Player Matchup

Atlas
Atlas
BallsOfBroccoli
Atlas
Level 61
God Stats
2W - 4L
1,456 SR
Queue Stats
10W - 23L
1,557 Elo+
Party 1
Set
Set
C0MANDANTE 23
Set
Level 156
God Stats
0W - 5L
1,880 SR
Queue Stats
173W - 159L
1,600 Elo+
Party 2
Poseidon
Poseidon
Cxkry
Poseidon
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 27L
1,408 Elo+
Party 2
Izanami
Izanami
Deltasin
Izanami
Level 6
God Stats
0W - 2L
1,406 SR
Queue Stats
1W - 7L
1,314 Elo+
Party 1
The Morrigan
The Morrigan
MX young6242
The Morrigan
Level 125
God Stats
2W - 4L
1,459 SR
Queue Stats
632W - 610L
1,483 Elo+
Party 2
Team Averages
Level 87
1,540 SR
1,472 Elo+

VS

Team Averages
Level 98
1,419 SR
1,534 Elo+
Heimdallr
Heimdallr
KingStew591
Heimdallr
Level 82
God Stats
1W - 3L
1,302 SR
Queue Stats
59W - 56L
1,569 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PresidentLeach
Morgan Le Fay
Level 113
God Stats
4W - 5L
1,302 SR
Queue Stats
36W - 47L
1,368 Elo+
Party 3
Ganesha
Ganesha
SoloAngel777
Ganesha
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 13L
1,623 Elo+
Solo
Mulan
Mulan
YungKillaKev
Mulan
Level 129
God Stats
4W - 2L
1,559 SR
Queue Stats
88W - 86L
1,562 Elo+
Party 3
Awilix
Awilix
lLou lHoltz
Awilix
Level 127
God Stats
12W - 13L
1,433 SR
Queue Stats
133W - 136L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 8
10,969
439
12,894
29,391
28,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 5 / 4
13,744
550
19,653
24,453
23,350
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Cxkry
Poseidon
20
4 / 9 / 6
12,689
508
14,529
19,467
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Deltasin
Izanami
17
2 / 10 / 4
11,387
455
7,736
19,009
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
MX young6242
The Morrigan
17
1 / 6 / 3
11,042
442
10,160
10,247
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingStew591
Heimdallr
20
8 / 3 / 10
14,462
578
15,309
19,171
7,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PresidentLeach
Morgan Le Fay
20
14 / 3 / 11
15,344
614
18,777
15,079
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
SoloAngel777
Ganesha
19
1 / 1 / 21
12,664
507
11,666
18,154
21,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 6 / 10
14,752
590
21,807
29,693
27,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
20
7 / 3 / 8
14,697
588
9,605
17,134
6,482
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
16
Kills
38
39
Deaths
16
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
L
8
5
4
2
L
Poseidon
Cxkry
Poseidon
4
9
6
0.78
L
Izanami
Deltasin
Izanami
2
10
4
0.4
W
Heimdallr
KingStew591
Heimdallr
8
3
10
4.33
L
The Morrigan
MX young6242
The Morrigan
1
6
3
0.42
W
Morgan Le Fay
PresidentLeach
Morgan Le Fay
14
3
11
6.5
W
Ganesha
SoloAngel777
Ganesha
1
1
21
11.5
W
8
6
10
2.17
W
Awilix
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,972
Damage
77,164
102,567
Taken
99,231
65,075
Mitigated
69,601
25,686
Healing
27,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,894
3,532
2,891
4,278
29,391
28,290
171
9,718
19,673
43,258
0
L
19,653
6,084
0
9,858
24,453
23,350
726
4,399
20,054
0
85,737
L
Poseidon
Cxkry
Poseidon
14,529
2,418
287
4,668
19,467
5,786
0
4,900
14,567
96,250
0
L
Izanami
Deltasin
Izanami
7,736
4,752
0
2,061
19,009
4,223
4,217
7,754
11,255
0
65,788
W
Heimdallr
KingStew591
Heimdallr
15,309
3,806
0
7,046
19,171
7,987
2,147
8,081
10,665
0
110,585
L
The Morrigan
MX young6242
The Morrigan
10,160
1,191
0
1,643
10,247
3,426
0
3,925
6,299
67,458
1,346
W
Morgan Le Fay
PresidentLeach
Morgan Le Fay
18,777
1,566
0
4,260
15,079
6,133
1,116
7,082
7,823
117,028
0
W
Ganesha
SoloAngel777
Ganesha
11,666
1,015
620
2,618
18,154
21,630
983
7,497
10,574
42,259
0
W
21,807
4,296
0
10,261
29,693
27,369
2,554
8,034
20,754
0
106,798
W
Awilix
9,605
2,671
0
2,340
17,134
6,482
2,046
6,767
10,127
0
106,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,831
Gold Earned
71,919
598
Minions Killed
678
0
Camps Cleared
0
2,342,754
Distance Traveled
2,446,615
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,969
439
38
2
0
485,443
0
L
Set
13,744
550
139
6
0
503,855
4
L
Poseidon
12,689
508
163
7
0
481,511
2
L
Izanami
11,387
455
128
5
0
387,275
0
W
Heimdallr
14,462
578
175
7
0
482,405
3
L
The Morrigan
11,042
442
130
5
0
484,670
3
W
Morgan Le Fay
15,344
614
162
6
0
472,624
5
W
Ganesha
12,664
507
16
1
0
498,120
5
W
Mulan
14,752
590
176
7
0
437,047
4
W
Awilix
14,697
588
149
6
0
556,419
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role