Player Matchup

Chiron
Chiron
ChronicDelusion
Chiron
Level 17
God Stats
4W - 2L
1,854 SR
Queue Stats
8W - 13L
1,401 Elo+
Party 2
Cerberus
Cerberus
DESTROYLONELY
Cerberus
Level 26
God Stats
4W - 3L
1,735 SR
Queue Stats
61W - 60L
1,504 Elo+
Party 2
Thanatos
Thanatos
JUSTCALLMESAMI
Thanatos
Level 45
God Stats
2W - 3L
1,607 SR
Queue Stats
79W - 68L
1,520 Elo+
Party 2
Ganesha
Ganesha
KrptedNIght
Ganesha
Level 27
God Stats
2W - 2L
1,596 SR
Queue Stats
20W - 23L
1,515 Elo+
Party 2
Olorun
Olorun
Sickno
Olorun
Level 16
God Stats
4W - 2L
1,639 SR
Queue Stats
17W - 13L
1,554 Elo+
Party 2
Team Averages
Level 26
1,686 SR
1,499 Elo+

VS

Team Averages
Level 49
1,555 SR
1,645 Elo+
Izanami
Izanami
Garhfig
Izanami
Level 36
God Stats
6W - 6L
1,442 SR
Queue Stats
38W - 38L
1,509 Elo+
Solo
Janus
Janus
LosJTheGoat2
Janus
Level 102
God Stats
1W - 1L
1,768 SR
Queue Stats
137W - 138L
1,749 Elo+
Party 1
Cthulhu
Cthulhu
TinyTank__01
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,749 Elo+
Party 1
Thanatos
Thanatos
ZIMM0RTAL
Thanatos
Level 67
God Stats
4W - 4L
1,564 SR
Queue Stats
14W - 17L
1,588 Elo+
Party 3
Sobek
Sobek
iC0LE
Sobek
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 3
7,997
615
10,968
9,085
2,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
DESTROYLONELY
Cerberus
15
3 / 0 / 2
8,770
675
5,105
10,128
8,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
12
6 / 3 / 7
7,847
604
6,255
9,182
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
KrptedNIght
Ganesha
12
0 / 0 / 12
7,277
560
4,251
6,416
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Sickno
Olorun
14
5 / 2 / 2
8,559
658
5,448
7,978
2,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Garhfig
Izanami
9
0 / 6 / 2
5,881
452
4,241
9,167
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 2
7,344
565
5,137
7,315
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
TinyTank__01
Cthulhu
11
0 / 4 / 0
6,111
470
5,519
8,920
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ZIMM0RTAL
Thanatos
10
2 / 6 / 0
6,202
477
3,886
9,051
2,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sobek
iC0LE
Sobek
8
2 / 4 / 0
5,696
438
1,702
9,694
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
23
Kills
7
7
Deaths
24
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
W
Cerberus
DESTROYLONELY
Cerberus
3
0
2
4
L
Izanami
Garhfig
Izanami
0
6
2
0.17
W
Thanatos
6
3
7
3.17
W
Ganesha
KrptedNIght
Ganesha
0
0
12
6
L
3
4
2
1
W
Olorun
Sickno
Olorun
5
2
2
3
L
Cthulhu
TinyTank__01
Cthulhu
0
4
0
0
L
Thanatos
ZIMM0RTAL
Thanatos
2
6
0
0.33
L
Sobek
iC0LE
Sobek
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,027
Damage
20,485
42,789
Taken
44,147
21,156
Mitigated
18,631
25,168
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,968
5,365
345
4,241
9,085
2,465
635
1,323
7,626
0
49,599
W
Cerberus
DESTROYLONELY
Cerberus
5,105
673
0
6,763
10,128
8,646
414
3,849
5,867
58,293
0
L
Izanami
Garhfig
Izanami
4,241
2,445
0
2,089
9,167
1,956
0
1,577
7,590
0
37,504
W
Thanatos
6,255
2,466
0
7,740
9,182
2,589
0
2,956
6,160
0
32,468
W
Ganesha
KrptedNIght
Ganesha
4,251
447
0
2,121
6,416
4,475
211
1,066
5,350
16,760
0
L
5,137
258
0
1,204
7,315
2,357
0
3,393
3,922
46,309
0
W
Olorun
Sickno
Olorun
5,448
2,355
25
3,933
7,978
2,981
452
2,652
5,300
50,386
5,373
L
Cthulhu
TinyTank__01
Cthulhu
5,519
960
0
2,027
8,920
4,016
0
5,369
3,551
31,471
0
L
Thanatos
ZIMM0RTAL
Thanatos
3,886
857
0
5,606
9,051
2,924
0
2,413
6,638
0
31,278
L
Sobek
iC0LE
Sobek
1,702
509
0
900
9,694
7,378
0
1,392
8,302
7,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
31,234
458
Minions Killed
297
0
Camps Cleared
0
1,243,753
Distance Traveled
1,181,480
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,997
615
106
8
0
243,488
1
W
Cerberus
8,770
675
180
14
0
209,265
3
L
Izanami
5,881
452
68
5
0
199,894
1
W
Thanatos
7,847
604
62
5
0
283,838
2
W
Ganesha
7,277
560
4
0
0
263,478
3
L
Janus
7,344
565
83
6
0
242,993
4
W
Olorun
8,559
658
106
8
0
243,684
1
L
Cthulhu
6,111
470
77
6
0
247,953
5
L
Thanatos
6,202
477
56
4
0
257,434
3
L
Sobek
5,696
438
13
1
0
233,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role