Player Matchup

Hera
Hera
RxP_Tom1
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,512 Elo+
Solo
Neith
Neith
inVICTOOo
Neith
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,257 Elo+
Party 3
Ao Kuang
Ao Kuang
ƒrança
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 55L
1,591 Elo+
Party 3
Serqet
Serqet
γŢŁoтцz
Serqet
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 63L
1,554 Elo+
Party 3
Hades
Hades
Яasta
Hades
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,574 Elo+
Party 3
Team Averages
Level 92
1,500 SR
1,498 Elo+

VS

Team Averages
Level 56
1,460 SR
1,616 Elo+
Neith
Neith
Aziraphale08
Neith
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 4L
1,611 Elo+
Party 2
Chang'e
Chang'e
CLO4K3R
Chang'e
Level 64
God Stats
1W - 1L
1,299 SR
Queue Stats
19W - 17L
1,566 Elo+
Party 2
Awilix
Awilix
LukiñasFlow
Awilix
Level 57
God Stats
2W - 2L
1,375 SR
Queue Stats
120W - 71L
1,560 Elo+
Party 1
Geb
Geb
iTzOwen54
Geb
Level 28
God Stats
4W - 1L
1,626 SR
Queue Stats
97W - 41L
1,781 Elo+
Party 1
Atlas
Atlas
vainner
Atlas
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 48L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
0 / 7 / 3
6,930
347
1,640
6,595
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
inVICTOOo
Neith
16
2 / 6 / 1
9,583
479
6,918
12,710
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
ƒrança
Ao Kuang
17
7 / 9 / 4
11,102
555
10,686
20,882
8,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
16
4 / 7 / 2
10,135
507
6,289
13,818
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
Яasta
Hades
16
0 / 8 / 4
9,275
464
8,172
16,719
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 2
11,994
600
10,597
7,561
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
CLO4K3R
Chang'e
18
9 / 4 / 9
12,276
614
16,350
16,210
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
20
12 / 3 / 11
13,341
667
16,131
15,787
6,906
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 3 / 13
11,421
571
9,010
14,967
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
vainner
Atlas
14
3 / 2 / 5
10,166
508
2,920
8,592
10,262
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
13
Kills
36
37
Deaths
14
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
W
Chang'e
CLO4K3R
Chang'e
9
4
9
3.38
W
Awilix
12
3
11
5.83
L
Hera
0
7
3
0.21
W
3
3
13
3.17
L
Neith
inVICTOOo
Neith
2
6
1
0.42
W
Atlas
vainner
Atlas
3
2
5
2.75
L
Ao Kuang
ƒrança
Ao Kuang
7
9
4
1
L
Serqet
4
7
2
0.71
L
Hades
Яasta
Hades
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,705
Damage
55,008
70,724
Taken
63,117
27,207
Mitigated
40,604
15,634
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,597
3,593
0
1,642
7,561
3,313
3,451
2,612
4,454
0
65,970
W
Chang'e
CLO4K3R
Chang'e
16,350
878
2,844
7,435
16,210
5,994
3,270
7,122
8,736
69,270
0
W
Awilix
16,131
7,932
0
578
15,787
6,906
4,371
5,138
9,859
0
100,882
L
Hera
1,640
173
0
692
6,595
1,614
99
3,474
3,121
15,639
0
W
9,010
914
292
2,072
14,967
14,129
1,079
3,767
10,509
36,567
4,315
L
Neith
inVICTOOo
Neith
6,918
2,060
0
2,354
12,710
4,423
329
6,820
5,766
0
54,842
W
Atlas
vainner
Atlas
2,920
1,133
0
1,159
8,592
10,262
339
593
7,459
29,706
0
L
Ao Kuang
ƒrança
Ao Kuang
10,686
3,024
0
5,592
20,882
8,068
1,017
7,006
13,876
59,262
11,955
L
Serqet
6,289
1,056
0
748
13,818
5,642
0
5,520
8,298
0
46,647
L
Hades
Яasta
Hades
8,172
218
970
5,278
16,719
7,460
329
5,026
11,693
67,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,025
Gold Earned
59,198
437
Minions Killed
481
0
Camps Cleared
0
1,533,815
Distance Traveled
1,757,038
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,994
600
117
6
0
358,228
0
W
Chang'e
12,276
614
101
5
0
368,850
8
W
Awilix
13,341
667
149
7
0
408,805
1
L
Hera
6,930
347
35
2
0
152,904
1
W
Geb
11,421
571
56
3
0
402,331
2
L
Neith
9,583
479
104
5
0
298,878
2
W
Atlas
10,166
508
58
3
0
218,824
3
L
Ao Kuang
11,102
555
107
5
0
357,514
1
L
Serqet
10,135
507
77
4
0
376,400
5
L
Hades
9,275
464
114
6
0
348,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role