Player Matchup

Serqet
Serqet
DrooIface
Serqet
Level 108
God Stats
2W - 0L
1,912 SR
Queue Stats
130W - 85L
1,711 Elo+
Party 2
Izanami
Izanami
Ducheen
Izanami
Level 106
God Stats
5W - 4L
1,776 SR
Queue Stats
62W - 39L
1,830 Elo+
Party 2
Hades
Hades
HotlineDink123
Hades
Level 116
God Stats
9W - 4L
1,781 SR
Queue Stats
113W - 77L
1,782 Elo+
Party 2
Team Averages
Level 110
1,823 SR
1,774 Elo+

VS

Team Averages
Level 104
1,500 SR
1,428 Elo+
Chaac
Chaac
CoffeeeCup
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 207L
1,470 Elo+
Party 1
Ares
Ares
Silvanism
Ares
Level 67
God Stats
30W - 18L
1,500 SR
Queue Stats
151W - 154L
1,347 Elo+
Party 1
Hades
Hades
SweatyStefan
Hades
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
241W - 198L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DrooIface
Serqet
14
6 / 1 / 13
9,660
878
8,464
10,799
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Ducheen
Izanami
14
8 / 2 / 8
9,126
830
10,252
5,924
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 3 / 12
9,151
832
12,319
12,233
5,636
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 8 / 5
7,601
691
7,660
13,193
10,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
4 / 7 / 1
8,991
817
8,873
13,218
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 4
7,658
696
5,972
11,785
5,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
6
6
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
8
5
0.44
W
Serqet
DrooIface
Serqet
6
1
13
12.5
W
Izanami
Ducheen
Izanami
8
2
8
6
W
6
3
12
4
L
Ares
4
7
1
0.64
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,035
Damage
22,505
28,956
Taken
38,196
15,537
Mitigated
22,996
8,990
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,660
1,730
0
2,726
13,193
10,473
100
4,733
8,299
0
15,637
W
Serqet
DrooIface
Serqet
8,464
2,132
145
2,877
10,799
7,454
565
6,089
4,470
0
20,625
W
Izanami
Ducheen
Izanami
10,252
6,152
0
834
5,924
2,447
2,037
2,468
3,302
0
33,563
W
12,319
1,376
416
4,718
12,233
5,636
275
6,684
5,251
28,870
0
L
Ares
8,873
781
122
991
13,218
7,313
0
3,162
9,737
13,515
0
L
5,972
1,796
635
3,227
11,785
5,210
135
4,584
7,102
28,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,937
Gold Earned
24,250
137
Minions Killed
83
8
Camps Cleared
2
582,714
Distance Traveled
513,764
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,601
691
14
1
1
179,924
2
W
Serqet
9,660
878
22
2
0
231,011
3
W
Izanami
9,126
830
64
6
2
163,379
2
W
Hades
9,151
832
51
5
6
188,324
0
L
Ares
8,991
817
7
1
0
171,702
0
L
Hades
7,658
696
62
6
1
162,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role