Player Matchup

Ares
Ares
BOOTY_GOBLIN376
Ares
Level 5
God Stats
0W - 2L
1,425 SR
Queue Stats
1W - 7L
1,276 Elo+
Party 1
Chaac
Chaac
Jinx_316
Chaac
Level 94
God Stats
0W - 3L
1,351 SR
Queue Stats
11W - 18L
1,622 Elo+
Party 1
Zeus
Zeus
Man_Of_Steel96
Zeus
Level 109
God Stats
4W - 4L
1,613 SR
Queue Stats
13W - 17L
1,725 Elo+
Party 1
Anubis
Anubis
Natty_Fire69
Anubis
Level 16
God Stats
3W - 4L
1,761 SR
Queue Stats
7W - 11L
1,719 Elo+
Party 1
Chiron
Chiron
aLgDrPepperNoIce
Chiron
Level 6
God Stats
4W - 7L
1,449 SR
Queue Stats
5W - 7L
1,737 Elo+
Party 1
Team Averages
Level 46
1,520 SR
1,616 Elo+

VS

Team Averages
Level 83
1,668 SR
1,490 Elo+
Atlas
Atlas
AL The Animal
Atlas
Level 113
God Stats
6W - 1L
1,733 SR
Queue Stats
52W - 67L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
DrSquanch
Kukulkan
Level 118
God Stats
4W - 3L
1,294 SR
Queue Stats
101W - 120L
1,540 Elo+
Party 2
Bellona
Bellona
IDirty S0LDIER
Bellona
Level 4
God Stats
1W - 1L
1,612 SR
Queue Stats
2W - 8L
1,348 Elo+
Party 2
Arachne
Arachne
Nighthawk505
Arachne
Level 69
God Stats
15W - 5L
1,845 SR
Queue Stats
83W - 86L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
P5ych0Panda
Ah Muzen Cab
Level 109
God Stats
8W - 10L
1,854 SR
Queue Stats
90W - 94L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,564
571
2,716
13,741
9,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
Jinx_316
Chaac
15
1 / 4 / 4
9,289
619
8,679
21,433
23,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 3 / 1
10,772
718
20,469
11,602
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
1 / 5 / 2
9,265
618
7,985
13,280
5,735
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 2 / 2
9,220
615
7,495
10,401
3,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 11
12,021
801
13,182
21,756
24,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
DrSquanch
Kukulkan
19
5 / 0 / 10
11,799
787
18,880
9,048
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 4
9,507
634
2,086
8,603
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Nighthawk505
Arachne
17
4 / 3 / 8
10,933
729
12,500
15,798
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
P5ych0Panda
Ah Muzen Cab
19
10 / 3 / 8
12,169
811
18,629
13,781
5,437
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
7
Kills
22
22
Deaths
7
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
0
8
2
0.13
W
Kukulkan
DrSquanch
Kukulkan
5
0
10
10
W
0
1
4
2
L
Chaac
Jinx_316
Chaac
1
4
4
0.75
L
4
3
1
1.5
L
Anubis
1
5
2
0.4
W
Arachne
Nighthawk505
Arachne
4
3
8
2.67
W
Ah Muzen Cab
P5ych0Panda
Ah Muzen Cab
10
3
8
4.67
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,344
Damage
65,277
70,457
Taken
68,986
46,513
Mitigated
46,903
14,324
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,182
2,279
1,054
4,909
21,756
24,168
263
9,765
11,633
41,418
0
L
2,716
154
0
525
13,741
9,317
121
6,467
7,146
9,369
0
W
Kukulkan
DrSquanch
Kukulkan
18,880
566
856
1,541
9,048
4,169
1,439
3,835
5,137
55,545
0
W
2,086
287
0
1,666
8,603
7,272
53
3,509
4,966
0
6,740
L
Chaac
Jinx_316
Chaac
8,679
940
463
5,799
21,433
23,480
18
9,896
11,181
0
23,017
L
20,469
425
0
2,279
11,602
4,471
0
4,091
7,360
60,514
0
L
Anubis
7,985
106
0
1,030
13,280
5,735
120
5,582
7,529
28,689
0
W
Arachne
Nighthawk505
Arachne
12,500
9,020
0
3,984
15,798
5,857
277
6,412
9,113
0
50,706
W
Ah Muzen Cab
P5ych0Panda
Ah Muzen Cab
18,629
5,024
1,006
3,197
13,781
5,437
3,624
7,299
6,275
0
51,453
L
7,495
1,076
2,173
2,055
10,401
3,510
170
5,546
4,794
200
22,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,110
Gold Earned
56,429
219
Minions Killed
270
0
Camps Cleared
0
1,255,740
Distance Traveled
1,541,759
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,021
801
48
3
0
321,098
1
L
Ares
8,564
571
17
1
0
184,521
2
W
Kukulkan
11,799
787
94
6
0
314,632
2
W
Bellona
9,507
634
13
1
0
286,901
1
L
Chaac
9,289
619
45
3
0
268,641
2
L
Zeus
10,772
718
74
5
0
285,293
0
L
Anubis
9,265
618
39
3
0
260,710
0
W
Arachne
10,933
729
44
3
0
336,683
1
W
Ah Muzen Cab
12,169
811
71
5
0
282,445
2
L
Chiron
9,220
615
44
3
0
256,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role