Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DingoAteMyChild
Mercury
Level 68
God Stats
4W - 2L
1,294 SR
Queue Stats
24W - 25L
1,456 Elo+
Party 1
Agni
Agni
Filli2
Agni
Level 106
God Stats
5W - 7L
1,532 SR
Queue Stats
23W - 22L
1,479 Elo+
Party 1
Ganesha
Ganesha
MarsupialSeemen
Ganesha
Level 148
God Stats
3W - 1L
1,902 SR
Queue Stats
11W - 14L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
Monkyiwu
Jing Wei
Level 78
God Stats
0W - 3L
1,527 SR
Queue Stats
24W - 25L
1,456 Elo+
Party 1
Team Averages
Level 101
1,551 SR
1,484 Elo+

VS

Team Averages
Level 115
1,580 SR
1,511 Elo+
Odin
Odin
CharlosXD
Odin
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 180L
1,583 Elo+
Party 2
Mulan
Mulan
DeadblackCat
Mulan
Level 62
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 8L
1,246 Elo+
Solo
Vulcan
Vulcan
ElPudz
Vulcan
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,573 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ivmp
Kumbhakarna
Level 125
God Stats
8W - 7L
1,713 SR
Queue Stats
147W - 151L
1,554 Elo+
Party 2
Anhur
Anhur
Lohras
Anhur
Level 123
God Stats
6W - 8L
1,920 SR
Queue Stats
146W - 132L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 3 / 1
5,005
626
3,325
5,266
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 2 / 1
4,557
570
1,199
4,504
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
Filli2
Agni
8
1 / 1 / 0
4,592
574
2,689
2,382
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 2 / 0
3,767
471
664
3,079
565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Monkyiwu
Jing Wei
6
0 / 0 / 0
4,018
502
1,904
3,010
477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
2 / 0 / 1
5,123
640
1,772
3,929
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 2 / 2
5,111
639
3,339
6,028
4,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
ElPudz
Vulcan
9
0 / 1 / 1
5,015
627
787
2,159
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Ivmp
Kumbhakarna
8
0 / 0 / 3
4,807
601
714
3,165
1,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Lohras
Anhur
8
2 / 0 / 1
4,832
604
3,535
2,958
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
7
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
1
0.5
W
Odin
2
0
1
2.5
W
3
2
2
2
L
1
2
1
0.75
W
Vulcan
ElPudz
Vulcan
0
1
1
0.5
L
Agni
Filli2
Agni
1
1
0
1
W
Kumbhakarna
Ivmp
Kumbhakarna
0
0
3
1.5
W
Anhur
Lohras
Anhur
2
0
1
2.5
L
0
2
0
0
L
Jing Wei
Monkyiwu
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,781
Damage
10,147
18,241
Taken
18,239
6,781
Mitigated
8,052
5,278
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,325
1,202
0
1,464
5,266
3,903
0
825
4,441
0
20,149
W
Odin
1,772
1,118
0
2,141
3,929
1,108
0
836
2,975
0
23,250
W
3,339
441
0
1,642
6,028
4,344
0
0
6,028
1,301
14,733
L
1,199
456
0
1,758
4,504
1,297
0
548
3,956
0
16,731
W
Vulcan
ElPudz
Vulcan
787
345
0
80
2,159
645
0
1,106
961
26,586
0
L
Agni
Filli2
Agni
2,689
431
0
452
2,382
539
0
225
2,157
21,304
0
W
Kumbhakarna
Ivmp
Kumbhakarna
714
63
221
1,586
3,165
1,347
0
696
2,301
6,803
1,512
W
Anhur
Lohras
Anhur
3,535
1,854
0
2,302
2,958
608
46
475
2,475
0
25,092
L
664
33
0
626
3,079
565
0
168
2,911
4,337
0
L
Jing Wei
Monkyiwu
Jing Wei
1,904
1,644
0
978
3,010
477
0
399
2,611
0
16,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,939
Gold Earned
24,888
187
Minions Killed
220
0
Camps Cleared
0
754,778
Distance Traveled
827,474
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,005
626
59
7
0
147,910
4
W
Odin
5,123
640
55
7
0
191,625
1
W
Mulan
5,111
639
36
5
0
134,012
1
L
Mercury
4,557
570
36
5
0
199,314
0
W
Vulcan
5,015
627
60
8
0
173,862
3
L
Agni
4,592
574
46
6
0
152,388
2
W
Kumbhakarna
4,807
601
14
2
0
169,781
2
W
Anhur
4,832
604
55
7
0
158,194
3
L
Ganesha
3,767
471
0
0
0
89,039
0
L
Jing Wei
4,018
502
46
6
0
166,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role