Player Matchup

Aphrodite
Aphrodite
Aphrilix
Aphrodite
Level 29
God Stats
10W - 0L
1,798 SR
Queue Stats
128W - 13L
2,452 Elo+
Party 2
He Bo
He Bo
AyNalChan
He Bo
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 8L
1,851 Elo+
Party 2
Ne Zha
Ne Zha
ChinchillaButter
Ne Zha
Level 146
God Stats
29W - 1L
1,748 SR
Queue Stats
1,207W - 81L
2,098 Elo+
Party 2
Cernunnos
Cernunnos
Ratmilk
Cernunnos
Level 160
God Stats
27W - 1L
1,852 SR
Queue Stats
1,745W - 104L
2,151 Elo+
Party 2
Hun Batz
Hun Batz
ScoOByAxel
Hun Batz
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 100L
1,411 Elo+
Solo
Team Averages
Level 85
1,679 SR
1,992 Elo+

VS

Team Averages
Level 88
1,626 SR
1,527 Elo+
Odin
Odin
AkimboGlizzys
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Armagediztan
Danzaburou
Level 157
God Stats
7W - 11L
1,500 SR
Queue Stats
348W - 323L
1,514 Elo+
Party 3
Atlas
Atlas
Flyingsht
Atlas
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,474 Elo+
Party 3
Merlin
Merlin
NWMBERS
Merlin
Level 142
God Stats
12W - 5L
1,851 SR
Queue Stats
284W - 277L
1,533 Elo+
Party 1
Loki
Loki
TheToast3r
Loki
Level 107
God Stats
3W - 5L
1,778 SR
Queue Stats
66W - 49L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphrilix
Aphrodite
11
2 / 0 / 6
6,377
638
2,117
3,107
1,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
AyNalChan
He Bo
12
5 / 1 / 0
6,935
694
6,579
6,944
1,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 0 / 0
7,138
714
1,656
2,334
1,210
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
Ratmilk
Cernunnos
11
6 / 1 / 2
7,067
707
11,898
6,846
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ScoOByAxel
Hun Batz
11
2 / 1 / 2
6,301
630
1,815
4,926
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,921
492
474
4,921
2,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Armagediztan
Danzaburou
7
0 / 6 / 1
4,530
453
2,156
6,702
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Flyingsht
Atlas
7
0 / 2 / 1
4,545
455
1,789
7,602
1,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
NWMBERS
Merlin
10
2 / 3 / 1
6,363
636
2,969
5,570
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 2
5,308
531
2,589
8,044
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
2
3
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Aphrodite
Aphrilix
Aphrodite
2
0
6
5
L
Danzaburou
Armagediztan
Danzaburou
0
6
1
0.08
W
He Bo
AyNalChan
He Bo
5
1
0
5
W
0
0
0
0
L
Atlas
Flyingsht
Atlas
0
2
1
0.25
L
Merlin
NWMBERS
Merlin
2
3
1
0.83
W
Cernunnos
Ratmilk
Cernunnos
6
1
2
7
W
Hun Batz
ScoOByAxel
Hun Batz
2
1
2
3
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,065
Damage
9,977
24,157
Taken
32,839
8,066
Mitigated
8,234
12,882
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
474
134
0
1,845
4,921
2,053
0
0
4,921
0
17,756
W
Aphrodite
Aphrilix
Aphrodite
2,117
449
2,216
2,411
3,107
1,259
171
751
2,356
15,051
0
L
Danzaburou
Armagediztan
Danzaburou
2,156
792
0
1,126
6,702
492
0
685
6,017
0
23,445
W
He Bo
AyNalChan
He Bo
6,579
533
0
2,874
6,944
1,959
0
1,780
5,164
38,870
5,041
W
1,656
535
0
795
2,334
1,210
0
0
2,334
0
41,041
L
Atlas
Flyingsht
Atlas
1,789
682
73
1,569
7,602
1,883
0
970
6,632
7,979
0
L
Merlin
NWMBERS
Merlin
2,969
266
0
790
5,570
1,791
0
3,702
1,868
31,323
0
W
Cernunnos
Ratmilk
Cernunnos
11,898
5,670
0
2,445
6,846
1,967
357
2,075
4,771
0
56,991
W
Hun Batz
ScoOByAxel
Hun Batz
1,815
318
0
2,141
4,926
1,671
0
152
4,774
0
28,064
L
2,589
306
0
2,606
8,044
2,015
0
3,072
4,972
0
28,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,818
Gold Earned
25,667
355
Minions Killed
233
0
Camps Cleared
0
1,171,291
Distance Traveled
1,054,502
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,921
492
47
5
0
224,245
2
W
Aphrodite
6,377
638
32
3
0
234,103
4
L
Danzaburou
4,530
453
40
4
0
184,815
1
W
He Bo
6,935
694
72
7
0
217,972
7
W
Ne Zha
7,138
714
94
9
0
232,128
3
L
Atlas
4,545
455
19
2
0
205,226
3
L
Merlin
6,363
636
64
6
0
208,383
0
W
Cernunnos
7,067
707
97
10
0
226,701
2
W
Hun Batz
6,301
630
60
6
0
260,387
1
L
Loki
5,308
531
63
6
0
231,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role