Player Matchup

Kali
Kali
Gold V
JamesOfEarth
Kali
Gold V
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
273W - 296L
1,613 MMR
Solo
Merlin
Merlin
Gold III
Kellz1BillioN
Merlin
Gold III
Level 158
God Stats
7W - 2L
1,809 SR
Queue Stats
86W - 93L
1,616 MMR
Solo
Hades
Hades
Platinum V
eligrut
Hades
Platinum V
Level 108
God Stats
8W - 5L
1,848 SR
Queue Stats
173W - 169L
1,794 MMR
Party 2
Athena
Athena
Gold IV
iTz_Tox1c_69
Athena
Gold IV
Level 143
God Stats
3W - 6L
1,423 SR
Queue Stats
378W - 377L
1,473 MMR
Party 2
Rama
Rama
Silver I
x69wonderman69x
Rama
Silver I
Level 107
God Stats
0W - 1L
1,240 SR
Queue Stats
11W - 9L
1,638 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,564 SR
1,627 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,555 SR
1,627 MMR
Anhur
Anhur
Gold I
ChappyKid
Anhur
Gold I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,727 MMR
Party 1
Nox
Nox
Gold I
EternaL3gacy
Nox
Gold I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 123L
1,619 MMR
Solo
Terra
Terra
Gold IV
ImPeter123
Terra
Gold IV
Level 125
God Stats
3W - 5L
1,393 SR
Queue Stats
59W - 61L
1,600 MMR
Solo
Fenrir
Fenrir
Gold II
KingTaine
Fenrir
Gold II
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 126L
1,552 MMR
Party 1
Osiris
Osiris
Silver I
WarDOG1297
Osiris
Silver I
Level 109
God Stats
8W - 8L
1,881 SR
Queue Stats
180W - 168L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,858
429
2,835
13,643
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 1
8,611
538
7,397
8,716
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
eligrut
Hades
14
2 / 2 / 1
8,586
537
11,436
13,577
11,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
10
0 / 6 / 1
6,546
409
4,888
15,205
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 0
6,628
414
3,124
9,021
1,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PersephoneLokiMulan

VS

Bans
CliodhnaArtioAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChappyKid
Anhur
16
8 / 0 / 4
9,909
619
13,477
11,056
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 7
8,921
558
8,359
7,477
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
13
4 / 0 / 8
8,901
556
6,212
13,738
13,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
KingTaine
Fenrir
14
5 / 2 / 3
8,135
508
6,708
10,926
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
WarDOG1297
Osiris
15
0 / 1 / 6
8,626
539
8,395
15,379
12,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
21
21
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
ChappyKid
Anhur
8
0
4
10
W
4
1
7
7.5
W
Terra
4
0
8
8
L
0
5
0
0
L
2
4
1
0.63
W
Fenrir
KingTaine
Fenrir
5
2
3
3.25
W
Osiris
WarDOG1297
Osiris
0
1
6
3
L
Hades
eligrut
Hades
2
2
1
1.25
L
Athena
0
6
1
0.08
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,680
Damage
43,151
60,162
Taken
58,576
26,717
Mitigated
37,364
18,529
Healing
27,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ChappyKid
Anhur
13,477
7,069
0
5,254
11,056
4,341
913
3,031
8,013
0
73,973
W
8,359
560
0
833
7,477
3,139
475
4,270
2,977
63,633
0
W
Terra
6,212
1,434
4,276
4,820
13,738
13,546
58
3,582
9,986
20,681
0
L
2,835
713
0
3,629
13,643
3,517
0
1,621
12,022
0
44,815
L
7,397
212
81
1,971
8,716
2,288
0
3,310
5,406
63,667
0
W
Fenrir
KingTaine
Fenrir
6,708
627
0
5,493
10,926
4,257
0
3,641
7,221
0
54,956
W
Osiris
WarDOG1297
Osiris
8,395
3,374
0
7,263
15,379
12,081
75
8,631
6,658
36
58,925
L
Hades
eligrut
Hades
11,436
1,069
75
8,624
13,577
11,329
81
2,680
10,897
60,912
0
L
Athena
4,888
720
223
2,236
15,205
8,495
0
6,336
8,869
16,093
0
L
3,124
2,519
0
1,690
9,021
1,088
0
660
8,361
0
32,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
44,492
420
Minions Killed
503
0
Camps Cleared
0
1,449,385
Distance Traveled
1,589,161
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,909
619
125
8
0
293,501
4
W
Nox
8,921
558
139
9
0
284,204
4
W
Terra
8,901
556
23
1
0
344,098
5
L
Kali
6,858
429
79
5
0
305,706
4
L
Merlin
8,611
538
132
8
0
266,287
2
W
Fenrir
8,135
508
82
5
0
333,297
2
W
Osiris
8,626
539
134
8
0
334,061
9
L
Hades
8,586
537
115
7
0
296,950
8
L
Athena
6,546
409
17
1
0
301,319
0
L
Rama
6,628
414
77
5
0
279,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role