Player Matchup

Serqet
Serqet
Cheselth
Serqet
Level 130
God Stats
4W - 1L
1,309 SR
Queue Stats
36W - 17L
1,611 Elo+
Party 2
Sol
Sol
CloudzGG
Sol
Level 127
God Stats
4W - 3L
1,582 SR
Queue Stats
243W - 199L
1,607 Elo+
Party 2
Sun Wukong
Sun Wukong
Deadatthetime
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,609 Elo+
Party 2
Discordia
Discordia
Enclave3
Discordia
Level 159
God Stats
8W - 4L
1,672 SR
Queue Stats
313W - 201L
1,650 Elo+
Party 2
Bastet
Bastet
Hyrae
Bastet
Level 48
God Stats
4W - 1L
1,635 SR
Queue Stats
83W - 21L
1,898 Elo+
Party 2
Team Averages
Level 113
1,540 SR
1,675 Elo+

VS

Team Averages
Level 116
1,564 SR
1,659 Elo+
Xing Tian
Xing Tian
AXWELLPUNK
Xing Tian
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 203L
1,636 Elo+
Party 1
Cernunnos
Cernunnos
CazaPut4s69
Cernunnos
Level 94
God Stats
1W - 1L
1,604 SR
Queue Stats
196W - 206L
1,652 Elo+
Party 1
Ullr
Ullr
Glommsy
Ullr
Level 42
God Stats
4W - 1L
1,660 SR
Queue Stats
24W - 24L
1,919 Elo+
Solo
Janus
Janus
KIdMP
Janus
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 12L
1,535 Elo+
Solo
Achilles
Achilles
uri5l
Achilles
Level 156
God Stats
2W - 2L
1,557 SR
Queue Stats
158W - 155L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cheselth
Serqet
12
3 / 0 / 8
7,917
609
4,570
7,734
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 0 / 1
9,455
727
9,307
6,324
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Deadatthetime
Sun Wukong
12
0 / 1 / 1
7,271
559
4,911
7,047
5,499
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Enclave3
Discordia
16
7 / 0 / 5
9,290
715
9,900
4,130
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Hyrae
Bastet
13
9 / 3 / 4
8,570
659
12,949
7,397
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AXWELLPUNK
Xing Tian
8
0 / 5 / 0
5,240
403
1,794
13,219
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
CazaPut4s69
Cernunnos
10
0 / 5 / 1
6,370
490
3,789
9,894
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ullr
Glommsy
Ullr
12
1 / 2 / 0
6,957
535
4,669
9,319
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
KIdMP
Janus
10
0 / 6 / 1
6,158
474
2,060
8,708
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
uri5l
Achilles
9
3 / 7 / 0
5,904
454
3,399
12,379
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
25
Kills
4
4
Deaths
25
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AXWELLPUNK
Xing Tian
0
5
0
0
L
Cernunnos
CazaPut4s69
Cernunnos
0
5
1
0.1
W
Serqet
Cheselth
Serqet
3
0
8
7
W
6
0
1
6.5
W
Sun Wukong
Deadatthetime
Sun Wukong
0
1
1
0.5
W
Discordia
Enclave3
Discordia
7
0
5
9.5
L
Ullr
Glommsy
Ullr
1
2
0
0.5
W
Bastet
Hyrae
Bastet
9
3
4
3.67
L
Janus
KIdMP
Janus
0
6
1
0.08
L
Achilles
uri5l
Achilles
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,637
Damage
15,711
32,632
Taken
53,519
16,665
Mitigated
16,538
12,472
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AXWELLPUNK
Xing Tian
1,794
176
49
1,076
13,219
6,322
0
6,066
6,738
16,659
0
L
Cernunnos
CazaPut4s69
Cernunnos
3,789
1,357
0
2,650
9,894
2,632
0
6,331
3,423
0
37,813
W
Serqet
Cheselth
Serqet
4,570
509
211
2,661
7,734
5,612
136
1,357
6,377
0
19,010
W
9,307
5,323
0
4,387
6,324
1,523
977
305
5,548
80,549
0
W
Sun Wukong
Deadatthetime
Sun Wukong
4,911
871
179
1,375
7,047
5,499
19
273
6,774
317
33,660
W
Discordia
Enclave3
Discordia
9,900
1,272
0
947
4,130
1,323
404
978
3,152
73,007
0
L
Ullr
Glommsy
Ullr
4,669
2,073
0
4,041
9,319
3,078
0
0
9,319
0
44,011
W
Bastet
Hyrae
Bastet
12,949
4,312
0
2,712
7,397
2,708
0
941
6,456
0
49,616
L
Janus
KIdMP
Janus
2,060
83
0
869
8,708
1,397
0
3,357
5,351
39,906
0
L
Achilles
uri5l
Achilles
3,399
830
0
1,783
12,379
3,109
0
3,453
8,926
0
24,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,503
Gold Earned
30,629
456
Minions Killed
340
0
Camps Cleared
0
1,443,679
Distance Traveled
1,210,916
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,240
403
19
1
0
240,621
3
L
Cernunnos
6,370
490
87
7
0
235,773
2
W
Serqet
7,917
609
33
3
0
285,763
7
W
Sol
9,455
727
144
11
0
257,011
2
W
Sun Wukong
7,271
559
72
6
0
302,845
2
W
Discordia
9,290
715
135
10
0
284,335
5
L
Ullr
6,957
535
98
8
0
249,219
5
W
Bastet
8,570
659
72
6
0
313,725
3
L
Janus
6,158
474
91
7
0
234,534
6
L
Achilles
5,904
454
45
3
0
250,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role