Player Matchup

Tiamat
Tiamat
IceColdZiq
Tiamat
Level 48
God Stats
1W - 1L
1,286 SR
Queue Stats
131W - 105L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
ItsCramos
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 204L
1,708 Elo+
Party 2
Izanami
Izanami
PILIN4795
Izanami
Level 35
God Stats
5W - 14L
1,305 SR
Queue Stats
144W - 144L
1,532 Elo+
Party 1
Athena
Athena
YOUSAF27ASCZ
Athena
Level 70
God Stats
4W - 3L
1,500 SR
Queue Stats
301W - 307L
1,447 Elo+
Party 1
Da Ji
Da Ji
faze_toxic_cokk
Da Ji
Level 18
God Stats
4W - 3L
1,724 SR
Queue Stats
102W - 108L
1,590 Elo+
Party 2
Team Averages
Level 47
1,463 SR
1,564 Elo+

VS

Team Averages
Level 55
1,458 SR
1,409 Elo+
Poseidon
Poseidon
BMorlan
Poseidon
Level 45
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 10L
1,271 Elo+
Party 3
Yemoja
Yemoja
CBHydraKID
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,422 Elo+
Party 3
Artio
Artio
MoMonXD
Artio
Level 65
God Stats
4W - 7L
1,500 SR
Queue Stats
39W - 36L
1,422 Elo+
Party 3
Horus
Horus
ShadyShutts
Horus
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 107L
1,429 Elo+
Solo
Loki
Loki
xSaltyTrashPanda
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IceColdZiq
Tiamat
12
3 / 1 / 3
7,741
553
6,471
5,057
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ItsCramos
Cthulhu
13
2 / 3 / 5
8,139
581
7,370
10,185
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
PILIN4795
Izanami
13
8 / 0 / 6
8,348
596
10,008
5,677
2,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
12
3 / 2 / 9
8,289
592
3,717
11,084
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
9 / 0 / 2
8,637
617
10,832
9,890
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BMorlan
Poseidon
9
0 / 6 / 1
6,051
432
4,989
9,562
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
CBHydraKID
Yemoja
11
1 / 2 / 3
6,699
479
4,577
12,597
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artio
MoMonXD
Artio
11
4 / 4 / 1
7,204
515
7,448
15,685
8,254
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 3
6,293
450
4,471
12,631
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 8 / 3
5,556
397
1,367
7,975
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
25
Kills
5
6
Deaths
26
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BMorlan
Poseidon
0
6
1
0.08
L
Yemoja
CBHydraKID
Yemoja
1
2
3
1.25
W
Tiamat
IceColdZiq
Tiamat
3
1
3
4.5
W
Cthulhu
ItsCramos
Cthulhu
2
3
5
1.5
L
Artio
MoMonXD
Artio
4
4
1
1.13
W
Izanami
PILIN4795
Izanami
8
0
6
11
L
0
6
3
0.25
W
Athena
3
2
9
3.75
W
9
0
2
10
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,398
Damage
22,852
41,893
Taken
58,450
24,732
Mitigated
23,904
12,610
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BMorlan
Poseidon
4,989
538
0
496
9,562
2,257
0
4,227
5,093
31,177
0
L
Yemoja
CBHydraKID
Yemoja
4,577
975
1,198
4,064
12,597
7,400
288
3,453
8,898
31,041
0
W
Tiamat
IceColdZiq
Tiamat
6,471
811
0
1,800
5,057
2,125
396
1,684
3,373
38,516
0
W
Cthulhu
ItsCramos
Cthulhu
7,370
558
342
3,002
10,185
7,677
0
5,772
4,413
39,994
0
L
Artio
MoMonXD
Artio
7,448
1,969
1,145
4,908
15,685
8,254
0
4,005
11,094
28,369
0
W
Izanami
PILIN4795
Izanami
10,008
5,956
0
1,066
5,677
2,067
370
2,214
3,463
0
55,033
L
4,471
2,536
1,046
3,870
12,631
4,107
0
3,244
9,197
0
36,706
W
Athena
3,717
1,720
437
2,916
11,084
9,434
53
4,284
6,800
18,961
0
W
10,832
2,914
0
3,047
9,890
3,429
0
3,060
6,830
0
48,041
L
1,367
383
0
0
7,975
1,886
415
1,353
6,610
0
13,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,154
Gold Earned
31,803
389
Minions Killed
250
0
Camps Cleared
0
1,394,149
Distance Traveled
1,312,232
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,051
432
55
4
0
267,571
0
L
Yemoja
6,699
479
52
4
0
260,437
4
W
Tiamat
7,741
553
87
6
0
268,275
5
W
Cthulhu
8,139
581
96
7
0
292,483
1
L
Artio
7,204
515
52
4
0
266,508
3
W
Izanami
8,348
596
105
8
0
257,818
0
L
Horus
6,293
450
64
5
0
256,990
4
W
Athena
8,289
592
27
2
0
277,910
4
W
Da Ji
8,637
617
74
5
0
297,663
3
L
Loki
5,556
397
27
2
0
260,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role