Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Nebuo
Ravana
Level 148
God Stats
4W - 2L
1,597 SR
Queue Stats
128W - 105L
1,767 Elo+
Party 2
Kumbhakarna
Kumbhakarna
celestialsparks
Kumbhakarna
Level 138
God Stats
4W - 5L
1,500 SR
Queue Stats
183W - 181L
1,641 Elo+
Party 2
Xbalanque
Xbalanque
gbuh
Xbalanque
Level 125
God Stats
2W - 0L
1,706 SR
Queue Stats
14W - 7L
1,786 Elo+
Party 2
Odin
Odin
ojuann
Odin
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 4L
1,939 Elo+
Party 2
Team Averages
Level 118
1,561 SR
1,726 Elo+

VS

Team Averages
Level 117
1,642 SR
1,683 Elo+
Vulcan
Vulcan
Akatskay
Vulcan
Level 157
God Stats
12W - 7L
1,451 SR
Queue Stats
236W - 127L
1,753 Elo+
Party 1
Fenrir
Fenrir
LSDers
Fenrir
Level 145
God Stats
8W - 2L
1,732 SR
Queue Stats
293W - 164L
1,746 Elo+
Party 1
Jing Wei
Jing Wei
Nabbly
Jing Wei
Level 159
God Stats
2W - 1L
1,749 SR
Queue Stats
250W - 130L
1,738 Elo+
Party 1
Gilgamesh
Gilgamesh
SNOOPY K10
Gilgamesh
Level 117
God Stats
25W - 14L
1,775 SR
Queue Stats
120W - 64L
1,717 Elo+
Party 1
Yemoja
Yemoja
Scruff Dad22
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 25L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
8 / 4 / 18
13,053
870
21,586
13,020
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Nebuo
Ravana
20
7 / 4 / 12
12,362
824
13,182
12,777
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
celestialsparks
Kumbhakarna
19
5 / 5 / 18
12,251
817
8,991
18,933
20,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
gbuh
Xbalanque
20
10 / 6 / 11
12,969
865
21,465
16,357
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Odin
ojuann
Odin
18
4 / 11 / 18
12,338
823
11,337
22,561
12,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Akatskay
Vulcan
20
19 / 4 / 3
15,124
1,008
30,754
13,671
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
LSDers
Fenrir
18
5 / 9 / 16
11,584
772
12,418
20,634
13,522
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Nabbly
Jing Wei
19
3 / 4 / 12
11,526
768
12,249
18,802
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
SNOOPY K10
Gilgamesh
17
2 / 10 / 12
10,759
717
11,707
22,967
15,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
15
0 / 7 / 9
9,848
657
1,536
14,432
14,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
81
34
Kills
29
30
Deaths
34
77
Assists
52
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
4
18
4.25
L
Vulcan
Akatskay
Vulcan
19
4
3
5.13
L
Fenrir
LSDers
Fenrir
5
9
16
1.44
L
Jing Wei
Nabbly
Jing Wei
3
4
12
2.25
W
Ravana
Nebuo
Ravana
7
4
12
3.25
L
Gilgamesh
SNOOPY K10
Gilgamesh
2
10
12
0.8
L
Yemoja
0
7
9
0.64
W
Kumbhakarna
celestialsparks
Kumbhakarna
5
5
18
2.8
W
Xbalanque
gbuh
Xbalanque
10
6
11
2.58
W
Odin
ojuann
Odin
4
11
18
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,561
Damage
68,664
83,648
Taken
90,506
48,351
Mitigated
56,400
12,224
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
21,586
1,186
0
1,776
13,020
3,639
912
3,978
8,823
59,114
0
L
Vulcan
Akatskay
Vulcan
30,754
9,160
0
992
13,671
5,807
995
5,544
7,467
81,683
0
L
Fenrir
LSDers
Fenrir
12,418
3,324
318
1,166
20,634
13,522
248
6,500
13,525
428
19,110
L
Jing Wei
Nabbly
Jing Wei
12,249
9,900
0
6,037
18,802
7,126
4,361
5,101
13,154
0
56,850
W
Ravana
Nebuo
Ravana
13,182
3,222
0
2,400
12,777
5,319
322
5,449
7,029
0
44,309
L
Gilgamesh
SNOOPY K10
Gilgamesh
11,707
1,958
0
1,738
22,967
15,715
387
7,542
14,106
0
27,235
L
Yemoja
1,536
266
584
156
14,432
14,230
325
4,944
8,988
5,914
0
W
Kumbhakarna
celestialsparks
Kumbhakarna
8,991
751
374
3,568
18,933
20,919
0
5,427
13,260
18,176
0
W
Xbalanque
gbuh
Xbalanque
21,465
11,831
0
2,109
16,357
5,509
4,214
5,086
10,902
0
66,282
W
Odin
ojuann
Odin
11,337
2,920
0
1,997
22,561
12,965
744
11,698
10,331
416
20,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,973
Gold Earned
58,841
276
Minions Killed
264
0
Camps Cleared
0
1,467,100
Distance Traveled
1,331,955
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,053
870
84
6
0
272,742
1
L
Vulcan
15,124
1,008
114
8
0
314,714
0
L
Fenrir
11,584
772
15
1
0
261,929
2
L
Jing Wei
11,526
768
94
6
0
279,814
1
W
Ravana
12,362
824
60
4
0
317,186
0
L
Gilgamesh
10,759
717
26
2
0
269,346
0
L
Yemoja
9,848
657
15
1
0
206,152
0
W
Kumbhakarna
12,251
817
18
1
0
320,929
4
W
Xbalanque
12,969
865
96
6
0
270,128
2
W
Odin
12,338
823
18
1
0
286,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role