Player Matchup

Sol
Sol
DoctorP00
Sol
Level 67
God Stats
8W - 3L
1,292 SR
Queue Stats
49W - 66L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
JeeAyy
Hou Yi
Level 29
God Stats
4W - 8L
1,012 SR
Queue Stats
86W - 116L
1,422 Elo+
Party 2
Horus
Horus
Mist777
Horus
Level 100
God Stats
5W - 4L
1,294 SR
Queue Stats
202W - 195L
1,462 Elo+
Party 2
Loki
Loki
Swachu69
Loki
Level 99
God Stats
3W - 1L
1,531 SR
Queue Stats
78W - 104L
1,392 Elo+
Party 1
Bellona
Bellona
codedad
Bellona
Level 44
God Stats
4W - 8L
1,169 SR
Queue Stats
77W - 82L
1,463 Elo+
Party 2
Team Averages
Level 68
1,260 SR
1,429 Elo+

VS

Team Averages
Level 31
1,420 SR
1,292 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Tente26
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,171 Elo+
Party 3
Khepri
Khepri
Toadwzosky
Khepri
Level 25
God Stats
17W - 12L
1,297 SR
Queue Stats
103W - 91L
1,171 Elo+
Party 3
Sun Wukong
Sun Wukong
Trippy28
Sun Wukong
Level 63
God Stats
7W - 8L
1,303 SR
Queue Stats
459W - 448L
1,447 Elo+
Solo
Kali
Kali
Withercry
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,171 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,680
511
7,347
10,176
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
JeeAyy
Hou Yi
13
2 / 1 / 9
8,095
476
7,287
6,305
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Mist777
Horus
12
7 / 1 / 7
8,220
484
10,035
12,260
6,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
16
6 / 0 / 5
9,562
562
7,761
8,957
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
codedad
Bellona
12
1 / 2 / 1
7,680
452
2,968
10,432
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 5 / 0
7,367
433
5,837
9,717
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Tente26
Kukulkan
11
1 / 4 / 1
7,088
417
3,753
6,836
2,632
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Toadwzosky
Khepri
11
0 / 2 / 0
7,342
432
2,933
9,770
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Trippy28
Sun Wukong
13
4 / 2 / 2
8,924
525
9,000
11,300
8,911
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
12
3 / 6 / 3
7,708
453
3,325
12,477
4,015
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
19
Kills
8
8
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
0
0
W
3
4
4
1.25
W
Hou Yi
JeeAyy
Hou Yi
2
1
9
6.5
W
Horus
Mist777
Horus
7
1
7
10.5
W
Loki
6
0
5
8.5
L
Kukulkan
Tente26
Kukulkan
1
4
1
0.38
L
Khepri
Toadwzosky
Khepri
0
2
0
0
L
Sun Wukong
Trippy28
Sun Wukong
4
2
2
2.5
L
Kali
3
6
3
0.75
W
Bellona
codedad
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,398
Damage
24,848
48,130
Taken
50,100
24,241
Mitigated
27,169
19,411
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,837
3,029
0
1,677
9,717
2,566
198
0
9,717
0
48,832
W
7,347
1,837
0
5,062
10,176
3,955
2,431
2,909
7,267
54,475
5,179
W
Hou Yi
JeeAyy
Hou Yi
7,287
4,354
0
2,107
6,305
1,952
654
1,008
5,297
0
43,147
W
Horus
Mist777
Horus
10,035
5,549
1,526
3,800
12,260
6,925
237
1,536
10,724
0
27,539
W
Loki
7,761
2,687
0
5,439
8,957
3,553
216
1,018
7,939
0
65,396
L
Kukulkan
Tente26
Kukulkan
3,753
927
0
183
6,836
2,632
717
1,900
4,936
31,307
0
L
Khepri
Toadwzosky
Khepri
2,933
123
0
1,977
9,770
9,045
406
1,298
8,472
20,705
0
L
Sun Wukong
Trippy28
Sun Wukong
9,000
1,478
0
2,091
11,300
8,911
80
2,073
9,013
0
43,816
L
Kali
3,325
817
0
3,354
12,477
4,015
97
1,726
10,713
0
27,283
W
Bellona
codedad
Bellona
2,968
444
234
1,243
10,432
7,856
0
215
10,217
0
34,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
38,429
395
Minions Killed
353
0
Camps Cleared
0
1,632,768
Distance Traveled
1,569,140
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,367
433
90
5
0
303,931
4
W
Sol
8,680
511
103
6
0
286,510
1
W
Hou Yi
8,095
476
76
4
0
319,426
5
W
Horus
8,220
484
30
2
0
311,593
0
W
Loki
9,562
562
115
7
0
379,647
2
L
Kukulkan
7,088
417
71
4
0
289,336
5
L
Khepri
7,342
432
40
2
0
333,119
0
L
Sun Wukong
8,924
525
108
6
0
316,793
5
L
Kali
7,708
453
44
3
0
325,961
5
W
Bellona
7,680
452
71
4
0
335,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role