Player Matchup

King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
Player08020
Ymir
Silver IV
Level 119
God Stats
2W - 4L
1,561 SR
Queue Stats
78W - 92L
1,278 MMR
Solo
Neith
Neith
Silver III
Punkysmurf
Neith
Silver III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 114L
1,318 MMR
Solo
Olorun
Olorun
Silver III
TerminatorXgod
Olorun
Silver III
Level 92
God Stats
0W - 4L
1,500 SR
Queue Stats
234W - 252L
1,258 MMR
Solo
Da Ji
Da Ji
Gold V
corvuscava
Da Ji
Gold V
Level 148
God Stats
3W - 2L
1,456 SR
Queue Stats
109W - 110L
1,322 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,503 SR
1,335 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,443 SR
1,300 MMR
Chiron
Chiron
Bronze III
Izquierdo79
Chiron
Bronze III
Level 156
God Stats
1W - 1L
1,372 SR
Queue Stats
8W - 12L
1,316 MMR
Solo
Scylla
Scylla
Silver III
LegendOfBundy
Scylla
Silver III
Level 91
God Stats
4W - 5L
1,381 SR
Queue Stats
7W - 8L
1,474 MMR
Party 1
Bacchus
Bacchus
Bronze III
SyerdX
Bacchus
Bronze III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 52L
1,245 MMR
Solo
Cliodhna
Cliodhna
Silver I
TieNx10
Cliodhna
Silver I
Level 89
God Stats
12W - 7L
1,464 SR
Queue Stats
32W - 41L
1,150 MMR
Party 1
Chaac
Chaac
Silver I
carl4curling2
Chaac
Silver I
Level 86
God Stats
9W - 2L
1,500 SR
Queue Stats
45W - 37L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 9 / 0
8,155
480
5,240
18,464
15,388
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 7 / 6
7,300
429
2,983
19,486
12,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
14
0 / 3 / 2
8,319
489
5,508
10,024
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 2
7,690
452
9,358
12,687
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
13
4 / 10 / 2
8,023
472
8,932
17,657
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetAtlasAthena

VS

Bans
Morgan Le FayLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
0 / 1 / 12
10,455
615
11,618
9,205
3,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 3 / 8
11,355
668
12,175
9,485
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
SyerdX
Bacchus
14
3 / 4 / 15
9,969
586
7,251
13,351
14,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
TieNx10
Cliodhna
19
15 / 1 / 12
12,539
738
16,447
16,997
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 0 / 9
13,070
769
14,792
15,203
15,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
8
Kills
37
37
Deaths
9
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
9
0
0.22
W
Chiron
0
1
12
6
W
9
3
8
4.33
L
0
7
6
0.43
L
Neith
0
3
2
0.33
W
Bacchus
SyerdX
Bacchus
3
4
15
2.63
L
2
8
2
0.38
W
Cliodhna
TieNx10
Cliodhna
15
1
12
21
W
10
0
9
14.5
L
Da Ji
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,021
Damage
62,283
78,318
Taken
64,241
40,835
Mitigated
43,776
13,642
Healing
26,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,240
238
0
2,767
18,464
15,388
0
2,892
15,067
1,842
44,781
W
Chiron
11,618
3,470
1,095
4,040
9,205
3,348
3,549
2,590
6,615
0
89,544
W
12,175
1,190
0
2,763
9,485
2,931
1,438
3,301
6,043
76,080
0
L
2,983
758
1,725
2,631
19,486
12,023
0
8,702
10,671
15,997
0
L
Neith
5,508
2,462
0
2,871
10,024
3,180
36
812
9,212
0
60,154
W
Bacchus
SyerdX
Bacchus
7,251
1,242
0
2,775
13,351
14,756
906
3,446
9,905
23,191
3,323
L
9,358
4,041
240
2,995
12,687
4,658
0
2,640
9,804
43,344
5,518
W
Cliodhna
TieNx10
Cliodhna
16,447
2,780
0
6,982
16,997
7,237
764
2,946
14,051
0
93,846
W
14,792
3,396
0
8,474
15,203
15,504
213
1,025
13,946
0
95,032
L
Da Ji
8,932
3,003
0
413
17,657
5,586
0
3,560
13,904
0
52,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,487
Gold Earned
57,388
415
Minions Killed
596
0
Camps Cleared
0
1,505,299
Distance Traveled
1,809,014
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,155
480
89
5
0
306,043
3
W
Chiron
10,455
615
147
9
0
327,480
3
W
Scylla
11,355
668
111
7
0
321,344
4
L
Ymir
7,300
429
28
2
0
294,683
3
L
Neith
8,319
489
140
8
0
308,387
4
W
Bacchus
9,969
586
29
2
0
348,409
10
L
Olorun
7,690
452
75
4
0
306,447
2
W
Cliodhna
12,539
738
120
7
0
436,057
3
W
Chaac
13,070
769
189
11
0
375,724
3
L
Da Ji
8,023
472
83
5
0
289,739
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role