Player Matchup

Bastet
Bastet
Dingerbonger
Bastet
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 142L
1,594 Elo+
Party 1
Thoth
Thoth
Dingerbonger2
Thoth
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 123L
1,589 Elo+
Party 1
Osiris
Osiris
Raistlen
Osiris
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 104L
1,574 Elo+
Solo
Bacchus
Bacchus
gionator4
Bacchus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 131L
1,407 Elo+
Party 2
Ymir
Ymir
shaggy_rufus
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,533 Elo+

VS

Team Averages
Level 125
1,498 SR
1,492 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HollowManAC130
Rama
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
310W - 297L
1,458 Elo+
Party 3
Scylla
Scylla
MistressZorp
Scylla
Level 125
God Stats
6W - 2L
1,705 SR
Queue Stats
117W - 103L
1,488 Elo+
Solo
Cabrakan
Cabrakan
Tweeky_gets_you
Cabrakan
Level 127
God Stats
3W - 2L
1,285 SR
Queue Stats
220W - 225L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
8 / 6 / 6
9,257
771
17,832
14,825
6,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 8 / 5
8,940
745
6,630
11,468
4,293
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Raistlen
Osiris
14
2 / 7 / 7
8,527
711
8,970
12,223
10,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
gionator4
Bacchus
15
2 / 7 / 8
8,441
703
5,027
17,172
16,899
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 7 / 9
9,335
778
7,546
17,470
16,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
9 / 3 / 17
10,882
907
14,044
11,516
16,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
 
Da Ji
14
7 / 5 / 14
10,103
842
11,558
9,654
4,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 3 / 14
11,076
923
18,628
13,676
6,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
18
7 / 3 / 15
11,092
924
14,487
6,837
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
17
2 / 3 / 23
10,359
863
8,978
15,103
23,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
118
17
Kills
35
35
Deaths
17
35
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
3
17
5.83
W
Da Ji
 
Da Ji
7
5
14
2.8
L
Bastet
8
6
6
1.83
L
4
8
5
0.81
W
10
3
14
5.67
W
Scylla
7
3
15
4.83
L
Osiris
Raistlen
Osiris
2
7
7
0.79
W
Cabrakan
2
3
23
4.5
L
Bacchus
gionator4
Bacchus
2
7
8
0.86
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,005
Damage
67,695
73,158
Taken
56,786
54,474
Mitigated
54,359
12,068
Healing
19,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,044
2,325
1,794
2,226
11,516
16,297
0
3,983
7,533
6,905
16,053
W
Da Ji
 
Da Ji
11,558
1,875
830
711
9,654
4,686
0
2,712
6,942
0
15,054
L
Bastet
17,832
4,279
315
4,107
14,825
6,470
0
5,280
9,545
0
21,995
L
6,630
1,189
79
729
11,468
4,293
0
1,961
9,507
16,442
0
W
18,628
10,455
1,561
4,814
13,676
6,823
2,925
3,828
9,848
0
49,166
W
Scylla
14,487
2,526
1,813
1,080
6,837
3,270
1,732
2,072
4,765
29,712
0
L
Osiris
Raistlen
Osiris
8,970
2,746
503
1,030
12,223
10,238
130
5,147
7,076
0
16,660
W
Cabrakan
8,978
1,471
1,757
2,930
15,103
23,283
389
6,608
8,495
13,607
0
L
Bacchus
gionator4
Bacchus
5,027
301
1,918
2,360
17,172
16,899
108
5,730
11,442
9,703
0
L
7,546
1,056
220
807
17,470
16,574
0
8,634
8,836
22,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,500
Gold Earned
53,512
88
Minions Killed
143
0
Camps Cleared
0
972,916
Distance Traveled
1,126,902
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,882
907
14
1
0
250,634
0
W
Da Ji
10,103
842
7
1
0
208,104
2
L
Bastet
9,257
771
5
0
0
222,479
2
L
Thoth
8,940
745
21
2
0
165,558
0
W
Rama
11,076
923
66
6
0
206,959
1
W
Scylla
11,092
924
49
4
0
233,410
2
L
Osiris
8,527
711
17
1
0
192,229
0
W
Cabrakan
10,359
863
7
1
0
227,795
1
L
Bacchus
8,441
703
8
1
0
196,262
0
L
Ymir
9,335
778
37
3
0
196,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role