Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DaJezus9
Neith
Level 92
God Stats
5W - 2L
1,500 SR
Queue Stats
346W - 332L
1,615 Elo+
Solo
Jormungandr
Jormungandr
Donnchadd
Jormungandr
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 28L
1,618 Elo+
Party 2
Amaterasu
Amaterasu
someletters666
Amaterasu
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 122L
1,601 Elo+
Solo
Serqet
Serqet
xNinja Agony
Serqet
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,618 Elo+
Party 2
Team Averages
Level 133
1,500 SR
1,590 Elo+

VS

Team Averages
Level 120
1,519 SR
1,672 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FragMan756
Tsukuyomi
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 75L
1,756 Elo+
Party 1
Merlin
Merlin
burrito_slayer13
Merlin
Level 126
God Stats
1W - 2L
1,901 SR
Queue Stats
97W - 95L
1,702 Elo+
Party 1
Osiris
Osiris
lFrenzy
Osiris
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 148L
1,576 Elo+
Solo
Arachne
Arachne
twerk
Arachne
Level 68
God Stats
0W - 4L
1,193 SR
Queue Stats
77W - 69L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
7 / 1 / 9
9,684
692
12,040
7,052
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DaJezus9
Neith
15
2 / 1 / 2
8,748
625
5,051
7,393
2,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Donnchadd
Jormungandr
12
3 / 1 / 5
7,819
559
4,705
10,277
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
someletters666
Amaterasu
15
4 / 3 / 1
8,881
634
8,767
13,598
12,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
13
6 / 3 / 3
8,130
581
3,781
9,086
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 4 / 0
8,109
579
4,970
8,584
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
FragMan756
Tsukuyomi
12
1 / 4 / 4
7,353
525
5,921
9,092
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 5 / 1
7,625
545
7,785
8,129
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
lFrenzy
Osiris
14
2 / 4 / 1
8,024
573
7,965
13,018
9,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
twerk
Arachne
10
2 / 5 / 0
6,757
483
4,166
9,775
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
22
Kills
8
9
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
9
11.5
L
Sol
 
Sol
1
4
0
0.25
W
Neith
DaJezus9
Neith
2
1
2
3
W
Jormungandr
Donnchadd
Jormungandr
3
1
5
5.5
L
Tsukuyomi
FragMan756
Tsukuyomi
1
4
4
0.75
L
2
5
1
0.5
L
Osiris
lFrenzy
Osiris
2
4
1
0.63
W
Amaterasu
someletters666
Amaterasu
4
3
1
1.5
L
Arachne
twerk
Arachne
2
5
0
0.4
W
Serqet
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,344
Damage
30,807
47,406
Taken
48,598
27,978
Mitigated
18,921
14,605
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,040
2,536
258
2,497
7,052
2,287
164
2,022
4,790
62,386
0
L
Sol
 
Sol
4,970
2,488
0
3,196
8,584
2,082
0
1,471
7,023
56,248
0
W
Neith
DaJezus9
Neith
5,051
1,493
0
3,608
7,393
2,467
850
3,192
4,201
0
60,698
W
Jormungandr
Donnchadd
Jormungandr
4,705
1,146
42
2,311
10,277
8,286
120
4,992
5,159
29,089
0
L
Tsukuyomi
FragMan756
Tsukuyomi
5,921
1,387
0
2,368
9,092
2,233
0
3,838
4,851
0
43,337
L
7,785
743
0
1,109
8,129
1,603
0
5,543
1,851
55,576
0
L
Osiris
lFrenzy
Osiris
7,965
3,339
0
4,832
13,018
9,259
843
1,789
11,195
0
47,127
W
Amaterasu
someletters666
Amaterasu
8,767
5,490
0
5,590
13,598
12,006
226
0
13,598
0
60,059
L
Arachne
twerk
Arachne
4,166
3,439
0
1,214
9,775
3,744
0
3,572
5,833
0
27,525
W
Serqet
3,781
1,123
0
299
9,086
2,932
0
2,051
6,903
0
41,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,262
Gold Earned
37,868
517
Minions Killed
448
0
Camps Cleared
0
1,436,862
Distance Traveled
1,342,198
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,684
692
138
10
0
281,745
2
L
Sol
8,109
579
113
8
0
250,605
6
W
Neith
8,748
625
127
9
0
272,160
1
W
Jormungandr
7,819
559
58
4
0
275,512
4
L
Tsukuyomi
7,353
525
74
5
0
310,170
0
L
Merlin
7,625
545
110
8
0
252,114
1
L
Osiris
8,024
573
101
7
0
260,653
4
W
Amaterasu
8,881
634
115
8
0
279,599
1
L
Arachne
6,757
483
50
4
0
268,656
4
W
Serqet
8,130
581
79
6
0
327,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role