Player Matchup

Cerberus
Cerberus
Ace goldenVain
Cerberus
Level 76
God Stats
1W - 1L
1,285 SR
Queue Stats
46W - 51L
1,309 Elo+
Party 2
Charybdis
Charybdis
J-IN-X-
Charybdis
Level 12
God Stats
1W - 0L
1,291 SR
Queue Stats
42W - 45L
1,635 Elo+
Party 2
Ganesha
Ganesha
captaibly
Ganesha
Level 4
God Stats
6W - 5L
1,295 SR
Queue Stats
14W - 16L
1,239 Elo+
Party 2
Team Averages
Level 31
1,290 SR
1,394 Elo+

VS

Team Averages
Level 48
1,412 SR
1,360 Elo+
Sol
Sol
BUDDHA6149
Sol
Level 25
God Stats
5W - 8L
1,457 SR
Queue Stats
5W - 9L
1,316 Elo+
Party 1
Loki
Loki
Ivxzn
Loki
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
POR Ichigo
Kukulkan
Level 69
God Stats
3W - 3L
1,279 SR
Queue Stats
5W - 7L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
5 / 2 / 10
9,547
734
12,548
13,679
5,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
J-IN-X-
Charybdis
16
10 / 0 / 4
10,928
841
9,717
6,194
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
captaibly
Ganesha
13
0 / 1 / 14
9,463
728
2,956
10,049
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,832
602
6,977
10,727
3,487
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
Ivxzn
Loki
12
3 / 7 / 0
8,856
681
6,836
10,877
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
POR Ichigo
Kukulkan
13
0 / 3 / 2
8,358
643
6,932
8,419
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
3
3
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
2
10
5
L
0
5
3
0.3
L
Loki
Ivxzn
Loki
3
7
0
0.43
W
Charybdis
J-IN-X-
Charybdis
10
0
4
12
L
Kukulkan
POR Ichigo
Kukulkan
0
3
2
0.33
W
Ganesha
captaibly
Ganesha
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,221
Damage
20,745
29,922
Taken
30,023
18,236
Mitigated
11,159
10,673
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
12,548
1,133
0
5,501
13,679
5,446
74
6,335
7,047
39,431
0
L
6,977
3,443
90
2,747
10,727
3,487
480
5,154
5,573
20,519
0
L
Loki
Ivxzn
Loki
6,836
1,703
92
817
10,877
4,700
0
4,637
6,240
0
14,518
W
Charybdis
J-IN-X-
Charybdis
9,717
5,627
0
3,549
6,194
2,481
1,331
3,758
2,341
0
48,436
L
Kukulkan
POR Ichigo
Kukulkan
6,932
301
436
836
8,419
2,972
152
6,017
2,402
32,242
0
W
Ganesha
captaibly
Ganesha
2,956
445
0
1,623
10,049
10,309
122
4,634
5,216
11,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
25,046
189
Minions Killed
123
7
Camps Cleared
4
695,948
Distance Traveled
635,910
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,547
734
89
7
2
233,025
2
L
Sol
7,832
602
31
2
1
224,083
0
L
Loki
8,856
681
14
1
1
195,782
1
W
Charybdis
10,928
841
99
8
5
228,561
0
L
Kukulkan
8,358
643
78
6
2
216,045
0
W
Ganesha
9,463
728
1
0
0
234,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role