Player Matchup

Ares
Ares
Blaze_Calamity
Ares
Level 126
God Stats
5W - 6L
1,551 SR
Queue Stats
193W - 173L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
HF_ZOPILOTE
Jing Wei
Level 84
God Stats
138W - 137L
1,556 SR
Queue Stats
955W - 890L
1,602 Elo+
Party 3
Ah Puch
Ah Puch
KARC7W7
Ah Puch
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
596W - 556L
1,520 Elo+
Party 3
Poseidon
Poseidon
Zesty_shooterK
Poseidon
Level 39
God Stats
2W - 3L
1,290 SR
Queue Stats
117W - 99L
1,496 Elo+
Party 2
Arachne
Arachne
mastros-5
Arachne
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 307L
1,511 Elo+
Party 2
Team Averages
Level 87
1,479 SR
1,520 Elo+

VS

Team Averages
Level 71
1,640 SR
1,516 Elo+
Hades
Hades
ColonelKajo
Hades
Level 67
God Stats
25W - 24L
1,832 SR
Queue Stats
230W - 226L
1,539 Elo+
Solo
Serqet
Serqet
RAWR_LENIN_UwU
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 93L
1,541 Elo+
Party 1
Hachiman
Hachiman
RAWR_STALIN_UwU
Hachiman
Level 87
God Stats
1W - 2L
1,867 SR
Queue Stats
31W - 29L
1,556 Elo+
Party 1
Yemoja
Yemoja
SquinTree34
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,550 Elo+
Party 1
Sol
Sol
jackisan
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 9
10,155
534
13,634
18,286
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
HF_ZOPILOTE
Jing Wei
17
5 / 2 / 5
10,674
562
9,792
13,896
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
KARC7W7
Ah Puch
18
1 / 4 / 3
11,136
586
15,058
11,273
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
16
2 / 4 / 5
10,201
537
11,257
9,745
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
mastros-5
Arachne
19
12 / 1 / 7
12,189
642
14,765
24,313
9,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 2
10,289
542
9,389
17,610
12,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 6 / 4
10,347
545
11,431
16,192
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
12
1 / 7 / 1
7,294
384
9,605
13,701
4,012
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
12
0 / 5 / 4
7,749
408
8,100
18,592
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 7 / 4
8,361
440
5,193
13,814
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
26
Kills
14
14
Deaths
26
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
4
1
2
5
W
Jing Wei
HF_ZOPILOTE
Jing Wei
5
2
5
3.75
W
Ah Puch
KARC7W7
Ah Puch
1
4
3
0.63
L
8
6
4
1.67
L
Hachiman
1
7
1
0.21
L
Yemoja
0
5
4
0.4
W
Poseidon
2
4
5
1.13
L
1
7
4
0.43
W
Arachne
mastros-5
Arachne
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,506
Damage
43,718
77,513
Taken
79,909
42,618
Mitigated
42,525
30,156
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,634
1,388
447
4,445
18,286
19,251
34
4,848
13,066
33,841
0
L
9,389
575
95
7,863
17,610
12,678
560
12,062
5,548
73,125
0
W
Jing Wei
HF_ZOPILOTE
Jing Wei
9,792
7,838
0
6,396
13,896
5,763
2,052
5,238
8,488
0
76,765
W
Ah Puch
KARC7W7
Ah Puch
15,058
1,455
0
4,352
11,273
4,124
325
6,258
4,783
84,854
0
L
11,431
3,282
0
4,602
16,192
6,358
0
6,858
9,334
0
64,748
L
Hachiman
9,605
4,943
367
2,590
13,701
4,012
0
5,636
8,065
0
36,616
L
Yemoja
8,100
850
959
2,995
18,592
15,298
0
7,793
10,799
29,583
0
W
Poseidon
11,257
837
189
2,782
9,745
3,605
710
2,513
6,923
64,533
0
L
5,193
2,260
0
3,779
13,814
4,179
0
7,600
6,214
42,594
0
W
Arachne
mastros-5
Arachne
14,765
10,336
0
11,545
24,313
9,875
172
3,825
20,488
0
89,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,355
Gold Earned
44,040
520
Minions Killed
513
0
Camps Cleared
0
1,785,845
Distance Traveled
1,616,185
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,155
534
38
2
0
345,722
2
L
Hades
10,289
542
185
10
0
330,162
2
W
Jing Wei
10,674
562
132
7
0
366,183
0
W
Ah Puch
11,136
586
158
8
0
309,483
4
L
Serqet
10,347
545
108
6
0
374,933
3
L
Hachiman
7,294
384
84
4
0
308,802
2
L
Yemoja
7,749
408
37
2
0
329,273
2
W
Poseidon
10,201
537
90
5
0
339,382
0
L
Sol
8,361
440
99
5
0
273,015
0
W
Arachne
12,189
642
102
5
0
425,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role