Player Matchup

Neith
Neith
Manemmasheff
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,166 Elo+
Party 2
Discordia
Discordia
ThingOneScott
Discordia
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,274 Elo+
Party 2
Bellona
Bellona
coolgreenrock
Bellona
Level 104
God Stats
1W - 0L
1,308 SR
Queue Stats
36W - 36L
1,303 Elo+
Party 2
Team Averages
Level 71
1,436 SR
1,248 Elo+

VS

Team Averages
Level 83
1,607 SR
1,496 Elo+
Discordia
Discordia
Solar05
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,399 Elo+
Party 1
Atlas
Atlas
Twimk
Atlas
Level 14
God Stats
2W - 1L
1,822 SR
Queue Stats
2W - 4L
1,399 Elo+
Party 1
Da Ji
Da Ji
iDompy
Da Ji
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
8,247
750
6,145
7,247
2,509
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
ThingOneScott
Discordia
13
3 / 5 / 8
8,279
753
6,935
7,102
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
14
5 / 0 / 7
8,780
798
9,217
9,763
9,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Solar05
Discordia
12
1 / 4 / 4
7,645
695
4,421
7,441
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Atlas
Twimk
Atlas
12
4 / 5 / 2
8,233
748
6,580
10,170
3,934
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
iDompy
Da Ji
12
2 / 4 / 4
7,606
691
6,684
8,795
4,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
7
7
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Discordia
Solar05
Discordia
1
4
4
0.75
W
Discordia
ThingOneScott
Discordia
3
5
8
1.4
L
Atlas
Twimk
Atlas
4
5
2
1
W
Bellona
5
0
7
8.5
L
Da Ji
iDompy
Da Ji
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,297
Damage
17,685
24,112
Taken
26,406
13,409
Mitigated
10,869
3,212
Healing
3,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,145
2,544
0
1,023
7,247
2,509
204
4,292
2,955
0
16,839
L
Discordia
Solar05
Discordia
4,421
726
0
500
7,441
2,425
200
2,521
4,920
31,042
0
W
Discordia
ThingOneScott
Discordia
6,935
490
0
641
7,102
1,820
628
1,843
5,259
24,865
0
L
Atlas
Twimk
Atlas
6,580
1,936
92
1,722
10,170
3,934
303
1,995
8,175
19,892
0
W
Bellona
9,217
2,881
135
1,413
9,763
9,080
622
5,300
4,463
0
24,605
L
Da Ji
iDompy
Da Ji
6,684
1,116
0
845
8,795
4,510
462
2,715
6,080
0
15,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
23,484
107
Minions Killed
101
4
Camps Cleared
6
584,176
Distance Traveled
556,877
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,247
750
30
3
0
185,575
1
L
Discordia
7,645
695
54
5
1
186,055
3
W
Discordia
8,279
753
39
4
2
184,925
3
L
Atlas
8,233
748
25
2
1
184,331
3
W
Bellona
8,780
798
38
3
2
213,676
1
L
Da Ji
7,606
691
22
2
4
186,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role