Player Matchup

Eset
Eset
Gold V
GladiatoreX
Eset
Gold V
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 64L
1,433 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
MrjBean
Kuzenbo
Gold V
Level 102
God Stats
7W - 9L
1,534 SR
Queue Stats
864W - 876L
1,428 MMR
Solo
Osiris
Osiris
Bronze III
Tiovwvoto
Osiris
Bronze III
Level 87
God Stats
1W - 0L
1,888 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
VFAFornax
Erlang Shen
Bronze III
Level 132
God Stats
1W - 0L
1,438 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
xRitchiee
Hou Yi
Gold V
Level 119
God Stats
5W - 2L
1,664 SR
Queue Stats
14W - 14L
1,430 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,605 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,364 SR
1,481 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold III
DryestStream09
Hercules
Gold III
Level 107
God Stats
0W - 2L
1,318 SR
Queue Stats
237W - 237L
1,496 MMR
Solo
Serqet
Serqet
Gold I
Gamaril19
Serqet
Gold I
Level 128
God Stats
12W - 17L
1,156 SR
Queue Stats
216W - 219L
1,458 MMR
Party 1
Scylla
Scylla
Silver IV
Leónnidas
Scylla
Silver IV
Level 151
God Stats
0W - 2L
1,304 SR
Queue Stats
10W - 7L
1,497 MMR
Solo
Artio
Artio
Bronze III
Mike73Thp
Artio
Bronze III
Level 89
God Stats
1W - 2L
1,544 SR
Queue Stats
1W - 4L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 3
8,324
757
5,575
5,054
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
MrjBean
Kuzenbo
9
1 / 0 / 3
6,195
563
2,245
7,257
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Tiovwvoto
Osiris
11
0 / 0 / 1
6,888
626
4,472
6,482
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
VFAFornax
Erlang Shen
11
4 / 1 / 4
7,052
641
3,523
6,276
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
xRitchiee
Hou Yi
11
1 / 1 / 2
6,429
584
3,883
6,405
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KhepriAthenaGilgameshCamazotz

VS

Bans
TiamatBastetThothFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 0
6,259
569
5,092
5,871
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
12
0 / 1 / 1
6,634
603
2,694
7,102
5,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Gamaril19
Serqet
9
1 / 3 / 1
5,546
504
2,343
6,293
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
Leónnidas
Scylla
8
0 / 6 / 0
4,903
446
1,961
6,424
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Mike73Thp
Artio
9
0 / 1 / 0
5,508
501
1,081
6,300
2,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
L
Hercules
0
1
1
0.5
L
Serqet
Gamaril19
Serqet
1
3
1
0.5
W
7
0
3
8.5
L
Scylla
Leónnidas
Scylla
0
6
0
0
L
Artio
Mike73Thp
Artio
0
1
0
0
W
Kuzenbo
MrjBean
Kuzenbo
1
0
3
2.5
W
Osiris
Tiovwvoto
Osiris
0
0
1
0.5
W
Erlang Shen
VFAFornax
Erlang Shen
4
1
4
6
W
Hou Yi
xRitchiee
Hou Yi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,698
Damage
13,171
31,474
Taken
31,990
14,200
Mitigated
13,216
12,191
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,092
2,966
0
2,040
5,871
1,375
0
423
5,448
0
53,084
L
Hercules
2,694
916
0
2,755
7,102
5,792
0
394
6,666
0
39,328
L
Serqet
Gamaril19
Serqet
2,343
386
0
2,421
6,293
1,666
0
607
5,620
0
24,966
W
5,575
818
1,049
1,075
5,054
1,550
0
1,570
3,256
54,106
0
L
Scylla
Leónnidas
Scylla
1,961
116
0
1,034
6,424
1,785
0
3,991
2,147
23,360
0
L
Artio
Mike73Thp
Artio
1,081
205
943
1,712
6,300
2,598
0
2,007
4,289
12,125
0
W
Kuzenbo
MrjBean
Kuzenbo
2,245
1,091
208
2,641
7,257
5,221
56
506
6,751
13,918
0
W
Osiris
Tiovwvoto
Osiris
4,472
2,295
0
3,917
6,482
3,705
0
0
6,482
0
41,161
W
Erlang Shen
VFAFornax
Erlang Shen
3,523
1,106
0
446
6,276
2,366
0
502
5,640
0
39,639
W
Hou Yi
xRitchiee
Hou Yi
3,883
2,114
0
2,855
6,405
1,358
26
186
6,195
0
46,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
28,850
392
Minions Killed
345
0
Camps Cleared
0
1,167,201
Distance Traveled
1,113,056
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,259
569
103
9
0
198,907
2
L
Hercules
6,634
603
108
10
0
242,930
5
L
Serqet
5,546
504
53
5
0
259,492
2
W
Eset
8,324
757
127
12
0
231,145
3
L
Scylla
4,903
446
46
4
0
191,672
3
L
Artio
5,508
501
35
3
0
220,055
5
W
Kuzenbo
6,195
563
22
2
0
240,067
3
W
Osiris
6,888
626
91
8
0
233,274
2
W
Erlang Shen
7,052
641
70
6
0
262,129
3
W
Hou Yi
6,429
584
82
7
0
200,586
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role