Player Matchup

Agni
Agni
A Mercc
Agni
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,647 Elo+
Party 1
Tyr
Tyr
Dovacita
Tyr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 163L
1,659 Elo+
Party 1
Hera
Hera
OlliekinsTV
Hera
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 204L
1,631 Elo+
Party 1
Kuzenbo
Kuzenbo
ROV0
Kuzenbo
Level 60
God Stats
6W - 2L
1,629 SR
Queue Stats
14W - 5L
1,699 Elo+
Party 1
Neith
Neith
mdono117
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,626 Elo+
Party 1
Team Averages
Level 122
1,526 SR
1,652 Elo+

VS

Team Averages
Level 121
1,574 SR
1,553 Elo+
Ravana
Ravana
JorisBurnett
Ravana
Level 112
God Stats
11W - 6L
1,591 SR
Queue Stats
242W - 237L
1,579 Elo+
Party 2
Ymir
Ymir
LeoDako
Ymir
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
275W - 240L
1,575 Elo+
Party 2
Chiron
Chiron
PacoCp97
Chiron
Level 138
God Stats
6W - 4L
1,777 SR
Queue Stats
368W - 340L
1,579 Elo+
Party 2
Osiris
Osiris
kalvin_rg
Osiris
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 29L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
mtrojoker
Zhong Kui
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 230L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
A Mercc
Agni
16
1 / 2 / 8
10,012
501
10,874
8,211
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 6
10,107
505
7,663
17,952
17,278
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 1 / 5
12,672
634
20,228
11,599
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
ROV0
Kuzenbo
15
2 / 1 / 10
10,261
513
9,610
13,650
17,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
mdono117
Neith
16
3 / 4 / 6
10,590
530
7,629
12,025
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 9 / 2
8,908
445
4,656
14,282
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
LeoDako
Ymir
15
1 / 3 / 2
9,202
460
3,719
16,258
13,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
PacoCp97
Chiron
17
2 / 2 / 2
10,151
508
9,938
10,668
2,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
kalvin_rg
Osiris
15
3 / 4 / 1
9,786
489
9,123
19,214
16,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
mtrojoker
Zhong Kui
17
2 / 2 / 1
10,381
519
9,761
14,655
9,762
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
20
Kills
10
10
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
A Mercc
Agni
1
2
8
2.5
W
2
2
6
2.5
L
Ravana
2
9
2
0.33
L
Ymir
LeoDako
Ymir
1
3
2
0.67
W
12
1
5
14.5
L
Chiron
PacoCp97
Chiron
2
2
2
1.5
W
Kuzenbo
ROV0
Kuzenbo
2
1
10
7
L
Osiris
kalvin_rg
Osiris
3
4
1
0.88
W
Neith
mdono117
Neith
3
4
6
1.5
L
Zhong Kui
mtrojoker
Zhong Kui
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,004
Damage
37,197
63,437
Taken
75,077
44,854
Mitigated
48,487
24,508
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
A Mercc
Agni
10,874
907
0
2,960
8,211
2,532
714
2,463
5,748
69,709
0
W
7,663
934
184
7,817
17,952
17,278
864
1,838
16,114
0
48,962
L
Ravana
4,656
956
0
1,187
14,282
5,605
0
7,087
7,046
0
54,077
L
Ymir
LeoDako
Ymir
3,719
422
126
1,995
16,258
13,950
0
9,148
6,737
41,719
3,738
W
20,228
5,630
94
5,203
11,599
4,230
2,137
1,562
10,037
108,941
0
L
Chiron
PacoCp97
Chiron
9,938
2,789
880
3,697
10,668
2,963
820
4,262
6,350
0
83,968
W
Kuzenbo
ROV0
Kuzenbo
9,610
3,181
422
2,563
13,650
17,259
377
4,000
9,650
36,427
0
L
Osiris
kalvin_rg
Osiris
9,123
3,108
0
5,922
19,214
16,207
368
9,313
9,599
0
63,027
W
Neith
mdono117
Neith
7,629
4,266
0
5,265
12,025
3,555
1,533
3,369
8,656
0
72,681
L
Zhong Kui
mtrojoker
Zhong Kui
9,761
559
0
6,797
14,655
9,762
0
9,967
4,334
86,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,642
Gold Earned
48,428
579
Minions Killed
607
0
Camps Cleared
0
2,045,647
Distance Traveled
1,880,099
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,012
501
135
7
0
400,670
4
W
Tyr
10,107
505
88
4
0
426,719
6
L
Ravana
8,908
445
90
5
0
393,436
4
L
Ymir
9,202
460
77
4
0
371,062
6
W
Hera
12,672
634
167
8
0
465,987
1
L
Chiron
10,151
508
155
8
0
373,570
2
W
Kuzenbo
10,261
513
47
2
0
412,738
2
L
Osiris
9,786
489
110
6
0
376,063
4
W
Neith
10,590
530
142
7
0
339,533
3
L
Zhong Kui
10,381
519
175
9
0
365,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role