Player Matchup

Chaac
Chaac
AJarOfGypsyTears
Chaac
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
ActuallyNoOne
Danzaburou
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 210L
1,566 Elo+
Party 1
Janus
Janus
DriveByPoseidon
Janus
Level 100
God Stats
7W - 14L
1,500 SR
Queue Stats
284W - 284L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
SunlessSeas
Cernunnos
Level 65
God Stats
9W - 9L
1,564 SR
Queue Stats
49W - 50L
1,662 Elo+
Party 1
Hercules
Hercules
ViciousViking97
Hercules
Level 69
God Stats
5W - 2L
1,706 SR
Queue Stats
69W - 83L
1,495 Elo+
Party 1
Team Averages
Level 92
1,554 SR
1,581 Elo+

VS

Team Averages
Level 83
1,532 SR
1,595 Elo+
Ganesha
Ganesha
Asclexpius
Ganesha
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
185W - 180L
1,628 Elo+
Solo
Mercury
Mercury
BurgerTruck
Mercury
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,597 Elo+
Party 2
Chiron
Chiron
GrabMyTerryFolds
Chiron
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 89L
1,510 Elo+
Solo
Ra
Ra
MenstrationCycle
Ra
Level 62
God Stats
5W - 6L
1,388 SR
Queue Stats
163W - 143L
1,610 Elo+
Party 2
Atlas
Atlas
Viathans
Atlas
Level 58
God Stats
17W - 7L
1,770 SR
Queue Stats
35W - 26L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 4
9,615
566
13,543
15,181
10,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ActuallyNoOne
Danzaburou
17
17 / 1 / 6
11,442
673
15,687
10,410
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 2 / 13
9,917
583
9,722
9,883
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SunlessSeas
Cernunnos
15
3 / 1 / 9
9,326
549
12,394
9,542
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
12
0 / 2 / 14
7,891
464
5,642
18,751
13,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Asclexpius
Ganesha
11
0 / 8 / 4
7,361
433
6,824
14,962
10,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
BurgerTruck
Mercury
13
0 / 7 / 4
7,631
449
4,202
15,763
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 2
8,307
489
4,829
11,477
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 9 / 1
8,181
481
9,026
12,576
7,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Viathans
Atlas
11
3 / 5 / 0
8,153
480
8,690
18,060
9,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
34
Kills
6
7
Deaths
34
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
Danzaburou
ActuallyNoOne
Danzaburou
17
1
6
20
L
Ganesha
Asclexpius
Ganesha
0
8
4
0.25
L
Mercury
BurgerTruck
Mercury
0
7
4
0.29
W
6
2
13
6.25
L
0
5
2
0.2
L
3
9
1
0.39
W
Cernunnos
SunlessSeas
Cernunnos
3
1
9
7.5
L
Atlas
Viathans
Atlas
3
5
0
0.6
W
Hercules
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,988
Damage
33,571
63,767
Taken
72,838
34,465
Mitigated
36,804
25,927
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,543
2,911
105
7,751
15,181
10,129
908
5,620
9,499
1,703
52,740
W
Danzaburou
ActuallyNoOne
Danzaburou
15,687
8,261
0
3,215
10,410
4,351
137
5,614
4,568
0
60,696
L
Ganesha
Asclexpius
Ganesha
6,824
1,214
0
2,353
14,962
10,430
597
2,521
12,441
38,176
0
L
Mercury
BurgerTruck
Mercury
4,202
1,904
0
3,894
15,763
5,576
0
2,966
12,797
0
46,403
W
9,722
1,453
326
4,417
9,883
3,244
0
3,500
6,293
65,826
0
L
4,829
2,456
352
4,055
11,477
3,786
0
1,430
10,004
0
58,698
L
9,026
1,149
316
3,055
12,576
7,855
0
398
12,178
53,402
0
W
Cernunnos
SunlessSeas
Cernunnos
12,394
7,926
0
4,255
9,542
3,343
1,727
2,978
6,564
0
69,900
L
Atlas
Viathans
Atlas
8,690
2,843
1,700
2,695
18,060
9,157
0
2,813
15,247
16,921
1,802
W
Hercules
5,642
1,541
405
5,453
18,751
13,398
100
6,000
12,617
0
22,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,191
Gold Earned
39,633
471
Minions Killed
404
0
Camps Cleared
0
1,698,246
Distance Traveled
1,610,101
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,615
566
112
7
0
332,209
6
W
Danzaburou
11,442
673
112
7
0
345,564
8
L
Ganesha
7,361
433
66
4
0
280,397
5
L
Mercury
7,631
449
94
6
0
358,101
1
W
Janus
9,917
583
113
7
0
360,213
3
L
Chiron
8,307
489
122
7
0
297,085
6
L
Ra
8,181
481
103
6
0
309,833
1
W
Cernunnos
9,326
549
109
6
0
324,686
1
L
Atlas
8,153
480
19
1
0
364,685
7
W
Hercules
7,891
464
25
1
0
335,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role