Player Matchup

Fafnir
Fafnir
BadRamen
Fafnir
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 21L
1,670 Elo+
Party 2
Izanami
Izanami
CrimsonClown
Izanami
Level 160
God Stats
68W - 47L
1,658 SR
Queue Stats
1,135W - 954L
1,582 Elo+
Party 2
Artio
Artio
GirthyWhale
Artio
Level 28
God Stats
6W - 2L
1,729 SR
Queue Stats
48W - 38L
1,485 Elo+
Party 2
Loki
Loki
Kassupernova
Loki
Level 88
God Stats
10W - 2L
1,574 SR
Queue Stats
164W - 136L
1,558 Elo+
Party 2
Khepri
Khepri
iFeelLikeUchiha
Khepri
Level 67
God Stats
15W - 6L
1,647 SR
Queue Stats
57W - 37L
1,578 Elo+
Party 2
Team Averages
Level 74
1,621 SR
1,574 Elo+

VS

Team Averages
Level 34
1,537 SR
1,439 Elo+
Amaterasu
Amaterasu
HarshDesert9615
Amaterasu
Level 8
God Stats
1W - 1L
1,741 SR
Queue Stats
6W - 9L
1,466 Elo+
Party 1
Atlas
Atlas
Inflatedcomb987
Atlas
Level 22
God Stats
10W - 8L
1,493 SR
Queue Stats
17W - 21L
1,403 Elo+
Party 1
Bellona
Bellona
TempestHiero
Bellona
Level 15
God Stats
11W - 13L
1,474 SR
Queue Stats
11W - 16L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
TempestMoon5727
Aphrodite
Level 61
God Stats
12W - 13L
1,435 SR
Queue Stats
68W - 65L
1,472 Elo+
Party 1
Charybdis
Charybdis
TempestXeno
Charybdis
Level 64
God Stats
6W - 4L
1,545 SR
Queue Stats
75W - 77L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BadRamen
Fafnir
18
2 / 0 / 22
11,668
1,167
4,589
9,582
13,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
CrimsonClown
Izanami
19
19 / 0 / 10
14,500
1,450
46,696
8,077
3,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 1 / 21
11,258
1,126
4,232
13,871
15,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
6 / 2 / 14
11,973
1,197
14,106
10,541
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 2 / 26
11,407
1,141
8,835
10,868
14,411
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

340

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HarshDesert9615
Amaterasu
15
1 / 7 / 2
9,420
942
4,389
11,686
9,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 4 / 2
10,025
1,003
8,896
13,906
17,285
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
TempestHiero
Bellona
15
0 / 4 / 3
9,463
946
9,003
19,977
18,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
TempestMoon5727
Aphrodite
15
1 / 8 / 2
9,760
976
9,175
17,655
8,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
TempestXeno
Charybdis
15
2 / 8 / 2
10,575
1,058
16,256
19,349
7,086
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
16
31
Kills
5
5
Deaths
31
93
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BadRamen
Fafnir
2
0
22
13
W
Izanami
CrimsonClown
Izanami
19
0
10
24
W
1
1
21
11.5
L
Amaterasu
HarshDesert9615
Amaterasu
1
7
2
0.29
L
1
4
2
0.5
W
6
2
14
6.5
L
Bellona
TempestHiero
Bellona
0
4
3
0.38
L
Aphrodite
TempestMoon5727
Aphrodite
1
8
2
0.25
L
Charybdis
TempestXeno
Charybdis
2
8
2
0.38
W
3
2
26
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,458
Damage
47,719
52,939
Taken
82,573
52,853
Mitigated
60,320
10,080
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BadRamen
Fafnir
4,589
749
1,053
1,215
9,582
13,517
0
2,314
6,993
8,878
0
W
Izanami
CrimsonClown
Izanami
46,696
31,819
0
1,653
8,077
3,954
0
3,173
4,878
0
69,943
W
4,232
508
1,249
3,129
13,871
15,505
0
5,598
8,101
7,361
0
L
Amaterasu
HarshDesert9615
Amaterasu
4,389
1,600
0
695
11,686
9,177
0
2,688
8,998
0
6,256
L
8,896
2,475
135
258
13,906
17,285
0
3,781
10,125
19,706
0
W
14,106
6,367
0
942
10,541
5,466
0
3,808
6,577
0
43,041
L
Bellona
TempestHiero
Bellona
9,003
2,842
0
552
19,977
18,160
0
5,200
14,777
0
16,021
L
Aphrodite
TempestMoon5727
Aphrodite
9,175
367
5,848
4,568
17,655
8,612
0
2,596
15,059
21,127
0
L
Charybdis
TempestXeno
Charybdis
16,256
9,244
119
742
19,349
7,086
0
3,391
15,958
0
39,103
W
8,835
178
301
538
10,868
14,411
0
3,178
7,535
13,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,806
Gold Earned
49,243
162
Minions Killed
126
7
Camps Cleared
4
1,019,221
Distance Traveled
855,175
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,668
1,167
8
1
0
200,515
0
W
Izanami
14,500
1,450
64
6
3
211,541
2
W
Artio
11,258
1,126
5
1
0
198,146
0
L
Amaterasu
9,420
942
3
0
1
114,797
1
L
Atlas
10,025
1,003
17
2
0
186,495
2
W
Loki
11,973
1,197
74
7
4
209,200
1
L
Bellona
9,463
946
11
1
0
204,186
0
L
Aphrodite
9,760
976
28
3
0
178,325
0
L
Charybdis
10,575
1,058
67
7
3
171,372
1
W
Khepri
11,407
1,141
11
1
0
199,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role