Player Matchup

Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Silver I
Crowskee444
He Bo
Silver I
Level 98
God Stats
0W - 1L
1,378 SR
Queue Stats
21W - 23L
1,542 MMR
Party 2
Ah Puch
Ah Puch
Gold V
ProteinStain143
Ah Puch
Gold V
Level 77
God Stats
0W - 1L
1,449 SR
Queue Stats
11W - 12L
1,643 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
SlipperyBrocoli
Cu Chulainn
Silver I
Level 124
God Stats
1W - 1L
1,323 SR
Queue Stats
16W - 11L
1,591 MMR
Party 1
Chiron
Chiron
Silver II
pollipedia
Chiron
Silver II
Level 126
God Stats
35W - 25L
1,655 SR
Queue Stats
117W - 112L
1,589 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,461 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,620 SR
1,590 MMR
Cernunnos
Cernunnos
Gold II
ChappyKid
Cernunnos
Gold II
Level 129
God Stats
2W - 1L
1,654 SR
Queue Stats
31W - 26L
1,681 MMR
Party 3
Scylla
Scylla
Gold III
KingTaine
Scylla
Gold III
Level 105
God Stats
5W - 5L
1,782 SR
Queue Stats
120W - 126L
1,506 MMR
Party 3
Bastet
Bastet
Silver I
PaDrE dOg85
Bastet
Silver I
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 63L
1,591 MMR
Solo
Hades
Hades
Platinum V
eligrut
Hades
Platinum V
Level 108
God Stats
8W - 5L
1,815 SR
Queue Stats
173W - 169L
1,747 MMR
Party 4
Sobek
Sobek
Gold IV
iTz_Tox1c_69
Sobek
Gold IV
Level 143
God Stats
6W - 8L
1,349 SR
Queue Stats
378W - 377L
1,427 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 3 / 7
9,563
455
3,506
12,720
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 11 / 3
8,426
401
8,797
15,300
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 1
9,237
440
7,419
15,852
6,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
SlipperyBrocoli
Cu Chulainn
18
2 / 1 / 5
10,959
522
11,408
14,509
18,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
pollipedia
Chiron
16
5 / 12 / 3
11,039
526
15,988
20,738
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ArachneThothPersephoneZeus

VS

Bans
MulanCliodhnaGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChappyKid
Cernunnos
17
6 / 3 / 7
11,632
554
18,670
17,077
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
KingTaine
Scylla
17
8 / 3 / 8
11,610
553
15,613
11,868
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
19
7 / 3 / 7
12,424
592
12,322
16,015
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
eligrut
Hades
18
6 / 2 / 9
12,175
580
11,787
15,178
12,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 3 / 11
11,793
562
8,721
21,281
24,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
14
Kills
33
33
Deaths
14
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
7
1.5
W
Cernunnos
ChappyKid
Cernunnos
6
3
7
3.17
L
2
11
3
0.32
W
Scylla
KingTaine
Scylla
8
3
8
4
W
Bastet
7
3
7
3.5
L
4
6
1
0.75
L
Cu Chulainn
SlipperyBrocoli
Cu Chulainn
2
1
5
4.5
W
Hades
eligrut
Hades
6
2
9
5.25
W
6
3
11
3.83
L
Chiron
pollipedia
Chiron
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,118
Damage
67,113
79,119
Taken
81,419
44,834
Mitigated
53,617
15,753
Healing
35,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,506
362
261
1,653
12,720
11,210
0
4,840
7,720
28,155
0
W
Cernunnos
ChappyKid
Cernunnos
18,670
8,816
0
7,427
17,077
6,348
4,389
2,244
14,833
0
99,701
L
8,797
576
1
1,558
15,300
4,280
0
8,258
6,816
44,182
0
W
Scylla
KingTaine
Scylla
15,613
1,161
0
3,539
11,868
3,780
470
3,717
8,151
75,232
0
W
Bastet
12,322
3,540
0
6,110
16,015
6,740
0
4,949
11,066
0
101,427
L
7,419
1,014
267
2,581
15,852
6,809
0
10,010
5,562
40,283
0
L
Cu Chulainn
SlipperyBrocoli
Cu Chulainn
11,408
1,600
0
4,452
14,509
18,724
0
6,325
8,008
1,587
74,450
W
Hades
eligrut
Hades
11,787
764
1,365
9,254
15,178
12,511
384
5,515
9,663
74,552
0
W
8,721
518
682
7,037
21,281
24,238
178
6,661
14,620
31,295
0
L
Chiron
pollipedia
Chiron
15,988
6,339
333
4,647
20,738
3,811
207
5,782
14,892
0
57,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
59,634
401
Minions Killed
565
0
Camps Cleared
0
1,795,579
Distance Traveled
2,038,235
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,563
455
47
2
0
411,818
1
W
Cernunnos
11,632
554
130
6
0
377,039
2
L
He Bo
8,426
401
71
3
0
346,743
6
W
Scylla
11,610
553
110
5
0
375,876
4
W
Bastet
12,424
592
141
7
0
463,818
2
L
Ah Puch
9,237
440
68
3
0
278,245
4
L
Cu Chulainn
10,959
522
133
6
0
406,068
1
W
Hades
12,175
580
154
7
0
393,985
6
W
Sobek
11,793
562
30
1
0
427,517
0
L
Chiron
11,039
526
82
4
0
352,705
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role