Player Matchup

Chiron
Chiron
Catastrofy
Chiron
Level 21
God Stats
3W - 0L
1,760 SR
Queue Stats
5W - 3L
1,324 Elo+
Party 2
Anubis
Anubis
CountCripula664
Anubis
Level 121
God Stats
1W - 0L
1,760 SR
Queue Stats
4W - 2L
1,319 Elo+
Party 2
Mulan
Mulan
bpop7940
Mulan
Level 141
God Stats
6W - 1L
1,545 SR
Queue Stats
7W - 2L
1,399 Elo+
Party 2
Pele
Pele
jakpopsoc
Pele
Level 117
God Stats
3W - 1L
1,245 SR
Queue Stats
6W - 3L
1,319 Elo+
Party 2
Atlas
Atlas
stealth6598
Atlas
Level 148
God Stats
5W - 2L
1,586 SR
Queue Stats
6W - 2L
1,319 Elo+
Party 2
Team Averages
Level 110
1,579 SR
1,336 Elo+

VS

Team Averages
Level 57
1,619 SR
1,559 Elo+
Tsukuyomi
Tsukuyomi
Arch9n
Tsukuyomi
Level 49
God Stats
2W - 2L
1,832 SR
Queue Stats
30W - 26L
1,692 Elo+
Solo
Atlas
Atlas
BompDik
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,418 Elo+
Party 1
Merlin
Merlin
LeiLLi
Merlin
Level 37
God Stats
1W - 4L
1,299 SR
Queue Stats
18W - 25L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
SMooreDad
Gilgamesh
Level 79
God Stats
4W - 4L
1,966 SR
Queue Stats
148W - 119L
1,623 Elo+
Party 1
Anhur
Anhur
TheMightyBeefer
Anhur
Level 91
God Stats
0W - 3L
1,500 SR
Queue Stats
157W - 152L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Catastrofy
Chiron
17
9 / 2 / 11
11,517
548
14,630
12,321
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 4 / 9
11,948
569
17,359
17,575
8,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
bpop7940
Mulan
17
5 / 6 / 8
11,187
533
14,533
20,954
16,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
18
10 / 5 / 6
11,928
568
17,854
18,893
6,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 4 / 17
12,438
592
13,395
27,056
32,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arch9n
Tsukuyomi
15
2 / 6 / 5
9,754
464
10,544
16,597
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
BompDik
Atlas
13
1 / 8 / 6
9,161
436
5,702
18,337
13,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
LeiLLi
Merlin
13
1 / 7 / 3
8,841
421
6,797
11,659
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
SMooreDad
Gilgamesh
18
8 / 7 / 1
11,971
570
19,428
25,723
21,524
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
8 / 10 / 0
11,035
525
23,413
25,180
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
38
Kills
20
21
Deaths
38
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Arch9n
Tsukuyomi
2
6
5
0.75
L
Atlas
BompDik
Atlas
1
8
6
0.5
W
Chiron
Catastrofy
Chiron
9
2
11
7.25
W
7
4
9
2.88
L
Merlin
LeiLLi
Merlin
1
7
3
0.36
L
Gilgamesh
SMooreDad
Gilgamesh
8
7
1
1.21
L
8
10
0
0.8
W
Mulan
bpop7940
Mulan
5
6
8
1.5
W
Pele
10
5
6
2.6
W
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,771
Damage
65,884
96,799
Taken
97,496
68,182
Mitigated
50,969
24,997
Healing
21,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Arch9n
Tsukuyomi
10,544
2,265
0
4,467
16,597
5,998
0
3,960
12,605
0
63,978
L
Atlas
BompDik
Atlas
5,702
2,462
1,612
1,897
18,337
13,840
0
5,838
12,380
22,697
0
W
Chiron
Catastrofy
Chiron
14,630
8,147
1,606
4,647
12,321
4,083
4,085
2,012
10,203
0
49,616
W
17,359
403
1,018
7,625
17,575
8,750
2,852
2,397
14,359
88,565
0
L
Merlin
LeiLLi
Merlin
6,797
122
0
754
11,659
2,988
0
4,955
6,580
34,369
0
L
Gilgamesh
SMooreDad
Gilgamesh
19,428
6,494
0
3,066
25,723
21,524
0
5,562
19,673
397
92,473
L
23,413
15,236
0
10,174
25,180
6,619
847
11,433
13,633
0
78,455
W
Mulan
bpop7940
Mulan
14,533
2,556
0
3,216
20,954
16,683
892
3,348
17,554
1,233
55,740
W
Pele
17,854
6,212
0
1,718
18,893
6,383
978
3,454
15,351
0
80,415
W
13,395
5,199
1,294
3,873
27,056
32,283
742
5,127
20,935
39,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,018
Gold Earned
50,762
462
Minions Killed
497
0
Camps Cleared
0
2,011,094
Distance Traveled
1,648,264
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,754
464
111
5
0
330,836
7
L
Atlas
9,161
436
20
1
0
343,707
0
W
Chiron
11,517
548
82
4
0
414,788
3
W
Anubis
11,948
569
142
7
0
348,764
2
L
Merlin
8,841
421
67
3
0
318,554
6
L
Gilgamesh
11,971
570
172
8
0
334,819
1
L
Anhur
11,035
525
127
6
0
320,348
2
W
Mulan
11,187
533
100
5
0
393,782
1
W
Pele
11,928
568
99
5
0
449,919
0
W
Atlas
12,438
592
39
2
0
403,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role