Player Matchup

Ra
Ra
B1Krusher8
Ra
Level 149
God Stats
449W - 433L
1,531 SR
Queue Stats
629W - 651L
1,522 Elo+
Solo
Atlas
Atlas
RexzDj69
Atlas
Level 156
God Stats
6W - 5L
1,412 SR
Queue Stats
35W - 42L
1,295 Elo+
Party 1
Da Ji
Da Ji
SirMoosAlot1873
Da Ji
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 171L
1,596 Elo+
Solo
Skadi
Skadi
skyline7877
Skadi
Level 148
God Stats
34W - 36L
1,245 SR
Queue Stats
45W - 53L
1,289 Elo+
Party 1
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 84
God Stats
161W - 147L
1,450 SR
Queue Stats
222W - 223L
1,411 Elo+
Party 1
Team Averages
Level 123
1,428 SR
1,423 Elo+

VS

Team Averages
Level 106
1,556 SR
1,585 Elo+
Eset
Eset
GotemOutdoors
Eset
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 202L
1,528 Elo+
Solo
Ah Puch
Ah Puch
Ian0196
Ah Puch
Level 160
God Stats
20W - 10L
1,670 SR
Queue Stats
591W - 584L
1,523 Elo+
Solo
Izanami
Izanami
Jawcy
Izanami
Level 68
God Stats
35W - 23L
1,609 SR
Queue Stats
44W - 32L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
Oodam
Guan Yu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 27L
1,648 Elo+
Party 2
Geb
Geb
xTrGR Bastx
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 0
11,419
544
5,393
13,493
9,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
RexzDj69
Atlas
15
0 / 3 / 11
9,701
462
11,972
21,472
27,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 9 / 4
9,767
465
12,749
18,838
7,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
0 / 4 / 3
10,989
523
7,497
11,442
4,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
ungaybailarin
Zhong Kui
16
10 / 8 / 5
11,858
565
21,941
24,390
19,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 11
10,656
507
10,410
14,671
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Ian0196
Ah Puch
18
4 / 3 / 17
12,360
589
14,247
22,289
21,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Jawcy
Izanami
20
13 / 1 / 4
14,079
670
17,493
12,487
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Oodam
Guan Yu
19
2 / 1 / 13
11,575
551
13,501
19,645
18,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 2 / 7
12,053
574
13,083
19,701
8,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
16
Kills
28
28
Deaths
16
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
3
9
11
0.94
W
Ah Puch
Ian0196
Ah Puch
4
3
17
4.17
W
Izanami
Jawcy
Izanami
13
1
4
15
W
Guan Yu
Oodam
Guan Yu
2
1
13
8.5
L
Atlas
RexzDj69
Atlas
0
3
11
1.83
L
4
9
4
0.67
L
0
4
3
0.38
L
Zhong Kui
ungaybailarin
Zhong Kui
10
8
5
1.56
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,552
Damage
68,734
89,635
Taken
88,793
67,815
Mitigated
58,734
26,008
Healing
35,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,393
524
265
5,468
13,493
9,329
1,801
3,436
9,573
86,660
0
W
10,410
873
1,901
1,613
14,671
5,180
1,023
8,672
5,999
70,436
0
W
Ah Puch
Ian0196
Ah Puch
14,247
1,168
699
6,675
22,289
21,612
583
10,161
12,128
54,223
1,716
W
Izanami
Jawcy
Izanami
17,493
12,663
0
5,563
12,487
4,956
5,289
4,344
8,143
0
106,536
W
Guan Yu
Oodam
Guan Yu
13,501
2,173
4,737
9,138
19,645
18,763
992
6,948
12,697
2,475
62,597
L
Atlas
RexzDj69
Atlas
11,972
3,044
152
4,588
21,472
27,706
0
9,849
11,286
34,955
0
L
12,749
2,509
0
5,336
18,838
7,139
0
7,649
10,747
0
56,636
L
7,497
3,951
462
1,901
11,442
4,271
1,736
2,936
8,444
0
95,204
L
Zhong Kui
ungaybailarin
Zhong Kui
21,941
1,829
0
7,836
24,390
19,370
615
12,631
11,174
63,658
0
W
13,083
2,275
0
4,992
19,701
8,223
0
9,181
10,066
85,221
185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,734
Gold Earned
60,723
604
Minions Killed
626
0
Camps Cleared
0
1,746,077
Distance Traveled
2,078,732
12
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,419
544
178
8
0
356,688
0
W
Eset
10,656
507
99
5
0
382,781
3
W
Ah Puch
12,360
589
73
3
0
376,757
17
W
Izanami
14,079
670
196
9
0
423,114
12
W
Guan Yu
11,575
551
123
6
0
467,121
6
L
Atlas
9,701
462
43
2
0
369,146
2
L
Da Ji
9,767
465
80
4
0
359,777
4
L
Skadi
10,989
523
205
10
0
354,517
3
L
Zhong Kui
11,858
565
98
5
0
305,949
3
W
Geb
12,053
574
135
6
0
428,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role