Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
ArkHumanFece
Cliodhna
Level 100
God Stats
1W - 0L
1,987 SR
Queue Stats
11W - 4L
1,490 Elo+
Party 2
Sol
Sol
Cheetopaste
Sol
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,495 Elo+
Party 2
Loki
Loki
Herdistan
Loki
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,501 Elo+
Party 2
Tyr
Tyr
ddlikestrains
Tyr
Level 141
God Stats
3W - 1L
1,848 SR
Queue Stats
17W - 18L
1,551 Elo+
Party 2
Team Averages
Level 121
1,667 SR
1,507 Elo+

VS

Team Averages
Level 115
1,463 SR
1,463 Elo+
Zhong Kui
Zhong Kui
BooBomb79
Zhong Kui
Level 151
God Stats
6W - 7L
1,734 SR
Queue Stats
323W - 338L
1,569 Elo+
Party 1
Tiamat
Tiamat
TheOnlyScrew
Tiamat
Level 49
God Stats
0W - 2L
1,285 SR
Queue Stats
86W - 89L
1,450 Elo+
Solo
Anhur
Anhur
TruPops4Life
Anhur
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
324W - 353L
1,351 Elo+
Solo
Cernunnos
Cernunnos
iPenguinator
Cernunnos
Level 149
God Stats
1W - 9L
1,298 SR
Queue Stats
348W - 334L
1,390 Elo+
Solo
Nike
Nike
mudworker92
Nike
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 48L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
7 / 7 / 19
13,021
868
11,537
19,244
32,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
ArkHumanFece
Cliodhna
19
5 / 7 / 14
12,003
800
8,932
13,446
5,598
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
7 / 1 / 21
13,624
908
29,834
23,484
10,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
17
3 / 6 / 17
10,895
726
8,339
15,101
18,605
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 5 / 9
12,746
850
14,464
18,089
24,779
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BooBomb79
Zhong Kui
19
8 / 6 / 11
12,172
811
22,546
23,565
17,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
18
8 / 6 / 11
11,497
766
18,365
14,756
12,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 8 / 10
10,127
675
7,331
13,902
6,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
iPenguinator
Cernunnos
16
3 / 7 / 11
10,088
673
17,028
14,388
6,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 7 / 13
10,546
703
9,032
17,106
18,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
81
34
Kills
25
26
Deaths
34
80
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
7
19
2.36
W
Cliodhna
ArkHumanFece
Cliodhna
5
7
14
1.71
L
Zhong Kui
BooBomb79
Zhong Kui
8
6
11
2.25
W
7
1
21
17.5
W
Loki
3
6
17
1.92
L
Tiamat
8
6
11
2.25
L
3
8
10
1
W
12
5
9
3.3
L
Cernunnos
iPenguinator
Cernunnos
3
7
11
1.21
L
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,106
Damage
74,302
89,364
Taken
83,717
91,812
Mitigated
61,330
38,353
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,537
1,201
1,286
2,148
19,244
32,492
505
7,292
11,648
18,601
0
W
Cliodhna
ArkHumanFece
Cliodhna
8,932
1,579
2,116
1,146
13,446
5,598
2,479
5,517
7,851
0
20,833
L
Zhong Kui
BooBomb79
Zhong Kui
22,546
931
1,476
8,428
23,565
17,165
180
12,308
11,257
44,682
0
W
29,834
10,060
4,103
16,095
23,484
10,338
2,697
11,698
11,552
71,970
0
W
Loki
8,339
1,810
2,436
2,407
15,101
18,605
105
6,982
8,040
0
16,371
L
Tiamat
18,365
1,381
749
2,428
14,756
12,763
1,201
7,645
7,111
33,563
0
L
7,331
1,887
399
1,495
13,902
6,456
598
7,319
6,583
0
16,159
W
14,464
1,561
2,241
4,375
18,089
24,779
341
9,422
8,300
1,341
22,775
L
Cernunnos
iPenguinator
Cernunnos
17,028
3,679
1,094
1,674
14,388
6,550
300
6,122
8,266
0
29,281
L
9,032
379
0
852
17,106
18,396
130
8,525
8,581
0
15,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,289
Gold Earned
54,430
166
Minions Killed
147
0
Camps Cleared
0
1,382,899
Distance Traveled
1,165,363
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,021
868
16
1
0
281,581
0
W
Cliodhna
12,003
800
15
1
0
249,840
0
L
Zhong Kui
12,172
811
53
4
0
228,580
2
W
Sol
13,624
908
99
7
0
278,242
2
W
Loki
10,895
726
14
1
0
276,628
4
L
Tiamat
11,497
766
33
2
0
216,095
0
L
Anhur
10,127
675
17
1
0
237,141
1
W
Tyr
12,746
850
22
1
0
296,608
0
L
Cernunnos
10,088
673
28
2
0
228,023
3
L
Nike
10,546
703
16
1
0
255,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role