Player Matchup

Ymir
Ymir
Gold V
Ghost Exdras
Ymir
Gold V
Level 129
God Stats
13W - 3L
1,914 SR
Queue Stats
644W - 639L
1,210 MMR
Party 1
Neith
Neith
Gold III
Ghostxens
Neith
Gold III
Level 126
God Stats
11W - 7L
1,816 SR
Queue Stats
246W - 244L
1,466 MMR
Party 1
Poseidon
Poseidon
Silver II
Lyitning
Poseidon
Silver II
Level 108
God Stats
26W - 16L
1,449 SR
Queue Stats
175W - 175L
1,333 MMR
Solo
Skadi
Skadi
Gold V
Sotokidd
Skadi
Gold V
Level 127
God Stats
23W - 8L
1,800 SR
Queue Stats
168W - 160L
1,370 MMR
Solo
Hun Batz
Hun Batz
Silver II
eamonstuder
Hun Batz
Silver II
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,323 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,696 SR
1,341 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,533 SR
1,341 MMR
Nu Wa
Nu Wa
Gold V
BasicSnowflake_
Nu Wa
Gold V
Level 160
God Stats
55W - 51L
1,380 SR
Queue Stats
255W - 276L
1,323 MMR
Solo
Khepri
Khepri
Silver II
HGPhantamos
Khepri
Silver II
Level 139
God Stats
8W - 7L
1,673 SR
Queue Stats
54W - 65L
1,319 MMR
Party 2
Amaterasu
Amaterasu
Silver III
IntoTheWind
Amaterasu
Silver III
Level 122
God Stats
2W - 3L
1,411 SR
Queue Stats
66W - 96L
1,326 MMR
Party 2
Anhur
Anhur
Silver II
PanicButton52
Anhur
Silver II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 120L
1,368 MMR
Solo
Kali
Kali
Gold V
ValakAkabane
Kali
Gold V
Level 159
God Stats
28W - 13L
1,700 SR
Queue Stats
267W - 265L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
8,694
580
3,236
10,078
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Ghostxens
Neith
18
2 / 1 / 2
10,765
718
8,591
8,568
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
Lyitning
Poseidon
17
6 / 2 / 3
10,145
676
7,962
6,379
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Sotokidd
Skadi
17
9 / 1 / 1
11,006
734
10,185
6,935
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
eamonstuder
Hun Batz
15
3 / 1 / 8
9,269
618
7,604
8,034
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetGilgameshArtio

VS

Bans
CliodhnaGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,343
490
5,675
8,100
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
8
0 / 4 / 0
5,650
377
1,566
11,114
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
IntoTheWind
Amaterasu
12
0 / 2 / 1
6,679
445
3,799
10,380
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 8 / 0
6,167
411
2,568
10,285
1,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 2 / 1
7,844
523
5,769
9,785
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
21
Kills
6
6
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
1
1
9
5.5
W
Neith
Ghostxens
Neith
2
1
2
3
L
Khepri
0
4
0
0
L
Amaterasu
IntoTheWind
Amaterasu
0
2
1
0.25
W
Poseidon
Lyitning
Poseidon
6
2
3
3.75
L
0
8
0
0
W
Skadi
Sotokidd
Skadi
9
1
1
9.5
L
4
2
1
2.25
W
Hun Batz
eamonstuder
Hun Batz
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,578
Damage
19,377
39,994
Taken
49,664
18,333
Mitigated
22,332
14,161
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,675
1,347
0
1,282
8,100
2,488
124
3,347
4,753
38,355
0
W
3,236
514
0
2,122
10,078
8,038
111
2,589
7,346
16,405
0
W
Neith
Ghostxens
Neith
8,591
3,056
0
4,200
8,568
3,739
2,361
400
8,112
0
71,685
L
Khepri
1,566
34
0
1,420
11,114
6,072
0
5,353
5,761
13,010
0
L
Amaterasu
IntoTheWind
Amaterasu
3,799
1,526
0
3,756
10,380
7,699
57
0
10,380
0
34,542
W
Poseidon
Lyitning
Poseidon
7,962
2,148
40
2,136
6,379
1,606
90
1,315
4,732
82,082
1,339
L
2,568
1,260
0
546
10,285
1,569
0
621
9,664
0
28,640
W
Skadi
Sotokidd
Skadi
10,185
5,047
0
2,583
6,935
2,062
3,574
762
6,075
0
74,596
L
5,769
2,305
0
4,056
9,785
4,504
0
1,753
8,032
0
37,269
W
Hun Batz
eamonstuder
Hun Batz
7,604
2,579
0
3,080
8,034
2,888
1,303
1,489
6,341
0
56,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,879
Gold Earned
33,683
509
Minions Killed
273
0
Camps Cleared
0
1,470,947
Distance Traveled
1,250,468
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,343
490
75
5
0
227,968
5
W
Ymir
8,694
580
23
2
0
289,541
3
W
Neith
10,765
718
111
7
0
227,595
11
L
Khepri
5,650
377
17
1
0
230,419
4
L
Amaterasu
6,679
445
62
4
0
256,431
4
W
Poseidon
10,145
676
144
10
0
299,075
5
L
Anhur
6,167
411
56
4
0
267,859
0
W
Skadi
11,006
734
131
9
0
299,598
3
L
Kali
7,844
523
63
4
0
267,791
0
W
Hun Batz
9,269
618
100
7
0
355,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role