Player Matchup

Vulcan
Vulcan
DrJones1017
Vulcan
Level 138
God Stats
12W - 10L
1,500 SR
Queue Stats
451W - 421L
1,454 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GG_NO_RE----l
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 211L
1,509 Elo+
Party 3
Da Ji
Da Ji
GustySocks
Da Ji
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
262W - 251L
1,521 Elo+
Party 3
Chaac
Chaac
SHADOWSLAYER069
Chaac
Level 156
God Stats
3W - 1L
1,943 SR
Queue Stats
58W - 49L
1,783 Elo+
Party 2
Athena
Athena
enjoi81070
Athena
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
307W - 264L
1,507 Elo+
Party 2
Team Averages
Level 137
1,589 SR
1,555 Elo+

VS

Team Averages
Level 139
1,460 SR
1,532 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
B3ard3dGhost
Ravana
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 100L
1,516 Elo+
Party 1
Osiris
Osiris
DrewClean
Osiris
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,538 Elo+
Solo
Cerberus
Cerberus
PabloDiablo22
Cerberus
Level 141
God Stats
2W - 2L
1,301 SR
Queue Stats
100W - 98L
1,499 Elo+
Party 1
Sol
Sol
thebobbylobby
Sol
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 158L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 4 / 3
6,728
561
10,191
6,420
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
GG_NO_RE----l
Ah Muzen Cab
11
3 / 3 / 1
6,438
537
5,475
6,930
1,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
11
1 / 5 / 5
6,451
538
4,084
10,371
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 0
7,009
584
3,447
9,030
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
enjoi81070
Athena
10
1 / 1 / 4
6,232
519
3,890
9,335
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 0 / 4
8,242
687
6,489
6,863
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
11
1 / 2 / 4
6,857
571
3,400
7,177
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
DrewClean
Osiris
14
5 / 3 / 0
8,566
714
9,316
8,358
7,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
PabloDiablo22
Cerberus
11
3 / 2 / 5
7,437
620
4,970
10,185
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 4
7,195
600
7,267
8,728
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
15
15
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
4
6
W
Ravana
1
2
4
1.5
L
Vulcan
2
4
3
0.88
W
Osiris
DrewClean
Osiris
5
3
0
1.67
L
Ah Muzen Cab
GG_NO_RE----l
Ah Muzen Cab
3
3
1
1.17
L
Da Ji
1
5
5
0.7
W
Cerberus
PabloDiablo22
Cerberus
3
2
5
2.75
L
2
2
0
1
L
Athena
enjoi81070
Athena
1
1
4
3
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,087
Damage
31,442
42,086
Taken
41,311
16,232
Mitigated
21,239
11,994
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,489
2,542
0
3,832
6,863
2,184
0
1,238
5,617
0
61,533
W
Ravana
3,400
623
0
865
7,177
2,692
0
1,965
5,072
0
42,014
L
Vulcan
10,191
2,180
0
910
6,420
2,056
0
4,099
2,321
44,400
0
W
Osiris
DrewClean
Osiris
9,316
3,976
0
2,915
8,358
7,384
0
534
7,384
0
55,262
L
Ah Muzen Cab
GG_NO_RE----l
Ah Muzen Cab
5,475
2,091
0
2,337
6,930
1,516
0
2,401
4,529
0
37,802
L
Da Ji
4,084
1,029
0
2,871
10,371
3,136
0
2,381
7,990
0
30,864
W
Cerberus
PabloDiablo22
Cerberus
4,970
249
236
2,187
10,185
6,751
0
5,152
4,865
18,580
0
L
3,447
879
0
3,853
9,030
4,428
812
0
9,030
0
35,872
L
Athena
enjoi81070
Athena
3,890
962
224
1,799
9,335
5,096
0
3,356
5,979
11,087
0
W
7,267
3,620
0
2,999
8,728
2,228
0
4,622
3,848
40,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
38,297
329
Minions Killed
404
0
Camps Cleared
0
1,219,101
Distance Traveled
1,206,442
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,242
687
118
10
0
232,082
2
W
Ravana
6,857
571
77
6
0
253,190
4
L
Vulcan
6,728
561
83
7
0
244,680
2
W
Osiris
8,566
714
116
10
0
239,917
3
L
Ah Muzen Cab
6,438
537
75
6
0
231,252
2
L
Da Ji
6,451
538
68
6
0
246,354
1
W
Cerberus
7,437
620
26
2
0
241,548
5
L
Chaac
7,009
584
84
7
0
259,443
3
L
Athena
6,232
519
19
2
0
237,372
5
W
Sol
7,195
600
67
6
0
239,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role