Player Matchup

Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
Fudgey1328
Charybdis
Gold IV
Level 155
God Stats
6W - 9L
1,312 SR
Queue Stats
403W - 390L
1,602 MMR
Solo
Kali
Kali
Gold V
LagasaurusRx177
Kali
Gold V
Level 126
God Stats
2W - 0L
1,743 SR
Queue Stats
65W - 55L
1,599 MMR
Party 1
Osiris
Osiris
Gold V
icarragold
Osiris
Gold V
Level 148
God Stats
3W - 1L
1,687 SR
Queue Stats
48W - 39L
1,598 MMR
Party 1
Cthulhu
Cthulhu
Silver I
rak_khateer
Cthulhu
Silver I
Level 145
God Stats
23W - 28L
1,335 SR
Queue Stats
156W - 158L
1,555 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,515 SR
1,571 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,560 SR
1,576 MMR
Medusa
Medusa
Gold I
Ariaz69Alery
Medusa
Gold I
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 51L
1,602 MMR
Solo
Atlas
Atlas
Gold V
CursedBen
Atlas
Gold V
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 32L
1,537 MMR
Party 3
Mulan
Mulan
Gold III
MalditoOier
Mulan
Gold III
Level 120
God Stats
13W - 12L
1,573 SR
Queue Stats
61W - 56L
1,562 MMR
Party 2
Poseidon
Poseidon
Gold V
chazbaz2002
Poseidon
Gold V
Level 118
God Stats
1W - 2L
1,518 SR
Queue Stats
53W - 47L
1,537 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold II
y0Ad3x
Tsukuyomi
Gold II
Level 105
God Stats
7W - 7L
1,707 SR
Queue Stats
40W - 36L
1,640 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 0 / 9
9,706
607
9,542
8,477
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Fudgey1328
Charybdis
17
7 / 1 / 5
10,137
634
10,048
10,151
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
7 / 1 / 8
10,091
631
7,644
15,018
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
icarragold
Osiris
15
2 / 3 / 6
9,604
600
8,082
17,608
15,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cthulhu
rak_khateer
Cthulhu
14
4 / 1 / 12
9,463
591
6,103
13,951
13,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ArtioBastetArachne

VS

Bans
GebAchillesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 5 / 0
6,983
436
4,894
11,179
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
CursedBen
Atlas
9
0 / 3 / 3
6,587
412
5,187
10,829
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 5 / 0
8,763
548
9,266
14,585
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Poseidon
chazbaz2002
Poseidon
12
1 / 5 / 1
7,376
461
4,527
7,281
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
y0Ad3x
Tsukuyomi
11
1 / 6 / 1
7,054
441
8,143
12,462
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
23
Kills
6
6
Deaths
24
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
9
7.5
L
Medusa
1
5
0
0.2
L
Atlas
CursedBen
Atlas
0
3
3
0.5
W
Charybdis
Fudgey1328
Charybdis
7
1
5
9.5
W
7
1
8
11
L
3
5
0
0.6
L
Poseidon
chazbaz2002
Poseidon
1
5
1
0.3
W
Osiris
icarragold
Osiris
2
3
6
1.67
W
Cthulhu
rak_khateer
Cthulhu
4
1
12
10
L
Tsukuyomi
y0Ad3x
Tsukuyomi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,419
Damage
32,017
65,205
Taken
56,336
39,938
Mitigated
24,493
34,591
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,542
522
3,962
5,933
8,477
2,748
254
3,732
4,507
59,331
0
L
Medusa
4,894
2,003
0
3,547
11,179
2,408
228
1,735
9,410
0
47,514
L
Atlas
CursedBen
Atlas
5,187
1,733
0
1,727
10,829
8,481
0
5,415
5,176
19,414
0
W
Charybdis
Fudgey1328
Charybdis
10,048
5,055
0
4,329
10,151
2,960
801
1,695
8,414
0
81,272
W
7,644
3,519
0
5,206
15,018
5,545
1,486
2,582
12,284
0
50,742
L
9,266
2,638
0
5,803
14,585
7,990
464
1,241
13,344
40
53,832
L
Poseidon
chazbaz2002
Poseidon
4,527
1,180
0
1,442
7,281
2,509
0
4,775
2,224
45,589
0
W
Osiris
icarragold
Osiris
8,082
4,625
0
8,870
17,608
15,442
1,060
2,360
14,072
1,737
51,547
W
Cthulhu
rak_khateer
Cthulhu
6,103
315
1,524
4,767
13,951
13,243
15
2,403
10,627
33,044
0
L
Tsukuyomi
y0Ad3x
Tsukuyomi
8,143
1,660
0
3,668
12,462
3,105
0
2,252
10,144
0
42,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,001
Gold Earned
36,763
470
Minions Killed
391
0
Camps Cleared
0
1,595,995
Distance Traveled
1,342,796
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,706
607
108
7
0
321,388
4
L
Medusa
6,983
436
78
5
0
234,777
6
L
Atlas
6,587
412
14
1
0
255,363
0
W
Charybdis
10,137
634
141
9
0
293,604
6
W
Kali
10,091
631
70
4
0
343,016
5
L
Mulan
8,763
548
123
8
0
251,704
5
L
Poseidon
7,376
461
102
6
0
269,456
5
W
Osiris
9,604
600
101
6
0
321,909
3
W
Cthulhu
9,463
591
50
3
0
316,078
3
L
Tsukuyomi
7,054
441
74
5
0
331,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role