Player Matchup

Merlin
Merlin
GottJagr
Merlin
Level 129
God Stats
13W - 13L
1,579 SR
Queue Stats
194W - 193L
1,687 Elo+
Party 2
Cernunnos
Cernunnos
Josophat
Cernunnos
Level 140
God Stats
10W - 13L
1,478 SR
Queue Stats
106W - 101L
1,679 Elo+
Party 2
Kukulkan
Kukulkan
Ragnarsaurus
Kukulkan
Level 39
God Stats
33W - 25L
1,748 SR
Queue Stats
240W - 275L
1,597 Elo+
Party 3
Atlas
Atlas
STRAYH1PPO
Atlas
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
btb7493
Gilgamesh
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 195L
1,500 Elo+
Party 3
Team Averages
Level 85
1,561 SR
1,600 Elo+

VS

Team Averages
Level 90
1,571 SR
1,658 Elo+
Chiron
Chiron
DementedWraith_4
Chiron
Level 127
God Stats
11W - 6L
1,669 SR
Queue Stats
279W - 141L
1,701 Elo+
Party 1
Yemoja
Yemoja
LowTierGame
Yemoja
Level 26
God Stats
2W - 0L
1,204 SR
Queue Stats
243W - 122L
1,716 Elo+
Party 1
Nu Wa
Nu Wa
PurpleTigerStorm
Nu Wa
Level 142
God Stats
8W - 6L
1,572 SR
Queue Stats
65W - 59L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Tom_Boy-6
Cthulhu
Level 108
God Stats
5W - 4L
1,863 SR
Queue Stats
122W - 59L
1,688 Elo+
Party 1
Erlang Shen
Erlang Shen
putridsenpai
Erlang Shen
Level 46
God Stats
4W - 1L
1,547 SR
Queue Stats
297W - 162L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GottJagr
Merlin
18
6 / 3 / 6
11,014
847
15,381
11,388
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Josophat
Cernunnos
18
5 / 5 / 5
10,447
804
14,895
18,015
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Ragnarsaurus
Kukulkan
15
1 / 8 / 3
8,769
675
8,114
14,684
4,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
14
1 / 5 / 3
8,378
644
5,256
13,033
7,496
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
btb7493
Gilgamesh
16
1 / 6 / 3
8,770
675
7,456
15,073
10,232
Short Bow

Short Bow

+15%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 9
11,154
858
17,631
11,341
4,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
17
2 / 2 / 18
10,478
806
6,630
12,865
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 3 / 9
9,367
721
10,290
7,920
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tom_Boy-6
Cthulhu
17
7 / 4 / 13
10,726
825
17,229
18,845
19,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
putridsenpai
Erlang Shen
18
8 / 3 / 9
11,016
847
13,949
19,711
17,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
14
Kills
27
27
Deaths
15
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
L
Merlin
GottJagr
Merlin
6
3
6
3
L
Cernunnos
Josophat
Cernunnos
5
5
5
1.5
W
Yemoja
2
2
18
5.5
W
0
3
9
1.5
L
Kukulkan
Ragnarsaurus
Kukulkan
1
8
3
0.31
L
Atlas
1
5
3
0.5
W
Cthulhu
Tom_Boy-6
Cthulhu
7
4
13
3.38
L
Gilgamesh
btb7493
Gilgamesh
1
6
3
0.42
W
Erlang Shen
putridsenpai
Erlang Shen
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,102
Damage
65,729
72,193
Taken
70,682
32,722
Mitigated
58,915
11,169
Healing
26,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,631
5,823
790
2,772
11,341
4,978
2,879
4,705
6,636
0
48,238
L
Merlin
GottJagr
Merlin
15,381
258
0
1,600
11,388
4,115
0
5,119
6,075
47,945
0
L
Cernunnos
Josophat
Cernunnos
14,895
7,082
0
6,348
18,015
6,291
341
7,537
10,155
0
49,012
W
Yemoja
6,630
990
5,095
4,835
12,865
14,448
309
6,213
6,652
16,289
0
W
10,290
2,561
1,141
2,722
7,920
2,468
1,629
1,186
6,734
37,591
0
L
Kukulkan
Ragnarsaurus
Kukulkan
8,114
304
0
2,844
14,684
4,588
694
5,147
9,312
34,612
0
L
Atlas
5,256
1,872
0
278
13,033
7,496
0
7,748
4,954
11,368
0
W
Cthulhu
Tom_Boy-6
Cthulhu
17,229
1,161
1,168
2,878
18,845
19,246
226
6,780
12,065
37,845
0
L
Gilgamesh
btb7493
Gilgamesh
7,456
2,004
0
99
15,073
10,232
0
7,101
7,476
0
25,172
W
Erlang Shen
putridsenpai
Erlang Shen
13,949
7,497
0
5,226
19,711
17,775
795
9,867
9,844
0
33,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,378
Gold Earned
52,741
241
Minions Killed
238
0
Camps Cleared
0
1,295,021
Distance Traveled
1,341,980
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,154
858
68
5
0
269,142
2
L
Merlin
11,014
847
67
5
0
272,837
1
L
Cernunnos
10,447
804
74
6
0
257,893
3
W
Yemoja
10,478
806
23
2
0
266,154
3
W
Nu Wa
9,367
721
54
4
0
232,215
5
L
Kukulkan
8,769
675
59
5
0
243,436
0
L
Atlas
8,378
644
6
0
0
253,502
1
W
Cthulhu
10,726
825
54
4
0
274,515
2
L
Gilgamesh
8,770
675
35
3
0
267,353
3
W
Erlang Shen
11,016
847
39
3
0
299,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role