matchup

Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ADoornob09
Ymir
Level 64
God Stats
8W - 6L
1,820 SR
Queue Stats
126W - 124L
1,551 Elo+
Party 2
Rama
Rama
KNOCKS11
Rama
Level 107
God Stats
5W - 2L
1,752 SR
Queue Stats
194W - 198L
1,507 Elo+
Party 3
Erlang Shen
Erlang Shen
Overlord629
Erlang Shen
Level 115
God Stats
2W - 7L
1,268 SR
Queue Stats
205W - 222L
1,520 Elo+
Party 3
Da Ji
Da Ji
hex1313jr
Da Ji
Level 116
God Stats
3W - 2L
1,693 SR
Queue Stats
256W - 228L
1,547 Elo+
Party 2
Team Averages
Level 97
1,606 SR
1,525 Elo+

VS

Team Averages
Level 97
1,626 SR
1,490 Elo+
Chiron
Chiron
Angeryjelly
Chiron
Level 106
God Stats
2W - 0L
1,795 SR
Queue Stats
9W - 18L
1,406 Elo+
Party 1
Artemis
Artemis
Dare135
Artemis
Level 78
God Stats
6W - 3L
1,500 SR
Queue Stats
429W - 440L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
KINGxCRIMSON_5
Zhong Kui
Level 107
God Stats
9W - 4L
1,500 SR
Queue Stats
98W - 81L
1,470 Elo+
Party 1
Horus
Horus
carateristicw
Horus
Level 108
God Stats
3W - 1L
1,832 SR
Queue Stats
37W - 48L
1,410 Elo+
Party 1
Kali
Kali
zinBOSS22
Kali
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
5 / 7 / 0
7,486
535
6,848
9,495
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 5 / 3
5,752
411
901
14,434
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
11
1 / 5 / 3
6,853
490
4,116
6,900
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Overlord629
Erlang Shen
10
0 / 9 / 0
6,130
438
3,766
10,945
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
hex1313jr
Da Ji
11
0 / 5 / 4
6,383
456
5,567
10,669
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 2 / 7
8,216
587
4,770
6,948
2,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Dare135
Artemis
13
1 / 2 / 8
7,510
536
6,736
8,260
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
KINGxCRIMSON_5
Zhong Kui
15
17 / 1 / 3
9,706
693
17,979
10,610
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
8 / 0 / 5
9,619
687
6,825
8,223
5,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
13
2 / 1 / 7
7,944
567
2,956
8,686
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
6
Kills
31
31
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
7
0
0.71
L
0
5
3
0.3
W
Chiron
3
2
7
3.25
W
Artemis
Dare135
Artemis
1
2
8
2.5
W
Zhong Kui
KINGxCRIMSON_5
Zhong Kui
17
1
3
18.5
L
Rama
1
5
3
0.5
L
Erlang Shen
Overlord629
Erlang Shen
0
9
0
0
W
8
0
5
10.5
L
Da Ji
hex1313jr
Da Ji
0
5
4
0.4
W
Kali
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,198
Damage
39,266
52,443
Taken
42,727
17,417
Mitigated
20,966
6,825
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,848
613
0
2,005
9,495
1,867
0
4,615
4,880
33,258
0
L
901
36
324
1,595
14,434
6,277
0
5,245
9,189
15,012
0
W
Chiron
4,770
1,097
780
2,127
6,948
2,098
356
1,653
5,295
0
46,180
W
Artemis
Dare135
Artemis
6,736
1,749
847
1,464
8,260
3,094
1,050
783
7,477
0
43,760
W
Zhong Kui
KINGxCRIMSON_5
Zhong Kui
17,979
323
0
4,229
10,610
6,620
826
2,943
7,667
51,918
0
L
Rama
4,116
3,658
0
250
6,900
1,681
0
1,162
5,738
0
43,160
L
Erlang Shen
Overlord629
Erlang Shen
3,766
2,103
52
1,371
10,945
5,041
0
2,376
8,569
0
28,872
W
6,825
3,291
420
2,585
8,223
5,582
280
1,594
6,629
0
50,722
L
Da Ji
hex1313jr
Da Ji
5,567
1,243
0
1,228
10,669
2,551
0
4,581
6,088
0
37,013
W
Kali
2,956
871
0
3,496
8,686
3,572
0
776
7,910
0
49,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
42,995
294
Minions Killed
439
0
Camps Cleared
0
1,320,496
Distance Traveled
1,417,778
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,486
535
55
4
0
256,279
1
L
Ymir
5,752
411
17
1
0
240,249
3
W
Chiron
8,216
587
82
6
0
271,104
0
W
Artemis
7,510
536
88
6
0
254,949
7
W
Zhong Kui
9,706
693
81
6
0
283,523
1
L
Rama
6,853
490
98
7
0
244,185
2
L
Erlang Shen
6,130
438
55
4
0
278,822
0
W
Horus
9,619
687
113
8
0
311,020
0
L
Da Ji
6,383
456
69
5
0
300,961
1
W
Kali
7,944
567
75
5
0
297,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role