Player Matchup

Ne Zha
Ne Zha
BinkieWinkie
Ne Zha
Level 160
God Stats
1W - 2L
1,519 SR
Queue Stats
9W - 4L
1,747 Elo+
Party 1
Cernunnos
Cernunnos
Chameaulino1
Cernunnos
Level 138
God Stats
4W - 1L
1,746 SR
Queue Stats
66W - 63L
1,602 Elo+
Solo
Vamana
Vamana
Greens901
Vamana
Level 82
God Stats
2W - 4L
1,581 SR
Queue Stats
9W - 12L
1,506 Elo+
Party 1
Khepri
Khepri
Pure Scorch222
Khepri
Level 12
God Stats
3W - 1L
1,869 SR
Queue Stats
5W - 4L
1,771 Elo+
Party 1
Ah Puch
Ah Puch
selym123
Ah Puch
Level 46
God Stats
20W - 13L
1,807 SR
Queue Stats
105W - 99L
1,568 Elo+
Solo
Team Averages
Level 88
1,705 SR
1,639 Elo+

VS

Team Averages
Level 51
1,671 SR
1,578 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Emersedgravy
Scylla
Level 43
God Stats
13W - 13L
1,820 SR
Queue Stats
31W - 35L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
MartyDaMan1
Gilgamesh
Level 16
God Stats
6W - 2L
1,585 SR
Queue Stats
95W - 105L
1,672 Elo+
Party 2
Bastet
Bastet
Rainwatersky
Bastet
Level 85
God Stats
47W - 33L
1,687 SR
Queue Stats
211W - 233L
1,485 Elo+
Party 3
Bellona
Bellona
RubyKity
Bellona
Level 13
God Stats
3W - 3L
1,763 SR
Queue Stats
17W - 15L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
5 / 6 / 7
11,977
1,089
14,194
16,644
12,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Chameaulino1
Cernunnos
18
6 / 1 / 8
12,718
1,156
17,458
16,640
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Greens901
Vamana
18
10 / 2 / 7
13,554
1,232
17,960
16,689
8,457
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 6
11,294
1,027
4,701
14,698
22,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
selym123
Ah Puch
17
1 / 0 / 9
11,836
1,076
16,318
7,781
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

230

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 8 / 8
11,346
1,031
10,990
12,413
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
17
0 / 3 / 9
10,932
994
15,657
9,954
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
MartyDaMan1
Gilgamesh
17
5 / 8 / 4
12,640
1,149
16,024
19,104
9,396
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
17
3 / 1 / 6
11,549
1,050
12,514
13,105
4,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
RubyKity
Bellona
17
1 / 2 / 8
11,894
1,081
13,695
22,185
26,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
22
Kills
10
10
Deaths
22
37
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
8
8
0.63
W
Ne Zha
5
6
7
1.42
W
Cernunnos
Chameaulino1
Cernunnos
6
1
8
10
L
Scylla
0
3
9
1.5
W
Vamana
Greens901
Vamana
10
2
7
6.75
L
Gilgamesh
MartyDaMan1
Gilgamesh
5
8
4
0.88
W
0
1
6
3
L
Bastet
3
1
6
6
L
Bellona
RubyKity
Bellona
1
2
8
2.5
W
Ah Puch
selym123
Ah Puch
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,631
Damage
68,880
72,452
Taken
76,761
55,244
Mitigated
47,815
11,496
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,990
3,187
64
318
12,413
4,103
0
211
12,010
35,792
0
W
Ne Zha
14,194
3,903
0
3,037
16,644
12,545
0
7,007
9,637
0
32,504
W
Cernunnos
Chameaulino1
Cernunnos
17,458
8,298
0
3,792
16,640
8,400
0
5,344
11,296
0
43,401
L
Scylla
15,657
1,266
0
296
9,954
3,002
0
1,341
8,381
31,705
0
W
Vamana
Greens901
Vamana
17,960
14,106
0
3,515
16,689
8,457
0
5,719
10,970
0
34,872
L
Gilgamesh
MartyDaMan1
Gilgamesh
16,024
7,919
480
754
19,104
9,396
0
5,230
13,700
0
37,108
W
4,701
557
0
895
14,698
22,268
0
5,880
8,818
10,721
0
L
Bastet
12,514
1,967
0
5,037
13,105
4,765
0
3,998
8,911
0
22,518
L
Bellona
RubyKity
Bellona
13,695
4,203
0
4,186
22,185
26,549
0
10,239
11,842
602
33,280
W
Ah Puch
selym123
Ah Puch
16,318
846
0
257
7,781
3,574
0
3,299
4,482
56,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,379
Gold Earned
58,361
269
Minions Killed
205
8
Camps Cleared
7
1,033,126
Distance Traveled
1,066,786
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,346
1,031
60
5
1
178,185
0
W
Ne Zha
11,977
1,089
31
3
2
175,592
0
W
Cernunnos
12,718
1,156
65
6
3
211,475
1
L
Scylla
10,932
994
45
4
1
209,243
0
W
Vamana
13,554
1,232
51
5
0
260,246
0
L
Gilgamesh
12,640
1,149
40
4
3
209,107
1
W
Khepri
11,294
1,027
15
1
0
192,823
0
L
Bastet
11,549
1,050
28
3
1
238,734
0
L
Bellona
11,894
1,081
32
3
1
231,517
0
W
Ah Puch
11,836
1,076
107
10
3
192,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role