Player Matchup

Kukulkan
Kukulkan
Alivedoom
Kukulkan
Level 10
God Stats
0W - 5L
1,196 SR
Queue Stats
0W - 6L
1,163 Elo+
Party 3
Zeus
Zeus
MrAliens13
Zeus
Level 108
God Stats
5W - 5L
1,818 SR
Queue Stats
107W - 118L
1,563 Elo+
Party 2
Sobek
Sobek
MrPixeIz
Sobek
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
TFsneazy
Gilgamesh
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 91L
1,625 Elo+
Party 2
Neith
Neith
knightdave
Neith
Level 45
God Stats
0W - 2L
1,306 SR
Queue Stats
9W - 12L
1,492 Elo+
Party 3
Team Averages
Level 60
1,464 SR
1,485 Elo+

VS

Team Averages
Level 96
1,516 SR
1,533 Elo+
Sun Wukong
Sun Wukong
D2 PvP Sucks
Sun Wukong
Level 86
God Stats
12W - 12L
1,678 SR
Queue Stats
141W - 159L
1,640 Elo+
Party 1
Rama
Rama
Hustu
Rama
Level 6
God Stats
4W - 4L
1,527 SR
Queue Stats
4W - 4L
1,527 Elo+
Party 1
Ymir
Ymir
II Meishu ll
Ymir
Level 122
God Stats
3W - 4L
1,316 SR
Queue Stats
165W - 182L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Theia Dxki
Tsukuyomi
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 193L
1,542 Elo+
Party 1
Freya
Freya
theliquor_lahey
Freya
Level 142
God Stats
2W - 1L
1,557 SR
Queue Stats
91W - 105L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alivedoom
Kukulkan
14
0 / 1 / 2
7,473
747
4,477
2,537
702
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 4 / 1
8,952
895
13,702
6,202
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
MrPixeIz
Sobek
12
0 / 5 / 5
7,188
719
3,018
11,726
7,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
TFsneazy
Gilgamesh
14
2 / 5 / 4
8,049
805
9,675
13,490
7,995
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
0 / 8 / 3
6,438
644
5,249
10,617
3,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D2 PvP Sucks
Sun Wukong
15
4 / 1 / 4
8,305
831
4,641
10,144
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
Hustu
Rama
14
1 / 2 / 4
7,617
762
3,489
8,180
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 7
8,389
839
4,901
10,042
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Theia Dxki
Tsukuyomi
16
10 / 2 / 4
9,189
919
13,929
10,702
4,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 1 / 9
9,108
911
12,692
12,092
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
7
Kills
23
23
Deaths
7
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alivedoom
Kukulkan
0
1
2
1
W
Sun Wukong
D2 PvP Sucks
Sun Wukong
4
1
4
6
W
Rama
Hustu
Rama
1
2
4
1.5
W
2
1
7
5.5
L
5
4
1
1.38
L
Sobek
MrPixeIz
Sobek
0
5
5
0.5
L
Gilgamesh
TFsneazy
Gilgamesh
2
5
4
0.8
W
Tsukuyomi
Theia Dxki
Tsukuyomi
10
2
4
6
L
Neith
0
8
3
0.19
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,121
Damage
39,652
44,572
Taken
51,160
21,672
Mitigated
28,707
5,149
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alivedoom
Kukulkan
4,477
230
185
158
2,537
702
0
1,315
1,194
30,283
0
W
Sun Wukong
D2 PvP Sucks
Sun Wukong
4,641
876
158
2,940
10,144
6,901
462
3,138
6,926
0
26,776
W
Rama
Hustu
Rama
3,489
3,063
0
1,418
8,180
2,678
1,060
3,006
3,703
0
20,238
W
4,901
183
402
2,144
10,042
8,870
0
5,656
3,958
18,732
0
L
13,702
1,217
70
278
6,202
1,733
0
3,506
2,696
35,671
0
L
Sobek
MrPixeIz
Sobek
3,018
416
1,071
1,808
11,726
7,627
0
3,638
7,804
8,466
0
L
Gilgamesh
TFsneazy
Gilgamesh
9,675
2,126
0
225
13,490
7,995
0
3,864
9,398
0
21,589
W
Tsukuyomi
Theia Dxki
Tsukuyomi
13,929
3,059
0
2,760
10,702
4,962
588
4,498
6,103
0
32,233
L
Neith
5,249
1,472
326
1,028
10,617
3,615
0
5,089
5,420
0
11,673
W
12,692
4,223
0
5,717
12,092
5,296
1,041
3,875
8,073
38,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,100
Gold Earned
42,608
164
Minions Killed
230
0
Camps Cleared
0
870,889
Distance Traveled
1,051,319
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,473
747
70
7
0
207,001
0
W
Sun Wukong
8,305
831
51
5
0
208,688
0
W
Rama
7,617
762
37
4
0
185,420
1
W
Ymir
8,389
839
40
4
0
208,253
0
L
Zeus
8,952
895
49
5
0
172,211
0
L
Sobek
7,188
719
5
1
0
163,999
0
L
Gilgamesh
8,049
805
26
3
0
157,486
0
W
Tsukuyomi
9,189
919
43
4
0
243,215
0
L
Neith
6,438
644
14
1
0
170,192
0
W
Freya
9,108
911
59
6
0
205,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role