Player Matchup

Hercules
Hercules
BrazenFG
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 1
Bellona
Bellona
Jorogumo93
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,367 Elo+
Party 3
Tiamat
Tiamat
L3V1M4RV3L
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Snaidar
Ymir
Level 44
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
rudo142
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,367 Elo+
Party 3
Team Averages
Level 23
1,471 SR
1,368 Elo+

VS

Team Averages
Level 95
1,391 SR
1,209 Elo+
Chiron
Chiron
Lil Ch0ccyMilk
Chiron
Level 153
God Stats
4W - 5L
1,307 SR
Queue Stats
27W - 29L
1,214 Elo+
Party 2
Tyr
Tyr
Lingotnt
Tyr
Level 16
God Stats
22W - 34L
1,531 SR
Queue Stats
184W - 280L
1,190 Elo+
Solo
Chronos
Chronos
iceyykidd
Chronos
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 20L
1,214 Elo+
Party 2
Ymir
Ymir
obL Insidious
Ymir
Level 122
God Stats
5W - 2L
1,307 SR
Queue Stats
26W - 27L
1,214 Elo+
Party 2
Scylla
Scylla
obLFurious
Scylla
Level 141
God Stats
2W - 4L
1,307 SR
Queue Stats
29W - 28L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrazenFG
Hercules
11
1 / 5 / 0
5,719
715
3,233
9,674
4,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Jorogumo93
Bellona
9
0 / 4 / 0
5,459
682
670
4,825
2,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
L3V1M4RV3L
Tiamat
10
0 / 7 / 1
5,564
696
3,049
7,607
2,505
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
Snaidar
Ymir
12
0 / 4 / 1
6,371
796
6,944
10,568
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 5 / 0
5,397
675
1,406
4,970
1,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
8,318
1,040
5,310
1,992
684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 6
6,562
820
3,444
6,892
3,946
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
iceyykidd
Chronos
13
3 / 0 / 9
6,799
850
4,117
3,588
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 10
6,806
851
4,234
5,800
2,753
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
obLFurious
Scylla
15
12 / 0 / 13
8,478
1,060
13,467
4,189
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
68
1
Kills
25
25
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
BrazenFG
Hercules
1
5
0
0.2
L
Bellona
Jorogumo93
Bellona
0
4
0
0
L
Tiamat
L3V1M4RV3L
Tiamat
0
7
1
0.07
W
6
0
5
8.5
W
1
1
6
4
L
Ymir
Snaidar
Ymir
0
4
1
0.13
W
Chronos
iceyykidd
Chronos
3
0
9
7.5
W
3
0
10
8
W
Scylla
obLFurious
Scylla
12
0
13
18.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,302
Damage
30,572
37,644
Taken
22,461
20,480
Mitigated
10,116
4,159
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BrazenFG
Hercules
3,233
1,239
139
1,913
9,674
4,963
0
5,598
3,924
0
9,827
L
Bellona
Jorogumo93
Bellona
670
190
343
238
4,825
2,936
0
2,456
2,319
0
2,942
L
Tiamat
L3V1M4RV3L
Tiamat
3,049
695
0
535
7,607
2,505
0
3,800
3,641
8,951
0
W
5,310
2,130
546
606
1,992
684
2,728
200
1,757
0
31,498
W
3,444
553
0
2,018
6,892
3,946
0
2,854
3,881
0
9,426
L
Ymir
Snaidar
Ymir
6,944
1,096
271
706
10,568
8,573
0
6,318
4,068
22,566
0
W
Chronos
iceyykidd
Chronos
4,117
1,016
0
298
3,588
1,265
1,325
1,161
2,336
8,309
0
W
4,234
842
68
1,594
5,800
2,753
270
4,466
1,284
7,029
0
W
Scylla
obLFurious
Scylla
13,467
1,892
0
692
4,189
1,468
0
2,718
1,447
31,104
0
L
1,406
474
0
14
4,970
1,503
0
3,042
1,874
4,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
36,963
78
Minions Killed
152
0
Camps Cleared
0
681,579
Distance Traveled
861,063
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,719
715
17
2
0
174,285
0
L
Bellona
5,459
682
7
1
0
80,598
0
L
Tiamat
5,564
696
9
1
0
140,599
0
W
Chiron
8,318
1,040
69
9
0
176,955
2
W
Tyr
6,562
820
15
2
0
169,366
0
L
Ymir
6,371
796
36
5
0
159,238
3
W
Chronos
6,799
850
11
1
0
176,874
0
W
Ymir
6,806
851
8
1
0
155,246
2
W
Scylla
8,478
1,060
49
6
0
182,622
0
L
Ra
5,397
675
9
1
0
126,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role