Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CrZyCrL25
Zhong Kui
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 14L
1,234 Elo+
Party 1
Sun Wukong
Sun Wukong
ElGutti7
Sun Wukong
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 52L
1,451 Elo+
Solo
Agni
Agni
HibachiTrill
Agni
Level 61
God Stats
1W - 1L
1,694 SR
Queue Stats
33W - 32L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
Matt2107
Baron Samedi
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 217L
1,476 Elo+
Solo
Team Averages
Level 67
1,582 SR
1,425 Elo+

VS

Team Averages
Level 94
1,624 SR
1,430 Elo+
Janus
Janus
Brick_Bazooka_69
Janus
Level 142
God Stats
22W - 15L
1,571 SR
Queue Stats
540W - 585L
1,409 Elo+
Party 3
Jormungandr
Jormungandr
Jujuj
Jormungandr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 199L
1,494 Elo+
Solo
Cupid
Cupid
Littenyouup
Cupid
Level 66
God Stats
17W - 5L
1,500 SR
Queue Stats
901W - 864L
1,427 Elo+
Party 2
Ares
Ares
imortalwambat
Ares
Level 80
God Stats
5W - 2L
1,728 SR
Queue Stats
164W - 193L
1,406 Elo+
Party 3
Ah Puch
Ah Puch
poopshoooot
Ah Puch
Level 28
God Stats
7W - 6L
1,823 SR
Queue Stats
160W - 164L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
4 / 4 / 11
10,937
608
13,105
19,906
12,284
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
CrZyCrL25
Zhong Kui
17
5 / 10 / 10
10,790
599
11,125
19,620
9,186
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
ElGutti7
Sun Wukong
20
6 / 4 / 11
12,698
705
13,828
25,710
16,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 7 / 12
11,151
620
17,462
14,040
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Matt2107
Baron Samedi
20
7 / 6 / 13
12,340
686
20,172
24,466
16,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 16
12,221
679
20,571
13,290
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Jujuj
Jormungandr
20
2 / 6 / 17
12,682
705
11,826
22,455
37,493
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
14 / 2 / 13
13,991
777
19,024
14,353
7,421
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 6 / 17
12,431
691
16,733
21,684
31,979
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
poopshoooot
Ah Puch
20
6 / 7 / 14
12,681
705
25,804
15,872
8,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
106
26
Kills
29
31
Deaths
26
57
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
11
2.38
W
2
5
16
2
L
Zhong Kui
CrZyCrL25
Zhong Kui
5
10
10
1
L
Sun Wukong
ElGutti7
Sun Wukong
6
4
11
2.88
L
4
7
12
1.43
W
Jormungandr
Jujuj
Jormungandr
2
6
17
1.75
W
14
2
13
10.25
L
Baron Samedi
Matt2107
Baron Samedi
7
6
13
2.25
W
5
6
17
2.25
W
Ah Puch
poopshoooot
Ah Puch
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,692
Damage
93,958
103,742
Taken
87,654
59,465
Mitigated
91,595
42,903
Healing
24,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,105
4,338
2,527
7,872
19,906
12,284
112
10,054
9,852
0
18,259
W
20,571
889
2,724
2,348
13,290
6,294
1,577
7,610
5,680
52,673
0
L
Zhong Kui
CrZyCrL25
Zhong Kui
11,125
2,381
836
758
19,620
9,186
86
15,312
4,308
19,960
0
L
Sun Wukong
ElGutti7
Sun Wukong
13,828
1,530
771
8,788
25,710
16,293
0
19,072
6,638
0
24,211
L
17,462
2,765
1,167
1,892
14,040
4,757
862
11,827
2,213
35,701
0
W
Jormungandr
Jujuj
Jormungandr
11,826
1,522
1,843
2,288
22,455
37,493
88
15,373
7,082
30,547
0
W
19,024
14,295
5,341
5,673
14,353
7,421
831
6,750
7,603
0
38,783
L
Baron Samedi
Matt2107
Baron Samedi
20,172
2,162
7,732
10,560
24,466
16,945
129
18,669
5,797
50,649
0
W
16,733
989
774
1,475
21,684
31,979
336
11,260
10,424
26,141
0
W
Ah Puch
poopshoooot
Ah Puch
25,804
773
742
1,780
15,872
8,408
2,010
7,766
8,106
44,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,916
Gold Earned
64,006
189
Minions Killed
188
0
Camps Cleared
0
1,452,820
Distance Traveled
1,518,884
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,937
608
7
0
0
335,869
0
W
Janus
12,221
679
71
4
0
309,210
0
L
Zhong Kui
10,790
599
22
1
0
264,214
0
L
Sun Wukong
12,698
705
28
2
0
306,524
0
L
Agni
11,151
620
56
3
0
296,040
1
W
Jormungandr
12,682
705
25
1
0
272,185
0
W
Cupid
13,991
777
44
2
0
314,747
0
L
Baron Samedi
12,340
686
76
4
0
250,173
0
W
Ares
12,431
691
11
1
0
328,562
0
W
Ah Puch
12,681
705
37
2
0
294,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role