Player Matchup

Kali
Kali
Dctowens81
Kali
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 21L
1,520 Elo+
Party 2
Erlang Shen
Erlang Shen
ScarlettJoy
Erlang Shen
Level 104
God Stats
17W - 12L
1,616 SR
Queue Stats
615W - 639L
1,476 Elo+
Solo
Ullr
Ullr
Soggy_Doggy_69
Ullr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,734 Elo+
Party 2
Vulcan
Vulcan
TheChrisix
Vulcan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 17L
1,640 Elo+
Party 2
Achilles
Achilles
Wjmcd4
Achilles
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 48L
1,520 Elo+
Party 2
Team Averages
Level 81
1,523 SR
1,578 Elo+

VS

Team Averages
Level 84
1,494 SR
1,477 Elo+
Danzaburou
Danzaburou
AdamNeeSan
Danzaburou
Level 45
God Stats
1W - 2L
1,706 SR
Queue Stats
33W - 50L
1,392 Elo+
Solo
Janus
Janus
Egavar
Janus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 37L
1,361 Elo+
Solo
Bakasura
Bakasura
Josemexicano123
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,461 Elo+
Solo
Nox
Nox
KarenDaWitch
Nox
Level 57
God Stats
27W - 28L
1,559 SR
Queue Stats
653W - 677L
1,584 Elo+
Party 1
Bellona
Bellona
WetNargacuga
Bellona
Level 46
God Stats
3W - 4L
1,204 SR
Queue Stats
93W - 93L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 0
6,901
690
4,279
7,741
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
ScarlettJoy
Erlang Shen
10
0 / 0 / 0
5,734
573
1,195
4,113
1,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 0
5,318
532
1,228
2,666
827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
TheChrisix
Vulcan
11
0 / 0 / 4
6,071
607
3,610
4,247
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Wjmcd4
Achilles
10
1 / 2 / 3
5,754
575
5,216
8,580
7,384
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdamNeeSan
Danzaburou
9
1 / 1 / 0
5,113
511
1,807
4,055
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Egavar
Janus
10
0 / 2 / 0
5,740
574
2,116
4,624
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
7
0 / 3 / 1
4,820
482
2,350
4,945
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 1 / 2
5,116
512
1,663
4,460
1,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WetNargacuga
Bellona
12
2 / 2 / 0
6,500
650
5,726
7,813
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AdamNeeSan
Danzaburou
1
1
0
1
W
7
0
0
7
L
Janus
Egavar
Janus
0
2
0
0
L
Bakasura
0
3
1
0.17
L
0
1
2
1
W
Erlang Shen
ScarlettJoy
Erlang Shen
0
0
0
0
W
0
1
0
0
W
Vulcan
TheChrisix
Vulcan
0
0
4
2
L
Bellona
WetNargacuga
Bellona
2
2
0
1
W
Achilles
Wjmcd4
Achilles
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,528
Damage
13,662
27,347
Taken
25,897
14,184
Mitigated
12,053
11,920
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AdamNeeSan
Danzaburou
1,807
771
0
795
4,055
903
0
0
3,949
0
24,878
W
4,279
1,935
0
5,364
7,741
2,756
0
1,224
6,372
0
32,304
L
Janus
Egavar
Janus
2,116
181
0
1,530
4,624
950
0
1,666
2,818
36,273
0
L
Bakasura
2,350
1,645
0
1,693
4,945
1,721
5
1,146
3,711
0
19,946
L
1,663
50
0
1,236
4,460
1,694
0
536
3,890
14,238
0
W
Erlang Shen
ScarlettJoy
Erlang Shen
1,195
439
0
1,751
4,113
1,902
0
193
3,920
0
19,531
W
1,228
423
0
500
2,666
827
802
180
2,456
0
35,301
W
Vulcan
TheChrisix
Vulcan
3,610
626
0
1,615
4,247
1,315
0
1,454
2,535
37,696
0
L
Bellona
WetNargacuga
Bellona
5,726
2,978
0
4,149
7,813
6,785
345
0
7,813
0
37,599
W
Achilles
Wjmcd4
Achilles
5,216
1,925
0
2,690
8,580
7,384
0
436
8,144
0
26,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
27,289
307
Minions Killed
302
0
Camps Cleared
0
1,095,213
Distance Traveled
1,016,713
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,113
511
50
5
0
205,398
2
W
Kali
6,901
690
66
7
0
246,880
5
L
Janus
5,740
574
76
8
0
218,813
3
L
Bakasura
4,820
482
56
6
0
173,153
0
L
Nox
5,116
512
31
3
0
204,801
0
W
Erlang Shen
5,734
573
30
3
0
219,070
5
W
Ullr
5,318
532
78
8
0
183,531
3
W
Vulcan
6,071
607
76
8
0
240,374
3
L
Bellona
6,500
650
89
9
0
214,548
2
W
Achilles
5,754
575
57
6
0
205,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role