Player Matchup

Amaterasu
Amaterasu
BinkieBoy
Amaterasu
Level 26
God Stats
3W - 5L
1,174 SR
Queue Stats
188W - 214L
1,257 Elo+
Party 1
Mercury
Mercury
KalekaSPL
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,273 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kexciu
Kumbhakarna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,151 Elo+
Party 1
Izanami
Izanami
PinkGunner
Izanami
Level 29
God Stats
5W - 3L
1,715 SR
Queue Stats
15W - 11L
1,371 Elo+
Party 1
Scylla
Scylla
Yes69
Scylla
Level 28
God Stats
0W - 4L
1,287 SR
Queue Stats
83W - 94L
1,333 Elo+
Party 1
Team Averages
Level 35
1,435 SR
1,277 Elo+

VS

Team Averages
Level 78
1,503 SR
1,458 Elo+
Danzaburou
Danzaburou
Darjrist
Danzaburou
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 6L
1,417 Elo+
Solo
Nemesis
Nemesis
ItssHIdden
Nemesis
Level 49
God Stats
1W - 2L
1,164 SR
Queue Stats
23W - 16L
1,448 Elo+
Solo
Terra
Terra
Quinnsanity14
Terra
Level 105
God Stats
5W - 1L
1,820 SR
Queue Stats
93W - 72L
1,459 Elo+
Solo
Nu Wa
Nu Wa
ScarlettJoy
Nu Wa
Level 104
God Stats
11W - 12L
1,432 SR
Queue Stats
615W - 639L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
hainesworth
Gilgamesh
Level 55
God Stats
6W - 2L
1,598 SR
Queue Stats
423W - 425L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BinkieBoy
Amaterasu
14
3 / 13 / 6
9,714
405
7,313
26,782
16,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
KalekaSPL
Mercury
17
2 / 5 / 5
11,018
459
8,022
22,455
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Kexciu
Kumbhakarna
15
1 / 5 / 7
10,307
429
4,877
28,947
27,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
PinkGunner
Izanami
16
6 / 10 / 7
12,555
523
19,349
21,076
7,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
Yes69
Scylla
16
5 / 8 / 5
11,355
473
20,051
18,510
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darjrist
Danzaburou
20
19 / 3 / 10
14,374
599
33,053
26,729
11,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ItssHIdden
Nemesis
18
8 / 2 / 5
12,085
504
11,158
18,654
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 7 / 21
12,170
507
13,038
25,342
28,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 2 / 18
11,745
489
20,872
8,610
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
hainesworth
Gilgamesh
17
6 / 3 / 6
11,957
498
11,315
18,584
17,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
100
17
Kills
40
41
Deaths
17
30
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BinkieBoy
Amaterasu
3
13
6
0.46
W
Danzaburou
Darjrist
Danzaburou
19
3
10
8
W
Nemesis
ItssHIdden
Nemesis
8
2
5
5.25
L
Mercury
KalekaSPL
Mercury
2
5
5
0.9
L
Kumbhakarna
Kexciu
Kumbhakarna
1
5
7
0.9
L
Izanami
PinkGunner
Izanami
6
10
7
0.95
W
4
7
21
2.07
W
3
2
18
6
L
Scylla
Yes69
Scylla
5
8
5
0.94
W
Gilgamesh
hainesworth
Gilgamesh
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,612
Damage
89,436
117,770
Taken
97,919
63,944
Mitigated
68,158
14,413
Healing
35,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BinkieBoy
Amaterasu
7,313
1,972
29
4,197
26,782
16,400
0
6,897
19,549
0
37,607
W
Danzaburou
Darjrist
Danzaburou
33,053
19,617
0
12,249
26,729
11,318
1,932
7,135
18,717
381
112,990
W
Nemesis
ItssHIdden
Nemesis
11,158
3,528
0
6,211
18,654
7,869
1,014
3,885
14,545
0
76,054
L
Mercury
KalekaSPL
Mercury
8,022
3,645
0
4,623
22,455
7,327
532
5,090
17,147
0
84,076
L
Kumbhakarna
Kexciu
Kumbhakarna
4,877
845
337
2,250
28,947
27,375
0
9,637
18,852
38,956
0
L
Izanami
PinkGunner
Izanami
19,349
11,601
110
1,262
21,076
7,657
1,793
6,538
14,243
0
84,591
W
13,038
1,982
2,954
6,934
25,342
28,672
28
8,728
16,058
27,779
0
W
20,872
3,170
127
1,539
8,610
2,946
408
1,716
6,683
77,682
0
L
Scylla
Yes69
Scylla
20,051
2,235
0
1,605
18,510
5,185
245
6,442
11,876
56,969
0
W
Gilgamesh
hainesworth
Gilgamesh
11,315
2,419
0
5,314
18,584
17,353
430
2,496
15,542
7,876
66,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,949
Gold Earned
62,331
455
Minions Killed
499
0
Camps Cleared
0
2,301,620
Distance Traveled
2,357,705
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,714
405
55
2
0
446,269
3
W
Danzaburou
14,374
599
132
6
0
427,090
0
W
Nemesis
12,085
504
112
5
0
558,924
3
L
Mercury
11,018
459
121
5
0
553,717
1
L
Kumbhakarna
10,307
429
59
2
0
486,737
0
L
Izanami
12,555
523
134
6
0
397,815
0
W
Terra
12,170
507
27
1
0
467,457
2
W
Nu Wa
11,745
489
108
5
0
453,770
9
L
Scylla
11,355
473
86
4
0
417,082
0
W
Gilgamesh
11,957
498
120
5
0
450,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role